/in
please tell me if this one of the forums that needs me to spam posts for PM perms or getting rid of a post timer lol
- Askthepizzaguy
- Registered User
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Member for 8 years, 11 months, and 10 days
Last active Tue, Mar, 1 2022 06:27:55
- 0 Followers
- 1,298 Total Posts
- 21 Thanks
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Grapefruit21 posted a message on 2018 Mafia Awards - FINALLY HERE!Wow thank you all so much! I am so thrilled to be honored like this by all of you. I am so grateful for this utterly insignificant in the grand scheme but incredibly meaningful to me award. It was such a fun year of mafia with you all.Posted in: Mafia
A few thanks are in order, thanks to Vez and DV for pirates. I never get nominated without that game, and I never play that game without you guys continuously pushing me to not bus and keeping my spirits up. Thanks to Wuffles for being the most positive scum buddy I have ever had in tokens. Thanks to Proph, Bur, and Togs for teaching me a ton about mafia when I was just getting started and especially Proph for not letting me get too down on my play when I lost something like 9 of my first 10 games. Thanks to everyone who makes this such a fun place to hang out and stab each other in the back. It's a really cool community and I have such a grand time hanging out here with all of you.
And lastly an apology to Osie, WheatGrinder, MarkoRaj, Hunger, 7Hawk7, Rhand, and Cantrip for my absolute flakery during the team event. I let both of my teams completely down there and really sincerely apologize for my complete lack of effort and poor play.
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Prophylaxis posted a message on 2016 MTGS Mafia Awards*ahem* Many months later:Posted in: Mafia
Best Town Performance (Individual):
Silvercrys, Bare Bones Mafia - IIIII
Iso, ZDS's Normal - I
Iso, 2016 MTGS Mafia Invitational - I
Wheat_Grinder, Ace Attorney - I
Best Mafia Performance (Individual):
Ecophagy, 2016 MTGS Mafia Invitational - I
Ghosting, Neighbor Mafia - IIIII
Huntzilla, THH - I
Best SK Performance (Individual):
Cythare, Star Trek - II
Vaimes, Ace Attorney - IIII
Xyre, Shia - I
Best Non-SK Neutral Performance (Individual):
Prophylaxis, THH - IIII
Ghosting, THH - IIIII
D_V, Courtly Intrigue - I
Best Town Performance (Group):
Bare Bones - I
ZDS's Normal - II
GoldenEye - II
MTGS Mafia Invitational 2016 - I
Best Mafia Performance (Group):
Big Red Button - IIIIII
Twinborn Mafia - I
Worst Town Performance (Group):
TF2 Mafia - I
Twinborn - IIIII
Mind Screw Salvation - I
Worst Mafia Performance (Group):
2016 MTGS Mafia Invitational - IIIIII
ZDS's Normal - I
Best (False?) Role Claim (Individual):
Tordeck, Janken - II
GJ/tomsloger, GoldenEye - II
tomsloger, Mind Screw - II
Prophylaxis, Twinborn - I
Funniest (False?) Role Claim (Individual):
tomsloger - I
Seppel, GoldenEye - I
Iso, ZDS - I
Fable, STMU - IIII
Nachomamma8, 3LP - I
Best Town Player:
Silvercrys - II
Iso - IIIII
Best Mafia Player:
Huntzilla - III
Ghosting - II
tomsloger - I
Seppel - I
Best Overall Player:
Iso - I
Ghosting - I
Vaimes - I
Ecophagy - I
Azrael - I
Best Newcomer:
Silvercrys - IIIIIII
Mindreaver - I
Most Entertaining Player:
tomsloger - IIIIII
Vaimes - I
Seppel - I
D_V - I
Most Improved Player:
shadowlancerx - I
Huntzilla - I
tomsloger - III
Mod Awards:
Most Creative:
Janken - I
Ace Attorney - III
Mind Screw Salvation - II
Best Flavor:
Stargate - I
STMU4 - II
ZDS's Normal - I
GoldenEye - I
Ace Attorney - I
Most Interesting Role:
Nylarlathotep, Faustian Serial Killer - II
Ema Skye - II
Maya Fey - I
Silversmith/Blacksmith - I
Best Read:
Mind Screw Mafia - I
Barebones - III
Game of the Year:
Ace Attorney - IIII
Mafia Classic - I
Barebones - I
Congratulations to everyone who was nominated, and double congratulations to those who won their categories. Thanks for a great last year, everyone. Let's make this one even better.
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HookerPunch posted a message on Final Fantasy Mafia II - Game Over - Fiend Victory!Game was fun, still think the setup is broke a little and doesn't take into account player psychology and the ability to coordinate, but not too bad. Liked playing with everyone ^^Posted in: Mafia -
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Cythare posted a message on Final Fantasy Mafia II - Game Over - Fiend Victory!I thought I posted here already, but apparently hadn't. I obviously wish I'd made some different choices - I was 50/50 for choosing KoolKoal v. MisterSins on Night 11, but it is what it is.Posted in: Mafia
Askthepizzaguy, it was great having you in the game, and I hope to see you around in other games. Your positivity is extremely refreshing. -
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Mojito_fun posted a message on Final Fantasy Mafia II - Game Over - Fiend Victory!I chickened out of this game early. Sorry about that...Posted in: Mafia
I have been watching it though, and more and more as the game progressed. I regretted a few times near the end here that I replaced out, but Proph, you did a much better job than I could have ever done.
I still don't think 5 month games are for me, no matter how well structured they are (because I think this was really well put together fwiw). I'm far too impatient. If you'll still have me though I'd love to play in a smaller game on this site. You have thoroughly entertained me.
I was privy to parts of the hair pulling that Pizza was doing after I replaced out, and I have to say you all had him on his toes for sure! He isn't lying when he says he was really worried at several points in the game. (So cute, so funny! )
Again, I think you all did an amazing job and stuck with it until the end, and I bow to the victors! -
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KoolKoal posted a message on Final Fantasy Mafia II - Game Over - Fiend Victory!I felt I played well this game, especially early when I was active and also near the top of most t/s lists.Posted in: Mafia
But later on, when I lost the ability to be active thanks to work, pizza turned the game into easy mode. He basically controlled the majority of the town's brain. Pizza made jskura kill my level 1 summon when I was also one of the few people in the pile who hadn't attacked yet, pizza accused jskura of fake-tunneling on imab when I'd been doing it since Day 1, pizza highlighted all my good plays while sweeping the negative under the rug and no one noticed.
There's probably more I'm forgetting. -
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vezokpiraka posted a message on Final Fantasy Mafia II - Game Over - Fiend Victory!This game was amazing. The setup was sluggish, but having pizza in your team is like Jesus came and decided to impart his wisdom on you.Posted in: Mafia
I enjoyed playing with you guys.
I'm kinda pissed that I died by bull***** random ability, but it's ok. -
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Sir Chris posted a message on Final Fantasy Mafia II - Game Over - Fiend Victory!On the one hand, my reads were on point.Posted in: Mafia
On the other, the body wasn't willing.
A disappointing game for me. Nothing Seppel did wrong or anything.
Pizza I politely request a rematch in a normal game. -
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Prophylaxis posted a message on Final Fantasy Mafia II - Game Over - Fiend Victory!Notes QT: http://www.quicktopic.com/51/H/nchsrqfNHJTS4Posted in: Mafia
Good game to the scum team. I've said multiple times that this would probably go down as one of my worst games in recent memory (next to Celestial and the other games I was playing that contributed to the trainwreck there) and it turned out to be true. I like to think that I have a decent view of the gamestate in basically all of my town games I play, and this one fell quite short of the mark.
I planned to write out a treatise about why I thought this game's design was bad, but I'll refrain from that since most of it will just be me ranting at myself. It's just, I don't know how Seppel expected us to hold up throughout the game. Days 1-3 were good because all of the townie energy was still there and we caught Wheat. However, as the Days went on, most of the townies (myself included) just checked out of the game, which allowed the scum to take advantage of the loss of pace extremely easily.
Pizza: You were a bright light in this pit of despair and you were a genuine pleasure to play with. I think the reason why I ended up townreading you at the middle/end of the game was because I wanted you to be town since you were the only one of us to not become apathetic as the game went on. Thanks for playing, and I hope we can play together in future games! - To post a comment, please login or register a new account.
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Some comments and thoughts-
It is a bit of an irony that a year I consider some of my best town work of all time, I didn't manage to win a single game as town. In most instances we got really close, down to just one left or just one wrong vote, or just one wrong guess on my part. All it takes is one wrong answer sometimes.
It's a testament to the level of skill that I faced from (most of) the mafia teams I was up against. The Low Fantasy team was nothing to sneeze at, they were crushing things all game. The Dark and Stormy team had Reaverb Tau, on maybe the best mafia performance I've seen in 10 years, and that is difficult because I had just gotten off a game on my home site featuring Montmorency, also giving his all-time best game, carrying a team of four when the first three got knocked out in just the first two rounds of play.
In short, over and over again, the towns I was a part of gave their all, and we just got beat by better teams or better individual players.
Dark and Stormy night is the game I'm retiring on, and I'm happy to see the efforts toward town were at least found to be useful or entertaining to some people, even if we didn't bring it home.
What you can say is that it only highlights the even more extraordinary level of play from the scummos we faced off against. If I was the best villager or a representative of the best villages you went up against this year, it just tells you how awesomely you did.
When I won the mafia-aligned player award a couple years back, I think it was because I gave a level of acting townie and giving off fake analysis that people simply had to put in their town-aligned pile. As such, if you ask me, Reaverb Tau did the same thing this year. He was the reason I got beat in my hardest working, and final, attempt at finding scum. And he did it in a way I just couldn't possibly scum-read him for.
Tom, in the Low Fantasy game, is probably the biggest reason why that town lost, in my view. Even though he wasn't really trying to act like a townie, he was a good leader and organizer behind the scenes and tried to get the others to not be too rustled by me.
He is correct, I am just one villager, just someone you can silence with a murder. You can't be intimidated by any one villager. Just play the game and get at least one wolf past the goal line. That's the whole super bowl.
Good captaining by Tom, good individual performance by Reaverb Tau.
Shout out to Shadowlancer for being tough to figure out as either alignment but also managing to spot basically everything that I could not. If only I knew how to work with him better, we'd make a winning team.
Shout out to everyone who put up with me. One of the reasons I'm giving this up is because I can't rest until the game is done, and in any format, whether it be 2 days per day phase or 2 weeks or more, it's too much time. I always have to be doing and saying something, and that drains me and takes away from my real life. And people come to expect that level of effort from me, or else I am suspicious.
So, I can't keep going anymore. The circuits are officially fried. I might not play with any of you kind folks again.
But, I have to say, as the guy behind Askthepizzaguy, so many heartbreaking losses in a row is a rotten taste to retire on. Yet, you folks showing me the effort at least was appreciated... makes a lot of the bad taste go away.
And for that, and the honor of even being nominated, I thank you.
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In any case, I really appreciate the nomination and the votes for best individual scum performance, and wish all the best to the other winners, nominees, participants and hosts.
Been watching for sign-ups here but I seem to either miss them completely or the setup for the game isn't vanilla enough for me. Also, joining these games is quite a commitment. Still, I have fond memories of a lot of you folks and would consider playing here again if the game and lineup is right.
Thanks very much!
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It wouldn't be a fair fight. Now you've seen how much I'm full of *****- I've got no chance. I'm like a henchman without a nametag.
I can't face off against you, you're too good.
But I accept anyway because honor and stuff.
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I do what I can, people needed to engage with the game and have it be fun. It's more fun when people talk to you.
One of the responsibilities of the big bad evil people is to act sort of like a DM or player-controlled enemy character in a roleplaying game, understand that you're not the hero, you're there to be the challenge, your purpose is to create an antagonist for the heroes to fight against, you're almost like a co-host of the game, without you, there really is no game and nothing for townies to hunt.
It's another reason why I generally don't lurk. Providing challenge to the town involves engaging them, provoking them, trying to mislead them, and trying to get them to engage with the game and invest in it. Regardless of role I don't like it when players get down on themselves, or one another, and if people aren't having fun, is problem.
There was a lull in activity and energy in the early midgame and that gets largely countered when you take the time to engage with every person who is playing and challenging them to think and giving them something to think about and discuss.
It took a long, long, long time to bring down the town, and it would have been an utterly joyless and honorless endeavor if all the townies just simply checked out or resigned.
I really would rather play against a town that wants to defeat me really badly and has energy and enthusiasm.
It's sort of like an NFL football game- you kind of don't want your opponents to be missing their top players or for them to be injured, or lose by penalties, or any other sort of thing.
You want your opponents to be fighting fresh, with enthusiasm, at their best, wanting to win, and feeling like they can.
Regardless of how you feel about Tom Brady or Bill Belichick, or all the nonsense with the cheating accusations, some of which might even be true, especially past accusations of that, something that is generally agreed upon is that Bill is one of the best coaches of the modern era and Tom is one of the best quarterbacks, and if you face off against the Patriots, and Tom is out due to injury that season and they're missing their best players and Bill came down with syphilis and died, well, you haven't really beaten the Patriots, you beat their second stringers. It's a win but it doesn't feel as good as actually defeating the hall of famer championship level team you expect.
I like Peyton Manning, I like Aaron Rodgers. I get excited when my team plays against them. Because who cares if you beat a team that's 2 and 10? Who cares if you beat their backup quarterback? I want to see the very best of my opponents because it makes for a more interesting and engaging contest.
No-shows, injuries, second stringers, that's not what I want. I want the top people at their best.
PS you replacement players really stepped up, like I said. Much of the core of the town's brain by late middlegame was comprised of replacement players who didn't have to invest as much in this game because they probably didn't feel like it was their own, if they replaced in late.
We don't have a game if we don't have the participation. Letting the game run its course without any fire or passion seemed like a disservice to our game hosts and our fellow players.
I always want people to get involved. I never want to see folks feeling left out or ignored or feeling like they're not being heard.
Sometimes it might be to my advantage as scum if they're ignored, but, there's more to the game than getting a win due to safe and passive moves, or because the other team lost too many players midway through the game to put up a real fight.
I didn't want to lose any of you, and I hated that we lost a couple opponents due to inactivity, especially those who looked like they never intended to be inactive. I bet you any money RelmArrowny would have been a terrifying opponent if he hadn't left the game.
That's not how I want to win, and it's not how I want townies to lose. I also didn't want Garland to die from inactivity, then it felt like we didn't really beat him, he just left.
I felt like we beat him fair and square, as square as finding a new player scum due to mass claim really is, and the damage we gave him and the arguments we used to keep the focus on him.
I never want to be spotted a free townie death, I never want to lose players due to heated insult matches between them and other players, I never want people feeling excluded, and I don't want extra information. I think at one point the game mod posted something we weren't supposed to see in our scum chat, and deleted it, but we would have gotten a copy of it in our emails. Thankfully he pointed it out and I deleted it.
Extra advantages aren't fun. I like the game to be as fun and in keeping with the host's idea of balanced and by the rulebook as possible.
That's my approach. Then it feels better when you do prevail, against the odds, or if the game was pretty balanced even. Winning games lopsidedly with extra advantages isn't glorious or dramatic at all.
Blah blah blah wall o text.
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This was no cakewalk. We were fighting from behind and fighting a losing battle at times, most of the time.
There was one point before we knew about X Dance where I felt we were in really decent shape, and then Vezok exploded into a pile of flaming meat, and I started to freak out a tiny bit.
THAT COULD HAVE BEEN MEEEEEEE
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I pretty much only get lynched when I'm a townie. Or there's a town detective. Then I always get lynched because I always get scanned because, uh.... I pretty much only ever get lynched when I'm a townie and people take note of that.
Can't read my, can't read my....
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It's really refreshing to see teammates who understand that distancing is not always bussing, sometimes it's just having interactions which appear disconnected, and subtle, less dramatic.
Despite my pressuring, questioning, and spotlighting Vezok, I was more distancing from him than bussing. Same with Megiddo.
The other thing is, when I've argued at length that someone is clear, people don't usually see that as a scum defending another scum. Any link between me and you, or me and KoolKoal, seemed to be discounted.
Sometimes the best distancing is to curl up in one another's arms and say how townie you look to me, I suppose. People are worried that links you together, but scums do that to townies and townies do that to other townies more often.
People don't typically assume it's 2 scums involved.
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If anything the mafia's numbers didn't mean a whole lot, given how town had a wide range of abilities that cleared several folks or made them visible/accountable at night, or could kill scumbags. Since only one scum could assassinate per night, and our other abilities paled in comparison to that power for almost the entire game until throw was developed and the summons were, the town was more powerful than scums were.
We could have taken out some of the more problematic powers sooner, e.g. Cythare and Hookerpunch were left alive too long, but it took us a long while to kill off a lot of other folks who needed to be rendered dead and were never going to be lynched this game.
When town has the ability to win the game even when they're at 3 versus 3, that tells you how powerful town's team was in comparison to the scum's team.
In fairness, it is much harder for them to coordinate, but some obvious avenues of advancement were left on the table, particularly with regard to quicken, summons, cure/protect on the revived townies a lot sooner, and Bur's enemy skill. And the vig hits on townies could have been on scums.
It might be harder for town to competently wield the amazing powers they have, and scum might be more deadly with fewer powers because they're coordinated, but that mismatch on one side is compensated for by the mismatch on the other side. That's why it's a playable game.
If town coordinated properly scums never win. I even suggested a blueprint for how nights should go once the mass claim happened. Who picked up the ball and said "Bur, you X, Cythare, you Y, and Jskura, you Z, while Proph, Rhand, and MisterSins do A, and Sepiriel does B, while Pizza does C"?
Those abilities would have complemented one another to a forced outing of the entire mafia team due to enemy skill alone, and I noted that in the scum chat.
And the mass claim itself could have happened many rounds sooner than it did, causing further problems for us.
Town left enough good tools in their toolbox that despite some scum miscues, we caught up to them.
There were some issues with the setup but unfairly favoring any team wasn't one of them, even Garland would have been fine with a non-botched claim. We had scanned Dante, he came back not Garland, so we moved on. He probably wins the endgame if he doesn't get outed by the mass claim, because we were in no position to deal with several weakened townies, let alone a nigh unkillable stealthy monster with dual night abilities.