Hivemind DietyWUBRG
Legendary Creature - Sliver God
Indestructible
Sliver creatures you control have: If this creature would leave the battlefield, you may return it to your hand.
5/5
Tibalt, PowerhouseR
Legendary Plainswalker - Tibalt ( M ) +1: Each Player Draws a card, then discards a card at random. -2: Tibalt, Powerhouse deals damage to target creature equal to the number of creatures it's owner controls. -4: Each player discards their hand, shuffles their library, then draws three cards. { 2 }
Batman2WU
Legendary Creature - Human Vigilante
Vigilance, Flying
When ~ attacks, search your library for an equipment card, put it on the battlefield attached to ~.
3/3
Infused Cuttlelark1U
Creature - Fish (Rare) UU: If ~ is a fish, it becomes a Squid with base power and toughness of 3/3 and Hexproof UUU: If ~ is a Squid it becomes a Kraken with base power and toughness of 6/6 and Trample UUUU: If ~ is a Kraken it becomes a Horror with base power and toughness of 9/9, "Cannot be blocked" and indestructible.
2/2
Ritual of the Dark Bargain 2B
Enchantment
At the beginning of your upkeep, you may put the top card of your graveyard into your hand, if you do, lose 1 life. 2: put the top card of your library into your graveyard, any player may activate this ability.
Grulde, Undead Gravedigger B
Legendary Creature - Zombie (U)
When ~ is put into the graveyard from play, you may return it and another zombie card from your graveyard to your hand.
1/1
Magus of the Vault 1
Creature - Construct Wizard T: Add CCC
Magus of the Vault doesn't untap during your untap step.
At the beginning of your upkeep, you may pay 4. If you do, untap Magus of the Vault.
At the beginning of your draw step, if Magus of the Vault is tapped, it deals 1 damage to you.
0/2
I don't understand the next challenge: Powerful multicolor cards with trinket text.
What is "trinket text"?
Trinket text is a small, usually flavorful ability (or two) that tend to be irrelevant in most games. see: Baneslayer Angel and Eye Gouge for reference
Oops... guess I meesed out on the anime one.... Hiding it and making one for next challenge...
Capture Ball4
Artifact (R)
You may choose not to untap Capture Ball during your untap phase. T : Exile target creature with toughness 2 or less.
As long as Capture Ball remains tapped, You may cast cards put into exile with Capture Ball without paying their mana cost.
When Capture Ball becomes untapped, Each player gains control of all creatures they own that you control. "I choose You!"
EvaporateXWR
Sorcery
Evaporate deals X times 2 damage to all creatures.
Destroy all creatures with islandwalk. "I stood and watched, helpless as their blood boiled within them." - Unknown
IIW: Commander card that could go in any commander deck.
Lumbering Giant3G
Creature - Giant (U)
When ~ enters the battlefield, you may search your library for a forest and put it in your hand.
4/4 "Get it? LUMBERing Giant..." - Urza's Dad
Planar Overlay3
Sorcery
Planar Overlay's casting cost must be paid with three different colors of mana.
Each player either sacrifices a nonland permanent that they control or discards a card.
Each player may reveal a card from outside the game and put it into their hand, If that player sacrificed a permanent, put that card on the battlefield instead.
Bolas' Plan 7UBR
Legendary Sorcery (M)
Each player exiles all non-bolas plainswalkers from the battlefield, their hand, their graveyard and their library.
You get an emblem with: Bolas plainswalkers you control cannot be countered, exiled, destroyed or damaged.
Hivemind Diety WUBRG
Legendary Creature - Sliver God
Indestructible
Sliver creatures you control have: If this creature would leave the battlefield, you may return it to your hand.
5/5
IIW: Enchant Artifact
Legendary Plainswalker - Tibalt ( M )
+1: Each Player Draws a card, then discards a card at random.
-2: Tibalt, Powerhouse deals damage to target creature equal to the number of creatures it's owner controls.
-4: Each player discards their hand, shuffles their library, then draws three cards.
{ 2 }
IIW: Juggernauts
Sorcery (Uncommon)
Draw three cards unless an opponent pays 3.
IIW: Sports
Batman 2WU
Legendary Creature - Human Vigilante
Vigilance, Flying
When ~ attacks, search your library for an equipment card, put it on the battlefield attached to ~.
3/3
IIW: Blue Boardwipe
Infused Cuttlelark 1U
Creature - Fish (Rare)
UU: If ~ is a fish, it becomes a Squid with base power and toughness of 3/3 and Hexproof
UUU: If ~ is a Squid it becomes a Kraken with base power and toughness of 6/6 and Trample
UUUU: If ~ is a Kraken it becomes a Horror with base power and toughness of 9/9, "Cannot be blocked" and indestructible.
2/2
IIW: a 5 color God.
Ritual of the Dark Bargain 2B
Enchantment
At the beginning of your upkeep, you may put the top card of your graveyard into your hand, if you do, lose 1 life.
2: put the top card of your library into your graveyard, any player may activate this ability.
IIW: Card Advantage in White
Grulde, Undead Gravedigger B
Legendary Creature - Zombie (U)
When ~ is put into the graveyard from play, you may return it and another zombie card from your graveyard to your hand.
1/1
IIW: Self portrait as a card.
Oops, Didnt Realize... Too many cards to keep track of! lol... edited original post...
Although I prefer my Magus' effect
Magus of the Vault 1
Creature - Construct Wizard
T: Add CCC
Magus of the Vault doesn't untap during your untap step.
At the beginning of your upkeep, you may pay 4. If you do, untap Magus of the Vault.
At the beginning of your draw step, if Magus of the Vault is tapped, it deals 1 damage to you.
0/2
IIW: spells with XXX casting cost.
Trinket text is a small, usually flavorful ability (or two) that tend to be irrelevant in most games. see: Baneslayer Angel and Eye Gouge for reference
Artifact (R)
You may choose not to untap Capture Ball during your untap phase.
T : Exile target creature with toughness 2 or less.
As long as Capture Ball remains tapped, You may cast cards put into exile with Capture Ball without paying their mana cost.
When Capture Ball becomes untapped, Each player gains control of all creatures they own that you control.
"I choose You!"
Evaporate XWR
Sorcery
Evaporate deals X times 2 damage to all creatures.
Destroy all creatures with islandwalk.
"I stood and watched, helpless as their blood boiled within them." - Unknown
IIW: Commander card that could go in any commander deck.
Lumbering Giant 3G
Creature - Giant (U)
When ~ enters the battlefield, you may search your library for a forest and put it in your hand.
4/4
"Get it? LUMBERing Giant..." - Urza's Dad
IIW: Coin Flipping
Planar Overlay 3
Sorcery
Planar Overlay's casting cost must be paid with three different colors of mana.
Each player either sacrifices a nonland permanent that they control or discards a card.
Each player may reveal a card from outside the game and put it into their hand, If that player sacrificed a permanent, put that card on the battlefield instead.
IIW: Curses
Rust Monster 2R
Creature - Monstrosity (U)
When ~ attacks, you may destroy target artifact.
2/2
IIW: Dwarves
Bolas' Plan 7UBR
Legendary Sorcery (M)
Each player exiles all non-bolas plainswalkers from the battlefield, their hand, their graveyard and their library.
You get an emblem with: Bolas plainswalkers you control cannot be countered, exiled, destroyed or damaged.
IIW: Frogs