2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on Elven Fire
    The only thing this brings to mind is "why?" Why this color? Why does it eat these tokens? Why does it make those tokens? Why does it Regenerate?

    Usually, such a workhorse card would use flavor to justify/answer these questions. But I don't see a link other than the technical upgrade of blood being looting to clue being straight draw.
    Posted in: Custom Card Creation
  • posted a message on Eye of the Storm + Stifle question
    Quote from Surgeslayer »
    Wouldn't me casting stifle have eye eat it, then I cast I cast it with my eye trigger?
    Wow, I read that multiple times while answering the question and each time I inserted an "other" so I thought you didn't get the original spell.

    Will edit to have correct answer.
    Posted in: Magic Rulings
  • posted a message on Eye of the Storm + Stifle question
    Edit: deleted incorrect answer based on incorrect reading of card.

    Yes, if you respond to the Eye trigger with Stifle or Voidslime it will be eaten by the storm and recast as part of the Eye package allowing you and any future spell to stifle or Voidslime an effect. In such an event the original spell will resolve as normal.
    Posted in: Magic Rulings
  • posted a message on Pensive Thoughts
    Hold on, this is a free spell polymorph? That works with X spells!?! Flat out no.

    When I thought this only worked on the opponent's spells it felt like a strange but interesting card. As a piece to a combo the first set of text kills any chance to see print.

    Let's assume you give this a proper casting cost. Maybe XU and look at the the top X? Anyway, why empower X spells like this? That's the only real concern I have with it. As you mentioned. If you turn a Ponder into a Crackle with Power you're dealing 15 damage to upto 15 targets. While this is the most absurd example there aren't any reasonable ones.
    Posted in: Custom Card Creation
  • posted a message on The Dark Emperor & Underworld Cloak

    I am not sure that he was supposed to be able to divide damage, but that might have got tacked on at the last moment impulsively. I think it was just supposed to be one concentrated fist of death, or dark hadou, reflected back at a single source.
    That would make it much more reasonable. It still needs red, or if you stretch white. As those are the colors of retaliation.
    Posted in: Custom Card Creation
  • posted a message on The Dark Emperor & Underworld Cloak
    That is a deceptively complex ability. However, that would only mean it's pushed to mythic. The only change this card needs is a shift into partial red as that is where such a retaliation ability resides.

    Undying and this particular cost for ward are both very powerful. It's pushing the boundaries on power level but possibly falls within bounds.
    Posted in: Custom Card Creation
  • posted a message on Gomazoa
    The existence of the ability Abu Ja'far means that blocking and blocked by use LKI and aren't subject to the fact that dying(leaving the battlefield) has stopped the creature from being in combat. So the gomazoa works if it's removed from the battlefield in response to its ability.
    Posted in: Magic Rulings
  • posted a message on Food for Thought
    Yeah but then you'd be paying 3 per trigger, 2 for cracking the Food token to gain 3 life and 1 to get an additional effect which seems less efficient IMO.
    Did you play standard with Trail? Paying 3 to get the effect almost never happened. It was an option when nothing else was available but creating and sacrificing food is way too easy.

    Also, paying 3 to gain 3 life and draw a card isn't a bad deal.
    Posted in: Custom Card Creation
  • posted a message on Food for Thought
    As an evolution of Trail of Crumbs it should keep the cost associated with the trigger. At 3MV it can make its own food on ETB.
    Posted in: Custom Card Creation
  • posted a message on Beyonder's Ring
    If we could talk about Dogma for a bit,
    Ok, all of your deus ex abilities are awful for three simple reasons. They stem from a misguided understanding of the game that makes you believe you need insane amounts of card flow. They happen as a cast trigger due to a misguided understanding of the game that makes you remove interaction from the game. And third. You do not compensate for the cost of such an effect. As in most of your cards are appropriately costed for their effect; then have a deus ex stapled on. While every deus ex ability is worth its own card and upwards of 4 mana.
    Posted in: Custom Card Creation
  • posted a message on Beyonder's Ring
    The suggestion that this is too niche is kind of understated.
    I love when people don't understand the words they're using. A translation of your sentence into simpler terms.
    This card has even less use than you all are claiming. There is almost no use for such a card.
    Posted in: Custom Card Creation
  • posted a message on How to determine the win rate percentage of a deck?
    Honestly, play them once or twice and go off how you felt while playing not the winner and loser. Who felt in control even if they didn't win. That's the best two people are going to get.

    To get accurate values. You'd need thousands of matches. There's too much Variance in individual games with the same deck to get meaningful numbers with fewer matches.
    Posted in: Magic General
  • posted a message on Beyonder's Ring
    This is such an unreasonably narrow ability I don't believe there's any worth in making the rules functional. I know you don't believe the rules should stand in the way of novel designs but there just isn't enough value in this effect to justify its existence.
    Posted in: Custom Card Creation
  • posted a message on illusory gains / golgari keyrune
    Illusory Gains
    Golgari Keyrune

    1. No, an existing permanent turning into a creature does not trigger any when a creature enters the battlefield effect.
    2. If you manage to enchant a temporary creature with any aura that has "enchant creature" the aura will fall off when the permanent stops being a creature. This ends the control changing effect so control reverts to the other player.
    Posted in: Magic Rulings
  • posted a message on Booklet of Recalling
    It being intended is a major reason to question its inclusion. This is the type of ability that upon plastesting you might find that players play this incorrectly due to expectations. If it happens enough you might have to drop the ordered casting or rework it to be more grokable.

    A quick question that didn't occur to me at first. Does this require you to cast all or none of the cards imprinted?

    Regardless, would you consider a may on the imprint?
    Posted in: Custom Card Creation
  • To post a comment, please or register a new account.