You can get a lot of stuff if you have the time to put in. Somehow I got into a particularly good Sealed streak and got seven events in starting at 4200 gems..
I can't do any more, but I have 1800 gems left.. Too many people either try to force 3 color, have no choice, or don't understand the power in consistency in sticking with 2 colors.
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Feb 5, 2019Posted in: Multiplayer Commander DecklistsQuote from JaishivaJai »Well those do seem better. Perhaps I'm doing the deck wrong. I mean with 2-4 opponents, that's a lot of life. Seems like Xenagos handles 2-3 opponents pretty well. It's those 5-6 player games that are of concern. Things have to go very well for you to deal around 240 damage before you die because everyone teams up against you.
Perhaps this deck is best relegated to 2-3 opponent games? Or am I just looking at this the wrong way still?
5-6 player games are difficult, but sometimes you can still get there, especially if you're not threat #1 100% of the time.
These situations are where cards like Chandra's Ignition and Emrakul, the Promised End do wonders as well as taking a ton of extra combats. However, you draw a metric ton of attention as soon as you draw 12+ cards.
I like adding extra wipes if needed. I run a lot of protection now because I expect more removal, but if you expect people to go wide, add some wipes to buy time.
Feb 3, 2019Sounds good in theory, but how often do you really get your stuff shot with multiple targeted creature removal spells in a game?Posted in: Commander (EDH)
Although, triggering on abilities is nice. Makes me want to swing a gigantic dude at someone with a Maze of Ith.
Feb 3, 2019plushpenguin posted a message on Are that many people really spending money on this game?I really haven't had a lot of time to play at all recently, so having access to something where I can just spend half an hour playing stuff has been nice. Haven't spent much money ($5 starter only) but the option is there if I want to try something different.Posted in: MTG Arena
For now I have drakes built and a steady supply of wildcards for any deck I want to build. It is actually surprising how far a couple extra counterspells can get considering that monored is very burn focused and generally completely shaved their Lava Coils.
I know friends who dumped at least $100 into the game (should be all you need for the foreseeable future). I haven't yet because I spent them on plushies and crafting materials for dollmaking, but the option is enticing for me in the future.
Jan 31, 2019Oh yeah, excess manarocks can also suck if you love Bane of Progress or Pernicious DeedPosted in: Multiplayer Commander Decklists
Just keep that in mind. You still run crypt but the others may require additional consideration.
Jan 30, 2019Posted in: Multiplayer Commander DecklistsQuote from Legion564 »This deck looks super fun and I'd like to give it a try. If I do have fast mana rocks like crypt and mox diamond what would you take out? Also would you be considering grim monolith and mana vault?
I'd probably cut the birds or some other slower accelerant for fast mana. If you don't feel the need for this much removal, you can cut that stuff too, but be aware that not going for combo wins does make the win condition rather slow, and so having ample amounts of removal is necessary for buying the time you need.
Jan 28, 2019It's pretty unbalanced against most decks, and even though the deck is not designed to be competitive it has enough tools to fight competitive decks. You can attack every resource in the game as the only interaction this deck lacks is affecting the stack.Posted in: Multiplayer Commander Decklists
I generally just bring out another deck versus most tables. Versus the casual tables these days I usually bring out Godo, Bandit Warlord and just try to out-value them with monored. These days, doing so is not nearly as hard as it was before.
It's sort of disappointing that people don't want to play against Yuriko or Xenagod either (although they have reasonable motives).
Jan 28, 2019I like how many ways there are to get around effects that stop you from drawing cards.Posted in: Multiplayer Commander Decklists
Notion Thief, Uba Mask.
I found that the deck's dps can be pretty unreliable at times and it draws quite a bit of attention even if you're most often likely to hit lands.
I'm actually surprised that many of the comp builds run all the owls. I thought they'd be a bit too mana intensive for that..
Is Rags better than Connive? I'd figure that the commander theft would be better than a -2/-2 effect that wipes all your guys.
Jan 28, 2019Posted in: Multiplayer Commander DecklistsQuote from Kepler »Out of curiosity, if you were going to try and power it down, what changes might you make?
I'd probably make it more linear and lower the amount of land recursion. Also, no Cabal Coffers.
The infinite value tends to show up when card like Life of the Loam combined with cycling lands or Crucible of Worlds + extra land drops make you draw 4+ cards a turn while allowing you to play a ton of lands. I don't think you should be denied completely the opportunity to go nuts on your card drawing off your landbase, but the recursion is what makes it scary consistent at times.
Also, no discard theme. The discard theme is very strong when you can refill your hand at will by just holding lands to crack. All it takes is a Ghost Quarter and a fetch to essentially refill your hand by the time you untap after a Mindslicer dies.
Speaking of global discard, I would run Awaken the Erstwhile if I wasn't afraid of all the zombie tokens suddenly going for me in the aftermath.
Jan 12, 2019None of the cards from the new set make it in for me, although there are a couple interesting cardsPosted in: Multiplayer Commander Decklists
Guardian Project: Basically an enchantment that draws a card when a creature enters under your control. Important to note that it is 1 green mana symbol and works with small creatures and also Sneak Attack.
Domri, Chaos Bringer: This card is actually pretty sweet overall for creature-heavy builds. The 1 mana is okay but the haste granting power of it is kind of wasted here.
Cindervines: This is the card most likely to make it in if a change needed to be made. Its effectiveness depends upon how often your opponents cast noncreature spells throughout the game. The chip damage is occasionally relevant for getting players into one-shot range. I'm going to try it out and see how often the damage becomes relevant throughout the game.
Gruul Spellbreaker is 1 P/T away from making it in. 4 power is just a little too low for my liking, although Goreclaw isn't that much better in that regard. If it was a 4 mana 5/5 with the counter factored in, I'd run it without question. 1 base P/T difference on a card can potentially cost 6 points of damage in the right scenarios.
Jan 11, 2019plushpenguin posted a message on Solrune's Marchesa, the Black Rose (Flipping Thrones in Multiplayer)Recruiter is too good. I already have hyper aggressive decks and so the third option is artifact combo.Posted in: Multiplayer Commander Decklists
It's decently strong but I don't have that many insanely good win conditions and more hate cards affect you.
I think the card advantage choices getting better means that looting feels like less of a priority for all strategies.
Jan 10, 2019plushpenguin posted a message on Marchesa, Marionette Master - Undying Robots EDH AffinityI have not updated this list since M19, but Midnight Reaper makes it in over River Kelpie from GRN.Posted in: Multiplayer Commander Decklists
I'm also searching for an extra Ancient Tomb when time permits to put in here.
No other changes are currently under consideration.
Jan 10, 2019I've seen someone played an Arcades, the Strategist deck. He knows that the premise isn't good, but has fun with trying to send Tree of Redemption for lethal at his opponents.Posted in: Commander (EDH)
The problem is when his commander eats an Act of Aggression on combat, gets his team fogged, and then dies on the swingback.
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Sep 12, 2017I have read the technical explanations for such a change. I'm not entirely bothered by it, but making it forced does bother me a little.Posted in: Articles
I just hope that you don't have to make us do this again. That would be a little much.
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