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Last active Thu, Mar, 4 2021 08:29:02
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Feb 27, 2021xaltair posted a message on Read this announcement at your own risk (it involves mtg)I for one welcome our new Warhammer 40k overlords, it's time, magic has run its course and it needs to drastically adapt or perish.Posted in: The Rumor Mill
Feb 24, 2021xaltair posted a message on Time Spiral Remastered Booster Box Art & "Spoilers"Posted in: The Rumor MillQuote from Grixh »Quote from Xcric »yawn.
so far this isn't doing anything to spark excitement.
another goyf reprint, because thats a card that really needed it. again. i mean i get it, it was born in this block, but its hardly a chase card these days. stuffy doll, serra avenger, both not really doing anything for me either as they're neither highly played nor valuable. we'll see what the rest of the set brings. if its only cards pulled from time spiral block there's no point.
It is designed for draft, so the big question is whether they made a good draft environment.
Plus, there are plenty of other cards that could use a reprint (the secondary market price on Sliver Legion, for instance, is absurd). Hopefully we see some of those.
That and the timeshifted cards bring, at the very least, Chalice of the Void.
Because we all know how good double masters was to draft, a set also "designed" for draft.
Feb 21, 2021xaltair posted a message on February 15, 2021 Banned and Restricted AnnouncementPosted in: The Rumor MillQuote from seilaoque »
yeah... this is true.Quote from TheOnlyOne652089 »
They quite literally banned the Modern "Eggs" deck because it took too long and was not fun to play against.
So there is a very real reason to remove decks by banning key cards, if the play pattern they produce is absolute cancer for the game, it just kills any spirit to play.
That doesnt mean any combo deck fills that slot, but especially in Arena, Trickery had to be banned for 1-game play basically instantly, the day they saw the deck become "popular" in standard they could have removed the card instantly and fix the problem at the root, instead they let the wound fester.
I'm all in for banning of Tibalt's Trickery.... that deck generates 100% of bad matches.
it will either straight up win or lose on turn 2 like 80% of the times, it's horrible lol
I'm 8-2,against the deck in standard, they fizzle or sometimes mull to 4 and just concede.
Feb 19, 2021xaltair posted a message on [STX] Commands, Mystical Archive, and the first look at Commander 2021Posted in: The Rumor Mill
Yup, can't wait to open me some of these in boosters.
Feb 17, 2021xaltair posted a message on Maro confirms strixhaven is no Reskin of any version of “magic school” and a bottom up setI for one can't wait for the forgotten realms set, so will minimally consume the sets until then.Posted in: The Rumor Mill
Feb 15, 2021xaltair posted a message on February 15, 2021 Banned and Restricted AnnouncementDamn ssg was my boy in modern, now I have to replace it with something but there's nothing that does the same thing in my aggro deck.Posted in: The Rumor Mill
Jan 22, 2021Posted in: The Rumor MillQuote from Rosy Dumplings »Am I wrong or does this card seem pretty lukewarm against any type of aggro. Putting this card on a creature with summoning sickness and taking "just one hit" is one thing but playing this card on a tapped creature that just attacked you and "taking another hit"... I imagine that would feel pretty bad.
...Then again, the same probably be said for feed the swarm so what do I really know?
Feed kills it, this keeps it on the board so if they can untap it or remove this enchantment it's game over. Feed also targets enchantments.
This card is not good against big creatures, only to tap critters that have abilities that you don't want the opp to use, probably small critters too.
Jan 15, 2021Posted in: The Rumor MillQuote from Crispen_Smith »With this, weirdly, that "legends matter" legend may actually see some play. Hear me out, Chevill, Bane of Monsters, both Rhonas, the Indomitable and God-Eternal Rhonas, and Hapatra, Vizier of Poisons and of course Questing Beast play nicely with this guy, add to that the woefully underappreciated Isareth the Awakener and the fact that deathtouch curves have some of the best 1 and 2 drops available and can ignore Uro, Titan of Nature's Wrath strategies... there's something there. Now back to my original point, Kolvori, God of Kinship basically slots right in.
I'm playing him in standard, my current green stompy deck runs 12 deathtouch creatures, with this guy it'll be 16,of them.
Ahead of the curve as always.
Also ram through to deal excess damage to a player will be wild with questing beast or other creature that gets deathtouch and trample.
Can't wait to add this guy to the deck. It'll be the first uncommon I craft.
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