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Magic Market Index for March 16th 2018
All Sets Are Good: Saviors of Kamigawa
Dominaria Spoiler Digest - Who's Who and What's What from the Release Notes
  • posted a message on [SS1] .:. Signature Spellbook: Jace .:. Packaging and Contents
    I'm offically calling this "Jace-washing". Take a bunch of iconic blue cards and slap Jace on the art. I wish WotC would give up on the whole guild pact stuff.
    Posted in: The Rumor Mill
  • posted a message on Buyer interested in my complete collection. Totaled it to ~$19,000. What offer should I pitch?

    Dont know what he pays, but he seems to buy big collections all the time.
    Posted in: Market Street Café
  • posted a message on Masters 25
    I personally don't see why everyone is so up in arms over this set. There are plenty of valuable reprints and the set looks like a truly unique, fun set to draft. Obviously it's not perfect, but I'm looking forward to drafting it.

    I wouldn't say I am up in arms, but the set seems to have missed the mark. There are just so many cards missing, that are replaced by random stuff. Things like Fencing Ace, Path of Peace, Thresher Lizard, among others have no place in the set. Also, like some people have already mentioned, there are a few iconic combos in the set, like Hulk Flash, but nothing to really support it. I also see Squadron Hawk, but nothing else to really support CawBlade, not even any notable Equipment, let alone Stoneforge Mystic. Not only that, but I personally would have liked to see a better sampling of abilities from Magic's past. The first card I thought of was Mist Dragon, but I know that is on the RL. So while the RL does make it hard to include a lot of iconic and memorable cards, there are still a lot of options out there.
    Posted in: The Rumor Mill
  • posted a message on Masters 25
    For me, this set is a real disappointment. When the masters set came out in the fall, I expected a lot because it was billed as being "iconic". And with Masters 25, it was supposed to be a reflection of Magic's 25 years. It really doesn't feel like we are celebrating anything here, just another year of selling booster boxes for Wizards.

    But the biggest let down is the absence of a huge chunk of Magic's past. It's not even cards of high value, I mean where is Kird Ape, Psychatog, Fire // Ice, Howling Mine, Zuran Orb, Splinter Twin, and so on? And than there are all the money cards that had a huge impact on the game like Tarmogoyf, Cavern of Souls, Mana Drain, ect..

    I was really looking forward to drafting this set, and playing with a bunch of memorable cards from across the last 25 years of Magic. Now, I could care less about the set.
    Posted in: The Rumor Mill
  • posted a message on Rarity legality
    Quote from Grisly_Bear »
    This would radically change the format as well as make understanding what is and isn't legal extremely complicated. adding unnecessary complexity sounds like a bad idea.

    While, I agree it would radically change the format, dismissing the idea because you think it's complicated signals to me you are against change over anything else. Furthermore, to suggest that the idea is complex is an exaggeration. Complexity, suggests that my idea is intricate and consists of many moving parts. My proposed metric for card legality basically says "when was the card last printed? what was its rarity for that printing?" To me, that seems like a very straightforward process.

    Magic on the other hand, is actually a very complex game (as I am sure you are aware). Yet many people understand the game and play it without issue.

    Now if I said that, every common, that also has a printing at uncommon is restricted, and if it's 3rd printing is also uncommon it's banned. While if it's printing after being printed an uncommon, is common, it is unrestricted. And finally if it was every printed at rare, it's banned outright. That to me seems "complex".
    Posted in: Paper Pauper and Peasant
  • posted a message on Rarity legality
    So I don't play Pauper, but have interest in the format. However, it's my understanding that the cards legal in the format need to have a printing at common at some point in their life. That being true, has anyone proposed using a different definition of what is legal? My thought is that the most recent printing determines the legality of the card. Has this been presented before? What's your take on this?
    Posted in: Paper Pauper and Peasant
  • posted a message on Counterspell & Brainstorm & Mishra's Factory
    Considering Rush is no longer with us, I think they should have honored him by using the art on the cards. They could have spoke with his family and worked something out.
    Posted in: The Rumor Mill
  • posted a message on Red and Blue Elemental Blast
    Are these going to be modern legal then?

    Only cards printed as a Standard legal set, are legal in modern. This set will not be Standard legal on release, just like Eternal Masters, Conspiracy, ect, ect.
    Posted in: The Rumor Mill
  • posted a message on Red and Blue Elemental Blast
    Quote from Incanur »
    Strictly worse than Pyroblast and Hydroblast! This set is trash.

    You could Misdirection/Deflection a Pyroblast that is targeting your Air Elemental to a Island or any permanent, but you couldn't do the same to a Red Elemental Blast.
    Posted in: The Rumor Mill
  • posted a message on 1000+ 20-25 Year old cards, Ancestral Recall (Collectors edition), and some signed cards.
    Quote from Stoogeslap »
    I'd stay away from EBay, it's a waste of time and effort. Between EBay fees and PayPal fees, you'll end up dishing out around 20% of the value, and w/ EBay, there is much competition, so you will have to settle for the low end of the spectrum. LGS will not buy a collector's edition card (this advice is aimed mostly at the CE Ancestral). I wouldn't listen to urweak regarding Pucatrade. I have succeeded in getting cards like Elephant Graveyard and Old Man from the Sea on that site. Like anything in life, you get back what you put in.

    Very true about the fees, you will lose 20% of whatever you sell on there.

    If a LGS doesnt buy something like a IE/CE Acall, they're doing something wrong. Unless they only sell Standard legal cards. Like I mentioned, IE/CE cards are legal in 93/94 so there are people out there that really want these (considering the current prices on a ABU version).

    As for Puca, I've been a member since '14/'15 and saw the site go from something beneficial to the community, to what it is now. I've received duals and other high end RL cards on there, but that was a long time ago. I really wish I was wrong, but since the way the site has change it's just not worth it anymore. Personally, I would rather spend the time doing other things with my life, but I can see how putting in work on Puca, could be a hobby unto itself.
    Posted in: Market Street Café
  • posted a message on 1000+ 20-25 Year old cards, Ancestral Recall (Collectors edition), and some signed cards.
    Stay away from Pucatrade, it's a waste of time and effort. At one point it was a really great site, now it isn't worth the hassle. I'd rather spend the extra time needed for Puca, by instead living my life and sell the cards on eBay or to a local store and move on.

    From what I can see, the stuff that holds value/demand are Hymn to Tourach, Swords to Plowshares, Necropotence, Mind Twist, Brainstorm, and Hurkyl's Recall.

    And of course, Ancestral Recall. The CE edition is desirable to people who play 93/94 magic, since they allow CE and IE cards in the format. So don't be fooled by the idea that only collectors want them. Actually a perfect card for someone who wants to play 93/94 and really only cares about getting the cards to play the game. I would put that on eBay and take the rest to a card shop (maybe toss those signed ones on there as a lot too).
    Posted in: Market Street Café
  • posted a message on possible rare cards?
    Use to look up prices.
    Posted in: Market Street Café
  • posted a message on Shipping booster boxes through media mail
    If your shipping booster boxes, flat rate priority should be the cheapest option.
    Posted in: Market Street Café
  • posted a message on The Legacy Price Discussion Thread
    Quote from SavannahLion »
    What does a Pauper Heroics deck list look like? I've never seen this card playd by anyone.

    A few decks that turned up in a search isn't showing this card either.

    From what I can see, Standard Bearer is a sideboard card to combat Aura heavy or Enchantress style decks.

    Here's a list with two in the board.
    Posted in: Market Street Café
  • posted a message on Unstable FAQAWASLFAQPAFTIDAWABIAJTBT (with a few unknown cards)
    Quote from Courier7 »
    Quote from urweak »

    I know that, that's not what my question is asking. Rosewater says there is a rule that ante cards can't enter non-ante games. My question is, where is this rule.

    Check section 407 of the Comprehensive Rules as well as sections 6.5 and 6.6 of the Tournament Rules. All cards which reference "ante" are banned in every official Constructed format, including Commander; Pauper and Frontier aren't "official" at this time (as far as I know) but I presume they are banned there, as well. (now that I think about it, none of the ante cards are legal in Modern, anyway, so by default they aren't legal for Frontier) If you and your friends want to ante cards, the way Magic was originally conceived, then feel free to do so but you need to be prepared for when you pick a card at random from your deck to place into ante and that card winds up being Underground Sea--that is a lot of money to bet on a game of Magic.

    Yeah, I've read the comp rules and all of 407. Nothing in it says you can't bring in a card with ante, that isn't being played for ante. From what I suspect, doing so, in an un-ante game, would just result in half the card working. Rosewater however says there is an actual rule that says ante cards cant enter non-ante games. That's the rule I am trying to track down, because I can't find it.

    As for the TR, since they are actually stated as being banned in Vintage and Legacy, that would mean the ante cards could be brought into a game with Spike, Tournament Grinder.

    However, Rosewater says,
    This list also includes all cards with the card type conspiracy, but they only work from the command zone, so really don't bother. This list would have included cards that mention ante, but there's a rule (even in silver-bordered games) that ante cards can't enter games that aren't for ante.

    So while conspiracy cards do show up in a similar way with the ante cards, the conspiracy cards just dont do anything. Where as the ante cards have some rule that doesnt allow them to enter non-ante games. That is what I am trying to find. That actual rule that says you can't bring them into a game.
    Posted in: The Rumor Mill
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