Ive been hearing of the BWr Firemane, and i really wonder, how does this work? etc. any1 has any decklists? Maybe not so good to ask for a decklist but im really curious ^^
Ok looked over some draw spells and some arguments, and i agree with the think twice, same card advantage as Compulsive Research, but being an instant, meaning we mana up for counters, burn etc. Which we need.
Taking some hints, i sideboarded out 1 mesa, removed 2 MD, removed the remands for 3x Spell Snare.
However, now i dont know what to put SB, 3 last cards, any ideas? ^^
It's Missing Jitte, which i would put moldervine cloak for. They are quite nasty :).
Also.
Id Up Putrefy up to 3-4. Maybe some Char's Sideboard, but we do lose alot of life from before, so im not sure.
How about,
Power= 3
1 Zur's Weirding
1 Debtors' Knell
1 Sacred Mesa
SB:
1 Zur's Weirding
Meening i have 1x spot in SB open. Another Tormod Perhaps?
4 Disenchant
4 Giant Solifuge
3 Trickbind
1 Zur's Weirding
3 Tormod's Crypt
4 Steam Vents
4 Sacred Foundry
4 Adarkar Wastes
3 Battlefield Forge
2 Azorius Chancery
2 Izzet Boilerworks
3 Island
2 Plains
\\ The Beat 5:
4 Firemane Angel
1 Akroma, Angel of Wrath
4 Lightning Helix
4 Wrath of God
3 Condemn
\\ Counters 11:
4 Cancel
4 Rune Snag
3 Mana Leak
\\ Draw 6:
4 Compulsive Research
2 Whispers of the Muse
\\ FTP,Feel teh Power 3:
1 Zur's Weirding
1 Debtors' Knell
1 Sacred Mesa
4 Disenchant
4 Giant Solifuge
3 Trickbind
3 Spell Snare
1 Zur's Weirding
Any1 have any suggestions?
4 Steam Vents
4 Sacred Foundry
4 Adarkar Wastes
3 Battlefield Forge
2 Azorius Chancery
2 Izzet Boilerworks
3 Island
2 Plains
\\ The Beat 5:
4 Firemane Angel
1 Akroma, Angel of Wrath
4 Wrath of God
4 Lightning Helix
3 Condemn
\\ The Counter 11:
4 Rune Snag
4 Cancel
3 Spell Snare
\\ The Draw 6:
4 Compulsive Research
2 Whispers of the Muse
\\ The Power 3:
2 Zur's Weirding
1 Debtors' Knell
4 Disenchant
3 Trickbind
4 Giant Solifuge
3 ??
1 Sacred Mesa
Taking some hints, i sideboarded out 1 mesa, removed 2 MD, removed the remands for 3x Spell Snare.
However, now i dont know what to put SB, 3 last cards, any ideas? ^^
4 Steam Vents
4 Sacred Foundry
4 Adarkar Wastes
3 Battlefield Forge
2 Azorius Chancery
2 Izzet Boilerworks
3 Island
2 Plains
\\ The Beat 5:
4 Firemane Angel
1 Akroma, Angel of Wrath
4 Wrath of God
4 Lightning Helix
3 Condemn
\\ The Counter 10:
4 Rune Snag
3 Cancel
3 Remand
\\ The Draw 6:
4 Compulsive Research
2 Whispers of the Muse
\\ The Power 5:
2 Sacred Mesa
2 Zur's Weirding
1 Debtors' Knell
4 Disenchant
3 Trickbind
4 Giant Solifuge
3 Spell Snare
1 Searing Meditation
61/15 :'(
My take 2 on this deck.
Took some advice, however, without faith fetters, you cannot use the lockdown of zur so good, due to having to pay some life.
Still not bad!
Made mana base a bit different, should be fine.
4x Sacred Foundy
4x Steam Vents
4x Adarkar Wastes
3x Battlefield Forge
2x Shivan Reef
2x Boros Garrison
2x Izzet Boilerworks
2x Island
2x Plains
\\ Creatures:
4x Firemane Angel
2x Lightning Angel
4x Remand
4x Rune Snag
3x Cancel
\\ Creature Control:
4x Wrath of God
4x Lightening Helix
3x Faith's Fetters
\\ Draw:
4x Compulsive Research
2x Telling Time
2x Ancestral Vision
\\ Power
2x Zur's Weirding
1x Debtors' Knell
4x Disenchant
3x Condemn
3x Electrolyze
2x Trickbind
1x Faith's Fetters
1x Searing Meditation
That's 63 cards, and 15 card sideboard, the decklist should probobly go down to 60 - 61 cards.
And im really unsure about sideboard, 3-4 disenchant should be there. But what you guys think, Tormod's Crypt may be played by us 2.
I Also put in 3 lightning angels, as alternate win conditions.
Also mana base may be a bit weird. Should i put in those Legendary "Fetch Lands" remove some of those bounce lands?
Also.
Id Up Putrefy up to 3-4. Maybe some Char's Sideboard, but we do lose alot of life from before, so im not sure.