I have a problem with continuously tweaking decks I've yet to play... Haha.
What do you think of Liliana, Heretical Healer? You can trigger her to flip by playing death's shadow at anything >12 life. She will also trigger if you sack something to regenerate Varolz, in my case she will also trigger if they take the 4 from Vexing Devil, allowing you to put things you need into the graveyard while simultaneously wrecking their hand.
Also, replace Nyx weaver with Splinterfright because trample. Can keep the weaver in the board if you deal with a lot of flying. Maybe replace some number of Commune and/or Grisly Salvage with some dredge cards. Life From the loam or Golgari Grave Troll.
Cryptbreaker could be good for the card draw, but I feel like it might be a little slow for modern. It also doesn't get bigger by any ability of its own, and it's not a good scavenge target, either to be scavenged or scavenged onto.
If you want more draw, with the low curve of the deck, I really think dark confidant is a good choice. If you can stomach $40 per copy. Doesn't let you discard or have the zombie creature type though. Also, if you want more GY fuel, Splinterfright costs 3, gets bigger as you pitch stuff, has trample and puts two cards in your graveyard each turn.
Here's what mine is evolving into, though I still haven't gotten to test it against a live person yet.
Borrowed your Inkmoth Nexus idea, so thanks for that! My primary concern at this point is having a troll that I've put so many resources into getting exiled, or neutered in some other fashion. So I put 3 Spellskites in the board. I think it's a good option as these kind of decks tend to put most of their eggs in one basket.
I think Eldritch Evolution is probably the better choice. With 22 lands, reliably hitting the fourth land on turn 4 could be an issue. It's on the cusp though. So YMMV.
That's funny. I actually started working on a similar deck about the same time.
I played a B/G scavenge deck in standard during RTR and it's my favorite deck I've ever played. So I wanted to recreate it for modern. It's a shame Deathrite Shaman is banned as it was a pretty important piece.
Anyway, this is what I've come up with so far. I think Jund is the best option as opposed to straight B/G.
So, I've finally gotten into Commander/EDH. I had played before but was always intimidated by the idea of building a hundred card singleton from the ground up. Since I haven't really been playing standard or modern lately I figured I would give it a shot. Been working on it for about a month and a half. Just thought I'd see what the internet thinks. it has modest success so far. Curious to see if anyone has any awesome ideas I'm missing. Other than bloodchief ascension. The combo is hilarious but it made people really mad and hate me out every time it dropped. Haha.
What do you think of Liliana, Heretical Healer? You can trigger her to flip by playing death's shadow at anything >12 life. She will also trigger if you sack something to regenerate Varolz, in my case she will also trigger if they take the 4 from Vexing Devil, allowing you to put things you need into the graveyard while simultaneously wrecking their hand.
Also, replace Nyx weaver with Splinterfright because trample. Can keep the weaver in the board if you deal with a lot of flying. Maybe replace some number of Commune and/or Grisly Salvage with some dredge cards. Life From the loam or Golgari Grave Troll.
And finally. Lotleth Troll.
Cryptbreaker could be good for the card draw, but I feel like it might be a little slow for modern. It also doesn't get bigger by any ability of its own, and it's not a good scavenge target, either to be scavenged or scavenged onto.
If you want more draw, with the low curve of the deck, I really think dark confidant is a good choice. If you can stomach $40 per copy. Doesn't let you discard or have the zombie creature type though. Also, if you want more GY fuel, Splinterfright costs 3, gets bigger as you pitch stuff, has trample and puts two cards in your graveyard each turn.
Here's what mine is evolving into, though I still haven't gotten to test it against a live person yet.
Borrowed your Inkmoth Nexus idea, so thanks for that! My primary concern at this point is having a troll that I've put so many resources into getting exiled, or neutered in some other fashion. So I put 3 Spellskites in the board. I think it's a good option as these kind of decks tend to put most of their eggs in one basket.
Main Deck (60)
Creatures (28)
2 Death's Shadow
4 Gravecrawler
4 Slitherhead
4 Vexing Devil
3 Bloodghast
4 Lotleth Troll
3 Splinterfright
4 Varolz, the Scar-Striped
Spells (11)
3 Faithless Looting
2 Life from the Loam
3 Grisly Salvage
3 Sign in Blood
Lands (21)
1 Inkmoth Nexus
1 Reflecting Pool
1 Woodland Cemetery
2 Dragonskull Summit
2 Forest
2 Rootbound Crag
2 Swamp
2 Urborg, Tomb of Yawgmoth
2 Wooded Foothills
3 Blood Crypt
3 Overgrown Tomb
Sideboard (15)
3 Lightning Bolt
2 Scavenging Ooze
3 Abrupt Decay
3 Spellskite
4 Golgari Charm
Maybe sideboard it against things that are too aggro and you need the life gain?
The only problem I see with JUST relying on Death's Shadow and Hunted Horror is you're kind of exposing yourself to surgical extraction.
I played a B/G scavenge deck in standard during RTR and it's my favorite deck I've ever played. So I wanted to recreate it for modern. It's a shame Deathrite Shaman is banned as it was a pretty important piece.
Anyway, this is what I've come up with so far. I think Jund is the best option as opposed to straight B/G.
Main Deck (60)
Creatures (28)
2 Death's Shadow
4 Gravecrawler
4 Slitherhead
4 Vexing Devil
3 Bloodghast
4 Lotleth Troll
3 Splinterfright
4 Varolz, the Scar-Striped
Spells (11)
4 Faithless Looting
2 Life from the Loam
2 Sign in Blood
3 Grisly Salvage
Lands (21)
2 Blood Crypt
2 Dragonskull Summit
2 Overgrown Tomb
2 Rootbound Crag
2 Stomping Ground
2 Urborg, Tomb of Yawgmoth
2 Woodland Cemetery
3 Forest
4 Swamp
Sideboard (15)
3 Thoughtseize
2 Scavenging Ooze
3 Abrupt Decay
4 Golgari Charm
3 Avatar of Discord
It's still in the works and I'm on the fence about mainboarding removal seeing as it can swing for 19 with trample on turn four.
Geth, Lord of the Vault
1 Geralf's Messenger
1 Nighthowler
1 Ophiomancer
1 Bloodline Keeper
1 Crypt Ghast
1 Erebos, God of the Dead
1 Falkenrath Noble
1 Korlash, Heir to Blackblade
1 Phyrexian Obliterator
1 Drana, Kalastria Bloodchief
1 Gray Merchant of Asphodel
1 Magus of the Coffers
1 Geth, Lord of the Vault
1 Grave Titan
1 Hythonia the Cruel
1 Kokusho, the Evening Star
1 Massacre Wurm
1 Nirkana Revenant
1 Wurmcoil Engine
1 Abhorrent Overlord
1 Sepulchral Primordial
1 Sheoldred, Whispering One
1 It That Betrays
1 Everflowing Chalice
1 Mana Vault
1 Sensei's Divining Top
1 Sol Ring
1 Tragic Slip
1 Vampiric Tutor
1 Bitterblossom
1 Demonic Tutor
1 Exsanguinate
1 Lightning Greaves
1 Mindcrank
1 Profane Command
1 Basalt Monolith
1 Contamination
1 Cruel Tutor
1 Hero's Downfall
1 Necromancy
1 Necropotence
1 Oblivion Stone
1 Phyrexian Arena
1 Read the Bones
1 Rings of Brighthearth
1 Sword of Body and Mind
1 Sword of Feast and Famine
1 Damnation
1 Grave Pact
1 Liliana of the Dark Realms
1 Mutilate
1 Perilous Vault
1 Smokestack
1 Whip of Erebos
1 Batterskull
1 Liliana Vess
1 Beseech the Queen
1 Life's Finale
1 Grave Betrayal
1 Decree of Pain
1 Cabal Coffers
1 Cavern of Souls
1 Crypt of Agadeem
1 Deserted Temple
1 Everglades
1 Leechridden Swamp
1 Nykthos, Shrine to Nyx
1 Polluted Mire
1 Shizo, Death's Storehouse
1 Strip Mine
1 Subterranean Hangar
1 Tectonic Edge
1 Urborg, Tomb of Yawgmoth
1 Volrath's Stronghold
24 Swamp