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  • posted a message on <>Bx Eldrazi Processors
    I said this in the BW thread, but this new Bearer of Silence guy is really bad. He gets 0 benefit from our lands. Eye of Ugin only reduces his cost by 1, so its like a normal land drop. His ability isn't activated so temple doesn't help. Since he is 1B, you can't even tap temple to cast him since it would just be for the 1 mana. Outside of the fringe Eye+Urborg+Temple, case, he's not castable till you're paying full cost for him. And if you have Eye+Urborg+Temple, you could be getting 6 mana worth in value, not 4. He just really isn't that good.
    Posted in: Modern Archives
  • posted a message on BW Eldrazi Processor
    Ew, none of him is helped by our lands. You can only pay 1 to cast him, and his ability isn't activated, so it costs a full 2 lands as well. He is a 4 drop that has very limited use as a 2 drop 2/1 flier since he can't block at all. Really really bad. He's an ACTUAL 4 drop. Not an "eldrazi" 4 drop.
    Posted in: Midrange
  • posted a message on <>Bx Eldrazi Processors
    Dryad militant is a non-bo with souls. I don't think it works very well with our deck.
    Posted in: Modern Archives
  • posted a message on <>Bx Eldrazi Processors
    Interesting interaction, you can cast this guy, with his etb on the stack, flicker him, and you'll get to take 2 cards with 1 being after your opponent draws, so you can see it. Seems useful.
    Posted in: Modern Archives
  • posted a message on <>Bx Eldrazi Processors
    Being the "hate bear" deck seems a little too passive for what we are trying to do. Its a neat option, especially if you are on 4 GC Mainboard, but it is really counter productive to what we are trying to do. Do we really want 3 drops that don't benefit from our land situation? Souls is really really strong of a card, so its worth it, but I don't think Mindcensor is on the same level. We can do a LOT of things for tapping 3 lands.
    Posted in: Modern Archives
  • posted a message on BW Eldrazi Processor
    They both tap colorless except for eldrazi spells, and the cavern does 0 dmg to you while making them uncountable. Pretty much strictly better.
    Posted in: Midrange
  • posted a message on BW Eldrazi Processor
    Cavern is almost strictly better, no?
    Posted in: Midrange
  • posted a message on <>Bx Eldrazi Processors
    Quote from MTG-Fan »
    Oblivion Sower is one of the best cards in this deck. I don't think it's correct to run less than 4. If anything, I'd cut Herder before Sower. Sower gives you uncounterable mana ramp regardless of what's in the opponent's graveyard or exile zone. It's unconditional ramp, essentially, with a fat body left over.





    Thats absolutely false. Ive missed a number of times with sower.
    Posted in: Modern Archives
  • posted a message on <>Bx Eldrazi Processors
    Yeah, cutting sower is almost undeniably incorrect. If there were a vanilla 5/8 creature for 3 mana in the format, I can guarantee, lots of decks would be playing it. Sower is that plus an exile enabler plus ramp. Blight Herder is certainly the best card in the deck, but sower is very very close in second place, without a doubt.
    Posted in: Modern Archives
  • posted a message on <>Bx Eldrazi Processors
    I think going to 2 Lingering Souls is wrong.
    Posted in: Modern Archives
  • posted a message on <>Bx Eldrazi Processors
    I really don't think combo is the direction this deck wants to go. The infinite one you posted is a 3 card combo in 3 colors with sorcery speed mana costs of 2, 3, and 5. Yikes. Thrag seems like a decent sideboard option if you somehow manage a stable <>BGW mana base. Otherwise, he just comes down on a normal curve. Super not what this deck is trying to do.
    Posted in: Modern Archives
  • posted a message on <>Bx Eldrazi Processors
    Id like to add that it can be activated the same turn it comes down, as well. Also, it can be activated multiple times a turn late game to push through damage. So versatile. This is the kind of card I like to play.
    Posted in: Modern Archives
  • posted a message on <>Bx Eldrazi Processors
    If it were till end of turn the card would be so busted, though. It would completely shore up our burn and aggro plan. I actually think this card is easily maindeckable. It is better than the 4th Strangler, for sure, and it might be better than the 4th sower as well. Not sure. Would need to test. Im mainly looking at it as a way to completely stomp affinity and twin with the added benefit of killing tokens. Think of it this way, the card can be maze of ith, mother of runes, and vines of the vastwood all for the low commitment of 1.5 lands per activation. Vs infect, you can bounce their creature and they can't even apostles blessing you in response. Vs affinity, you can make a cranial plating fall off mid combat, or force them into dumping all of their ravager counters super early. Vs burn, you can block GG and flicker another, not to mention reusing your own strangler triggers. Vs twin, you have combo protection. This card is just good at every single stage of the game in any matchup that plays creatures or removal. So good.
    Posted in: Modern Archives
  • posted a message on <>Bx Eldrazi Processors
    I like utility lands a lot in this deck, so Im happy to see people branching out into some options. Tapping for colorless hurts us very very little. Im running Vault myself, but I could see Miren in a B list for the wretched burn matchup.
    Posted in: Modern Archives
  • posted a message on <>Bx Eldrazi Processors
    Not main decking it. Its bad very often. But its absolutely worth its weight in the board.
    Posted in: Modern Archives
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