Well actually, they're not at all going to a 1-set model. They are going to an x-set model, where they can extend their block to whatever length they want. Dominaria will we a 1-set block, but I doubt that will be the default from thereon out. So all they have to avoid is putting parasitic mechanics in 1-set blocks, and all will be fine.
Wizards literally listened to all the criticism and are putting more emphasis on play testing and making sure to create healthy formats. So lets lay off the doomsayin' until we see how that shakes out =)
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Jan 7, 2018I think if you would ask this someone runmning a LGS, they would not agree at all. Having a magnet for casual magic like commander playgroups is essential for stores to aquire new customers. Previous posters have already touched on the importance of casual players when it comnes to buying sealed product. And lastly, a healthy casual format with a solid player base is a great respite for people frustrated from a particular competitive format. Time and again people retire from some competitive format to later pick it up again, but most commander players are here to stay and keep the excitement alive.Posted in: Commander (EDH)
Jan 5, 2018I actually like that they simply reprinted the cards they needed again for limited. To me that telegraphs they actually playtested limited thoroughly and figured out that you kinda need these common staples in the decks. Better do the right thing for the limited environment than print some suboptimal random commons just to not feed the "OMG they so lazy"-trolls.Posted in: The Rumor Mill
I really like the overall feel of the set and there seems to be something for everyone.
A little disappointed we didn't get another grixis pirate legend. Kinda stands out...
Jul 6, 2017I really don't think they are going to push the cat tribal deck into a cat soldier equipment direction. 2015's Forged in Stone deck already explored that idea with Kemba and assorted cats and weapons. I think they will rather go for a feral style, or push lifegain synergies like the original Ajani.Posted in: Speculation
Mar 20, 2017I play this in my Sidisi, Brood Tyrant deck and its been good every time i played it. Usually this comes down before my opponents have good stuff in their yard and all they get is a fetch or ramp spell.Posted in: Commander (EDH)
Mar 8, 2017Ravnica as a world design is too convenient too change. In an endlessly large city ANYTHING could exist and ANYTHING could happen. It is very easy to create highly engaging original content for the plane. Not to mention everything about Ravnica is highly relatable for both enfranchised players or not, because it is the one plane that comes closest to our real life world and players already know (and phantasized) so much about it that it almost feels familiar. So I'll join the crowd of unbelievers when it comes to radical changes in Ravnica.Posted in: Speculation
However, I too think it likely that at least the booster art and graphical layout with the mesoamerican glyphs could be authentic and very much hope they are. The setnames not so much. In the original thread, someone pointed out that is is very likely to get two cryptic/foreign sounding Setnames beginning with "A" in a row, and I think they got a point. Also, "Conquest of Power" is obviously not a real set name.
Mar 4, 2017I like Curse of the Swine very much and I run Reality Shift in some decks. Imprisoned in the Moon is good too. Apart from that, if you dont want to counter, your best bets in blue are bouncing and stealing.Posted in: Commander (EDH)
Scour from Existence, Nevinyrral's Disk, Spine of Ish Sah, Oblivion Stone etc...
EDIT: If you are looking for anwsers in general, I would also recommend cards that use your opponents resources, like Clone Legion, Rite of Replication, Bribery, Acquire.
Feb 27, 2017Posted in: Commander (EDH)Quote from JDviant »Talking about infinite combos specifically, I'm getting my playgroup to use a point system and killing everyone off at the same turn with an infinite combo will be a negative. And I like infinite combos that win the game, probably too much.
Whats the reasoning behind this? I would think that dragging out the game by comboing off and killing only one person per turn is worse than simply ending the game once you have the means to do so.
Feb 27, 2017Deckbuilding is where I pull punches. I have several decks and try to maintain an overall stable powerlevel between them so that they can reasonably compoete against each other (I often invite friends who don't own decks) and the other decks in my local meta. I refrain from 2 card combos (especially with the commander) and will defang decks that have too much power (e.g. I cut Purphoros and Food Chain from my Prossh deck).Posted in: Commander (EDH)
I also avoid killing a single opponent in the early game because it is lame for them to have to watch/wait out the rest of the game.
Jan 8, 2017schnerbst posted a message on positive depictions of heavier-set / fat / large people in mtg?Regal Force is (literally) majestic.Posted in: Magic Storyline
Jan 3, 2017Posted in: The Rumor MillQuote from MysticLeviathan »What really sucks about this card is that the only place they could really reprint this in a set is a Masters set. The fact is that Revolt, from a flavor perspective, is super limiting. It's not Bushido limiting, but I doubt it's as easy to find a place to effectively have the Revolt mechanic from a flavor perspective. I love the mechanic and I think there's some really cool design space in it, but it'll be tough to reprint. So get them while they're widely available. I'm super thankful it's an uncommon, but a few years from now this card could get very expensive for an uncommon.
You are not seriously complaining about reprintability of a standart uncommon when the set isn't even out yet?
Dec 30, 2016schnerbst posted a message on Accused of taking long turns in Commander and getting criticized. Unjust?Well, as long as you're playing ktichen table magic with your friends, I'd think good practice magic would be to not leave your friends waiting for extensive amounts of time, so pick up the pace whereever you can. However, your friends ought to cut you some slack, especially if you're not intentionally taking long turns.Posted in: Commander (EDH)
Maybe change your deck from time to time so you have a faster (less complicated) alternative?
Dec 14, 2016schnerbst posted a message on Best boosters sets for commander sets? (best price/use of cards)Seem to me like you want a cube.Posted in: Magic General
Dec 11, 2016I run Skyline Despot in my Dragon Tribal EDH. Haven't drawn/cast it until now but i expect it to be worth it. Regal Behemoth is in Mayael the Anima and looked absolutely bonkers so far. Roon of the Hidden Realm got Palace Jailer and put up great results as well, since the return clause is not olinked to the card but to monarch state, so you can flicker the guy merrily.Posted in: Commander (EDH)
Overall I love having The Monarch in play as it gives a new political aspect to play with in multiplayer games. I have had trouble tracking monarch staus however, and I am still trying to figurew out how to do this best. Wearable crown...?
Nov 16, 2016Posted in: New Card DiscussionQuote from Bradipo322 »I would like to say an important thing: The players who likes foils are the vast majority of the playerbase.
Finally we get foil commanders and some people won't stop complaining, I don't get it.
Nobody here "won't stop complaining", this threat is a civil as it gets. If you have nothing to add, please don't post.
I too like non-foil cards better, especially because the foiling in magic seems lackluster to me., But I don't think wizards will print two sets of commanders per deck (foil + non-foil), that would simply flood the market with those commanders since nobody really need two copies.
Especially with the 4c-commanders it is very unlikely to see them in some bootser-based set like EM/MM or Conspiracy, so we'll probably never see all 5 as non-foils...
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