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  • posted a message on MCC May Round 2 — "Tooth and Nail"
    Ragemind 1RRR
    Tribal Enchantment - Berserker [M]
    Creatures you control get +X/+0 and have haste, where X is the number of Berserkers you control.
    The more the angrier.
    Posted in: Monthly Contests Archive
  • posted a message on [Monthly Card Contest] ***MCC*** Discussion Thread
    Clarification for Round 2

    Does the card have to make the creature explicitly better in the now (+2/+2) or can the "better" be an effect that doesn't apply to raw power (can be played from the graveyard, return it to your hand when it dies, etc.)?
    Posted in: Custom Card Contests and Games
  • posted a message on Wording question
    Feyomsi's Invocation BGU

    Sorcery [R]

    Exile a card from the top of your library, a card at random from your hand, and a card at random from your graveyard in a face-down pile. Shuffle that pile and choose two cards from it. Manifest those cards.

    "Be wary of your incantations. You never truly know what will spring out of the dirt until it is clawing at your ankles."


    Is this worded correctly, or is there a better way to say it?
    Posted in: Custom Card Rulings
  • posted a message on MCC May Round 1 — "From the Ashes"
    Feyomsi's Invocation BGU

    Sorcery [R]

    Exile a card from the top of your library, a card at random from your hand, and a card at random from your graveyard in a face-down pile. Shuffle that pile and choose two cards from it. Manifest those cards.

    "Be wary of your incantations. You never truly know what will spring out of the dirt until it is clawing at your ankles."
    Posted in: Monthly Contests Archive
  • posted a message on March 12, 2015
    Votes: Rudyard, Indighost

    Jettison 2RR
    Instant
    As additional cost to cast Jettison, sacrifice an artifact.
    Deal X damage to target creature or player, where X is the sacrificed card's converted mana cost.
    *BOOM*
    "Um....did we need that piece?"
    Posted in: Monthly Contests Archive
  • posted a message on March 11, 2015
    Votes: Piar, Indighost

    Strong Guisarme 3
    Artifact - Equipment
    Equip 2
    Equipped gets +1/+1 and has "Whenever this creature blocks, it gains first strike until the end of turn."
    Posted in: Monthly Contests Archive
  • posted a message on March 10, 2015
    Votes: IlGreven, bravelion83

    Scorched Earth RRR
    Enchantment [U]
    Sacrifice a land: Destroy target land.
    Burn the crops! Slaughter the cattle! We may starve, but so shall they!
    Posted in: Monthly Contests Archive
  • posted a message on March 9, 2015
    Votes: Indighost, IcariiFA (both of these cards are super cool, good job!)

    Puzzling Oculus 1UU
    Creature - Homunculus [U]
    Whenever Puzzling Oculus deals combat damage to a player, you may have that player put a card from their hand on top of their library.
    It always looks so pensive, as though it is formulating a solution for a problem that does not yet exist.
    1/2
    Posted in: Monthly Contests Archive
  • posted a message on March 8, 2015
    Votes: Groovelord, Piar

    Rush of Earth 2(R/G)(R/G)
    Sorcery [U]
    Search your library for a basic land card and put it onto the battlefield tapped. If it is a Mountain, deal 2 damage to target creature or player. If it is a Forest, target creature gets +2/+2 until the end of turn. (Do both if the land is a Forest Mountain)
    Posted in: Monthly Contests Archive
  • posted a message on March 4, 2015
    Votes: Indighost, Guesswork

    Aegis Ascendant 3WWW
    Creature - Angel [M]
    Aegis Ascendant can block an additional creature for each tapped creature you control.
    2/8
    Do not fear, for my shield is with thee.
    Posted in: Monthly Contests Archive
  • posted a message on March 3, 2015
    Votes: Guesswork, IcariiFA

    Coup R
    Instant
    Coup deals 2 damage to target creature or player.
    // Fuse (You may cast one or both halves of this card from your hand.)
    Contrecoup B
    Instant
    Target player discards a card.

    Posted in: Monthly Contests Archive
  • posted a message on March 2, 2015
    Votes: IlGreven, CryoZenith

    Canopy Garrison (Uncommon)
    Land
    Canopy Garrison enters the battlefield tapped.
    t: Add G to your mana pool.
    G, t: Regenerate target creature you control blocking a flying creature an opponent controls.
    Posted in: Monthly Contests Archive
  • posted a message on MCC March Round 1 - The New Face of Evil
    Lustrous Zealot 1RW (Uncommon)
    Creature - Glazier Soldier
    Whenever Lustrous Zealot deals combat damage to a player, glaze (Put a glass counter on target land until your opponent's next end step. If a land with a glass counter on it would produce colored mana, it produces colorless mana instead.).
    1/2
    "Have you ever seen the vast plains mirror the night sky? You would not oppose us if you have."
    -Supreme Refractor Silic
    Posted in: Monthly Contests Archive
  • posted a message on March 1, 2015
    Votes: Legend, IcariiFA (I cannot get over how cool Reckless Recruit is)

    Runic Python G (Common)
    Enchantment Creature - Snake
    Bestow 2U (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
    Enchanted creature is a 1/2 green Snake with no abilities.
    1/2

    Edit: Added rules text for Bestow
    Posted in: Monthly Contests Archive
  • posted a message on February 27, 2015
    Votes: Piar, IcariiFA (Both super cool cards)

    Downhill Rush 1RGG
    Enchantment - Aura [M]
    Enchant creature
    Enchanted creature attacks each turn if able.
    Whenever enchanted creature attacks, put a charge counter on Downhill Rush.
    Momentum (The following effects apply to enchanted creature based on the number of charge counters on this card.)
    2-3: Enchanted creature gets +2/+2.
    4-5: Enchanted creature gets +3/+3.
    6+: Enchanted creature gets +5/+5 and has trample.
    Posted in: Monthly Contests Archive
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