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  • posted a message on Tactically Right…or Left?
    Quote from stardust_117 »
    Would it count as a similar effect? Or just the same one. Someone at my table triggered his twice on their turn and we’re trying to decide if this is the ruling or if the “last chosen direction” selects the second direction
    If the same Teyo's -2 ability resolves twice in the same turn, the second one to resolve "overwrites" the first and only the last one applies, because of the "last chosen direction" clause. However, that phrase refers only to that specific Teyo permanent, it won't consider a token copy of Teyo being activated later for example, or even if Teyo was flickered by something like Displacer Kitten and activated again, since it's considered a new permanent. In those cases, if the other direction is chosen the second time, it won't affect the first activation's effect and they would stop all attacks together. But if it's the same Teyo and its ability was copied by Rings of Brighthearth or something allows you to activate a loyalty ability of his twice such as The Chain Veil, only the last choice matters.
    Posted in: Magic Rulings
  • posted a message on Imprint, killed in response
    First off, keep in mind that Imprint is just an ability word, it has no rules meaning in-and-of itself, it's just a label word that's there for flavor and for linking the cards with it thematically. The word could be totally absent and the cards would work the same, what matters is the wording of the full ability after the dash. Different Imprint abilities can be worded in wildly different ways, the only thing they have in common is they exile one or more cards and do something with them afterwards.

    Whether or not an ability has a target doesn't change what happens if the source of the ability gets removed. If you activate the ability of either Dino DNA, Panoptic Mirror or Isochron Scepter, someone destroying the artifact in response won't stop the ability, the exiled card can still be copied in all cases. The fact that Dino DNA targets the card in exile makes it so that people know as soon as you activate it what you intend to copy, while with Panoptic Mirror, if there are multiple cards exiled with it, you don't have to declare your choice until the upkeep trigger resolves. Also, Dino DNA's ability can be rendered ineffective if its target gets removed from exile in response to the ability with something like Pull from Eternity, but such effects are quite rare.

    As for why WotC chose for Dino DNA to target the card in exile, we can only speculate. My own guess is that the Jurassic Park and other Universes Beyond cards tend to be templated with less scrutiny than "normal" Magic cards and less regard to consistency.
    Posted in: Magic Rulings
  • posted a message on Mirkwood Bats copied token Trigger
    Yes and yes, it will see itself being created and being sacrificed. To create a token is to put it on the battlefield, and permanents see themselves enter for the purpose of such triggered abilities. Permanents also see themselves being sacrificed when applicable for their own ability.
    Posted in: Magic Rulings
  • posted a message on Dress Down and Static Abilities
    Yes, it's a static ability. It does technically remove itself, but that doesn't stop the effect of the ability from continuously applying. Other creatures lose all abilities along with Dress Down. It's a bit paradoxical, but it closes the sort of "static ability loop" that could be construed otherwise.

    See this rule, the bolded part in particular:
    613.6. If an effect should be applied in different layers and/or sublayers, the parts of the effect each apply in their appropriate ones. If an effect starts to apply in one layer and/or sublayer, it will continue to be applied to the same set of objects in each other applicable layer and/or sublayer, even if the ability generating the effect is removed during this process.
    Posted in: Magic Rulings
  • posted a message on Lands and Beseech the Queen
    Indeed, every card has a mana value (the new term for 'converted mana cost' - that's what Beseech the Queen's Oracle text uses). Since lands have no mana cost, that translates to a mana value of 0. Beseech the Queen can always find a land.
    Posted in: Magic Rulings
  • posted a message on "you may. If you do" multiple triggers question
    So if I have 2 copies of Brenard, Ginger Sculptor on the board with 1 being non legendary and a nontoken creature dies do I get 2 tokens or 1? I feel like 118.12 means I get 2 but my friend says 608.2D says I only get 1 copy.
    You only get one because of the "if you do" clause on Brenard. Only the first instance of the ability that resolves gets to exile the creature card. The second one has nothing to exile, so the "if you do" clause is not satisfied. 118.12 doesn't help you here, because you can't choose to pay the cost of exiling the creature card or start paying that cost, wanting to do so isn't enough.
    Posted in: Magic Rulings
  • posted a message on Davros and Missy
    You're correct in both cases, yes. The abilities don't check those variables until they resolve. Davros doesn't have what's called an 'intervening if' clause that would prevent his ability from triggering, it always triggers and the conditions are checked on resolution. And as for Missy's ability, the artifact creatures that deal damage are those that you control as her ability resolves.
    Posted in: Magic Rulings
  • posted a message on Resurrection Orb
    With the rules questions answered, I am locking this thread to avoid it going into strategy discussion. Thank you! Lock
    Posted in: Magic Rulings
  • posted a message on Plargg and Nassari
    No, you only have access to the cards exiled by this instance of the ability that's currently resolving. When Plargg and Nassari say "the cards exiled this way", it means those cards that just got exiled, it doesn't remember or track cards exiled earlier by another instance.

    Edited for clarity
    Posted in: Magic Rulings
  • posted a message on Lynda, Cheerful Tormentor + Cruel Reality interaction
    You're correct. I'd refrain from using the word 'target' here as the ability doesn't target the enchanted player, but indeed, what matters is who the Curse is enchanting at the time the ability triggers. It doesn't reevaluate that as it resolves. Player 1 is the one who has to sacrifice a creature or planeswalker, or lose 5 life if they can't.

    EDIT:
    Quote from user_938036 »
    Player one will have to sacrifice a creature. They are the controller of the ability they put on the stack. So they are "that player" as referenced by the ability.
    The controller of the ability is the controller of the curse and that controller doesn't change here, but it doesn't matter who controls the curse or its ability, only who's the enchanted player as the ability triggers, and you're correct that "that player" as referenced by the ability doesn't change.
    Posted in: Magic Rulings
  • posted a message on Abilities on the Stack after permanent has left the battlefield. (Tel-Jilad Stylus)
    1. It works with Lunar Force and Planar Collapse, because their ability does as much as it can as it resolves and the effect isn't dependent on the sacrifice. If you can't sacrifice the enchantment as its triggered ability resolves, you still do the rest of the instruction.
    2. Other triggered abilities may be worded differently, you'll often see "sacrifice this. If you do...", which means that the permanent needs to actually be sacrificed for the following effect to happen, but those read pretty clearly on that front.
    3. Activated abilities that require a sacrifice as a cost couldn't be used in a such a way. To activate the ability at all, you need to pay the sacrifice cost, and costs can't be responded to. By the time the ability is on the stack and you have priority to respond with something like Tel-Jilad Stylus, the permament isn't on the battlefield anymore.
    Posted in: Magic Rulings
  • posted a message on Does a creature Token who's created "attacking" trigger its abilities that trigger on attack?
    Quote from fmulti »
    So, if I use Hammers of Moradin Myriad ability, will the Token trigger the ability to tap one target creature for each opponent?
    Unfortunately no. Since the tokens from Myriad enter the battlefield attacking, they didn't do the attack action that would trigger the tap ability: that action is only defined as being declared as an attacker normally.
    Quote from fmulti »
    If I further have Isshin, Two Heavens as One on the batttlefield, will I get an extra token? Will both tokens (and the original Hammers creature) all be able to tap a creature for each oppoenent (or rather, two creatures each, in a total of 6 creatures per opponent)? Thanks in advance for any and all healp!
    You'll get two tap triggers instead of one (so you can tap two creatures per opponent instead of just one) and two Myriad triggers intead of one, so two attacking tokens per opponent other than the one who the original is attacking.
    Posted in: Magic Rulings
  • posted a message on Hatchery Sliver and Sliver Hive
    Yes. Additional costs like Replicate are part of the total cost to cast a spell, and the mana from the colored mana-making abilities of the lands you mention can be applied to that.
    Posted in: Magic Rulings
  • posted a message on Blood Tyrant and Reflections of Littjara
    Unfortunately, each Tyrant only looks out for himself. The two instances of the ability trigger and resolve separately, and when one resolves, it tells you to put +1/+1 counters on Blood Tyrant, meaning "the source of this ability" and no other object. When an object directly refers to itself by name, it only means "this object". Also, the life lost "this way" means "the life lost because of the instruction you just followed as part of this ability resolving", it can't refer to an instruction previously followed as part of another ability, no matter if that ability was very similar.
    Posted in: Magic Rulings
  • posted a message on Spiteful Prankster
    Any creature other than the Prankster dying (i.e. going to the graveyard from the battlefield), no matter who controlled that creature, will trigger the Prankster's ability. If multiple creatures die at the same time, the Prankster will trigger that many times, and then you resolve each of those triggers separately. It will even trigger if the Prankster dies at the same time as other creatures, either in combat or because of something like Wrath of God: such abilities trigger based on their existence right before the event that triggered them, and the Prankster can deal damage even if it's not on the battlefield anymore at the time the ability resolves.
    Posted in: Magic Rulings
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