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  • posted a message on stacking World Queller and Emeria, the Sky Ruin
    Quote from jin-roh21
    hehe. i just modified Black Elf's question.

    1. Am I allowed to put Emeria, the Sky Ruin's ability on the stack first, put World Queller's ability on the stack second, name "creature", sac. World Queller, and then return that same World Queller into play, then activate its ability again?


    thanks

    As was said above, you must choose the target for Emeria's triggered ability as it goes on the stack, at the same time as World Queller's. The order in which you place them on the stack doesn't matter here : Word Queller can't be in your graveyard in time for you to target it with Emeria.

    Also, if World Queller is put in your graveyard during your upkeep, and you somehow bring it back on the battlefield during that same upkeep, its ability can't fire off a second time. It's a triggered ability, not an activated ability, and it can only trigger once each upkeep at a very precise moment, the beginning of the upkeep. Each upkeep only begins once.
    Posted in: Magic Rulings Archives
  • posted a message on Lotus Cobra Propaganda
    Quote from JoshuaD
    Does this also mean you couldn't use a lion's eye diamond to pay for propaganda? What about for ghostly prison?

    Indeed, you cannot use any source of mana that requires you to have priority to pay for Propaganda (or Ghostly Prison, which has the exact same oracle text).
    Posted in: Magic Rulings Archives
  • posted a message on Ghostway + Ally Triggers
    The numbers seem correct, ya.
    Posted in: Magic Rulings Archives
  • posted a message on Sedraxis Specter and Planeswalkers
    You are understanding this correctly. Sedraxis Specter's ability triggers when it deals combat damage to a player, which it can't do if it's attacking a planeswalker. Blightning targets a player and has that player discard cards as part of its effect. The damage part can be redirected to a planeswalker on resolution, but it's the player that was targeted and any other effect will affect that player as normal. Also, the discard part of the effect isn't dependent on the damage actually being dealt to the player.
    Posted in: Magic Rulings Archives
  • posted a message on Land colors
    Quote from Ditto Kirby
    If you have a card that says "exile target red permenant" would you be able to exile a mountain.

    No, lands are colorless. A card's color is always normally determined by its mana cost, and lands have none.

    EDIT : A card's color can also be determined by a characteristic-defining ability, but those are the exception. Example : Ancestral Vision.
    Posted in: Magic Rulings Archives
  • posted a message on Fallowsage, Disfigure, and regeneration
    The above posters are correct. If the Fallowsage has a something like Shock instead of Disfigure cast on it and it gets regenerated, its ability will trigger.
    Posted in: Magic Rulings Archives
  • posted a message on Color of Resounding Thunder.
    Resounding Thunder is red only, and the damage from the triggerered ability that fires off when you cycle it is from a red source and no other color. Regardless, Iona cannot stop that ability, because it's not a spell.

    The color of a card is determined by its mana cost, and only its mana cost. The fact that other costs for abilities of that card, including such things as kicker costs which add to the cost to cast the spell, may demand other colors of mana, doesn't add a color to the card/spell/ability when those costs are paid. But this doesn't even matter in this case, because as I said, no spell was cast. An ability was activated, and it triggered an other ability.
    Posted in: Magic Rulings Archives
  • posted a message on Good Game: Evolving Boros
    A very good read again, Andrew. I needed to learn more about Boros Bushwacker in order to be prepared for it with my current decks, and I hadn't read a good primer about it yet, so this helps a lot. The Hookmaster idea sure is clever!

    I must say I like your Jund list a lot. The only thing I really disagreed with in earlier versions was the Vampire Lacerators. Now that the curve starts at two, with all the best two-drops for a fast Jund deck, I totally approve your version's approach.
    Posted in: Articles
  • posted a message on Need to know the difference
    2 cases

    I try to shock a 1/2 tarmogyf and it doesnt die.

    but if i try and maelstrom pulse an active bloodchief accesion, i don't lose life.

    can someone please explain why that is.
    In short : state-based actions.

    The destruction of a creature by lethal damage happens as a state-based action. In the case of a spell dealing lethal damage, that state-based action always happens after the spell has finished resolving and is in the graveyard.

    On the other hand, a spell that directly destroys a permanent as part of its effect does so during its resolution, before it goes to the graveyard, which is the last part of resolution.
    Posted in: Magic Rulings Archives
  • posted a message on Breaking the game? [1] Voltath's Dominating Vesuvan Opalescent Move Abandons Hope
    Ah right, I was under the impression that I did read something some time ago about Volrath's Shapeshifter's ability not being a copy effect and being in an other layer, but ignored that. But that's just even more fascinating Grin !!!

    So the control-changing effect never works, but otherwise, I am correct than Volrath's Shapeshifter is an Enchantment-Aura with either its normal card text or the one of the top card of your graveyard if it's a creature, and that you can pay U to end that weird game state. So, if the top card of your graveyard is Prodigal Sorcerer, you can tap your Volrath's Prodigal Aura to deal one damage to a target ? Even it wasn't under your control continuously since the beginning of your most recent turn, since it's not a creature ?
    Posted in: Magic Rulings Archives
  • posted a message on Copying Split card
    Quote from Gazur Voit
    thanks.

    funny though that it's the fire part that is highlighted but ity shows the ice part.

    The way Gatherer works for this is weird.... Click the autocard link a first time to make the gatherer window appear. In that window, click the link to show the oracle text of the other half. Then close the window. All subsequent times you click the autocard link, the window will show the half you last were looking at. Something about memory.
    Posted in: Magic Rulings Archives
  • posted a message on Copying Split card
    Quote from Gazur Voit
    If I cast fire (of the split card fire/ice), then I cast twincast, can I choose to copy the ice part?

    How do you autocard split cards anyway?

    No. A split card on the stack is only the half you cast; the other half is treated as it didn't exist. The spell Twincast will copy is Fire.

    As for autocard, I personaly like just autocarding the name of one half. Works with Gatherer, but I'm not sure for magiccards.info.

    Fire/Ice
    Posted in: Magic Rulings Archives
  • posted a message on Breaking the game? [1] Voltath's Dominating Vesuvan Opalescent Move Abandons Hope
    Ok, here's my theory...

    The discard cost of several cards for Abandon Hope is simultaneous, so if after said cost is paid, the top card of your graveyard is still Dominating Licid, Volrath's Shapeshifter is still a Dominating Licid and never became something else. The fact that this is a different Dominating Licid card in the graveyard doesn't change the fact that Volrath's Shapeshifter is an aura attached and doesn't cause it to become unattached, as this type-change and attachement is the continous effect of an activated ability, effect still in place. That aura attached still has the ability "you control enchanted creature". There is no change of controller, thus no Risky Move trigger.

    EDIT : Now, I want to extrapolate, could an other Guru confirm my thoughts ?

    What happens if, after discarding, Volrath's Shapeshifer is not a Dominating Licid anymore ? Let's first say it's itself again because the top card of your graveyard is no longer a creature. Well, I think (correct me if I'm wrong), that the Shapeshifter is still not a creature, but an aura attached to Vesuvan Shapeshifter, because the type-changing effect and attachment is still active. That aura has Volrath's Shapeshifter abilities, but has no effect on the enchanted creature. You can stop it from being an aura by playing U. So Vesuvan Risky Move does go back under your opponent's control, triggering itself.

    I think (correct me if I'm wrong) that if VesuvanVolrath's Shapeshifter later becomes a creature copy of a creature card by virtue of you having one on top of your graveyard, it's still not a creature but an aura with that creature's abilities (and Volrath's Shapshifter discard ability). The reason for this is that Volrath's Shapeshifter's copy effect is in layer 1, and the type-changing effect of the Licid's acitvated ability is in layer 4. Becoming the copy of a new creature shouldn't over-timestamp that type-changing effect, correct ?

    That's very weird, but I still find it all grockable. Man, I love this game and its rules.
    Posted in: Magic Rulings Archives
  • posted a message on Gemstone Caverns
    Quote from Kahedron
    From the gatherer rulings on REflecting pool.



    Gemstone caverns has a replacement effect as signified by having the word 'instead' in the ability. So regardless of whether it has a counter on it or not if your opponent controls one you may tap reflecting pool for any of the 5 colours.

    Thanks for the quote, as it backs up what I said, but you are misunderstanding it.

    The fact that Reflecting Pool does consider replacement effects doesn't mean that it can produce at all times the type(s) of mana that the source land could produce with or without the replacement effect, even if said effect is not active. It means that it can only produce the type(s) of mana that the source land could produce at this time, considering the replacement effect.

    Similarly, River of Tears can never allow Reflecting Pool to produce either or blue or black mana at the same time. If you played a land this turn, the Pool can only produce black mana by virtue of River of Tears, and if not, it can only produce blue mana.

    Oh and, by the way, it's its controller's lands that Reflecting Pool looks at, not opponents'. You're thinking about Exotic Orchard (which is governed by the same rules as the Pool though).

    EDIT : Here's the rule, with emphasis mine.


    106.7. Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.

    Example: Exotic Orchard has the ability “{T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.” If your opponent controls no lands, activating Exotic Orchard’s mana ability will produce no mana. The same is true if you and
    your opponent each control no lands other than Exotic Orchards. However, if you control a Forest and an Exotic Orchard, and your opponent controls an Exotic Orchard, then each Exotic Orchard could produce {G}.
    Posted in: Magic Rulings Archives
  • posted a message on Gemstone Caverns
    You are right. While Reflecting Pool doesn't consider costs (such as removing a counter from a Vivid Land), it does consider replacement effects such as the one on Gemstone Caverns' ability, marked by the word "instead". If Gemstone Caverns can't produce any color, a Reflecting Pool controlled by the same player can't either without some other land.
    Posted in: Magic Rulings Archives
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