All users will need to merge their MTGSalvation account with a new or existing Twitch account starting Sept 25th. You can merge your accounts by clicking here. Have questions? Learn more here.
Dismiss
 
Treasure Cruisin' Gifts Storm
 
The Role of Ecosystems in Fantasy Worldbuilding
 
Life's Legacy: Delving into Delver
  • posted a message on Gisela Bruna Brisela Commander
    Quote from Ifalna »
    Contrary to Flicker, and contrary to something like Banishing Light, if you choose to put Gisela in the command zone when Oblivion Ring exiles Brisela, the Ring's second ability won't be able to find her, because it looks specifically in the exile zone. Only Bruna returns.


    Ummm, do you mean banishing light can return it from the command zone?
    Yes, since the exiling and returning is the effect of a single ability that tracks the card(s) in the zone it(they) goes to, even if it isn't the exile zone. Oblivion Ring having two separate abilities, with the second refering to 'the exiled card' makes it different.

    Quote from Ifalna »
    Also, if I don't put Gisela in the command zone, can both be returned when Oblivion Ring leaves the battlefield even though it says "the exiled card" singular.
    Yes. The relevant rule:
    607.3. If, within a pair of linked abilities, one ability refers to a single object as "the exiled card," "a card exiled with [this card]," or a similar phrase, and the other ability has exiled multiple cards (usually because it was copied), the ability refers to each of the exiled cards. If that ability asks for any information about the exiled card, such as a characteristic or converted mana cost, it gets multiple answers. If these answers are used to determine the value of a variable, the sum of the answers is used. If that ability performs any actions on the exiled card, it performs that action on each exiled card.
    Posted in: Magic Rulings
  • posted a message on Gisela Bruna Brisela Commander
    Quote from Ifalna »
    One more thing with your answer in mind...

    If the melded Brisela was enchanted with Gift of Immortality, and is destroyed.

    1. Can i return both Gisela and Bruna to play and enchant one of them at end of turn?
    Yes. EDIT: To note, the Gift will not return if you meld the angels before its trigger resolves, and if you attach the Gift, then meld them, the Gift ends up unattached and goes to the graveyard for good.
    Quote from Ifalna »
    2. Can i put Gisela in the command zone, return Bruna to play then enchant it at end of turn.
    Yes, even if you put Gisela in the command zone, Brisela died, and so Gift will trigger and return Bruna. The following rule exists solely to clarify such a situation for Brisela :
    903.9a. If a commander is a melded permanent and its owner chooses to put it into the command zone this way, that permanent and the card representing it that isn't a commander are put into the appropriate zone, and the card that represents it and is a commander is put into the command zone.
    Quote from Ifalna »
    Also, If i Flicker Brisela, can I choose for either both to come back, or put Gisela in the command zone and Bruna come back.
    Both will come back no matter what, even if you put Gisela in the command zone, the second part of Flicker's effect will find Gisela in the zone she went to even if it's not exile.
    Quote from Ifalna »
    Also, If i Oblivion Ring Brisela, then sacrifice Oblivion Ring after the exile trigger resolves, can i return one or both to play.
    Contrary to Flicker, and contrary to something like Banishing Light, if you choose to put Gisela in the command zone when Oblivion Ring exiles Brisela, the Ring's second ability won't be able to find her, because it looks specifically in the exile zone. Only Bruna returns.
    Posted in: Magic Rulings
  • posted a message on primal command against death's shadow
    They don't get shuffled in, because they don't die until after Primal Command has completely finished resolving. Dying from having 0 or less toughness is a state-based action, and those do not happen while a spell or ability is resolving.
    Posted in: Magic Rulings
  • posted a message on Deathtouch + Infect and Triggered Abilities
    Deathtouch causes a creature to be destroyed after damage has been dealt, which means after -1/-1 counters have been placed with wither or infect. Deathtouch does its thing as a state-based action, at the same time as other such state-based actions like the creature being destroyed because of an amount of damage equal or superior to its toughness, or it dying because its toughness is at or below 0, deathtouch doesn't take precedence over those things.
    Posted in: Magic Rulings
  • posted a message on Karmic Guide and Ashnod's Altar
    No, because you have to choose the target for the Guide's ability as you put it on the stack, which is before you get priority to activate the Altar.
    Posted in: Magic Rulings
  • posted a message on Ghostly Prison and forced to attack
    They are not forced to pay, they can choose to not attack. Here's the rule (bolding mine):
    508.1d. The active player checks each creature he or she controls to see whether it's affected by any requirements (effects that say a creature attacks if able, or that it attacks if some condition is met). If the number of requirements that are being obeyed is fewer than the maximum possible number of requirements that could be obeyed without disobeying any restrictions, the declaration of attackers is illegal. If a creature can't attack unless a player pays a cost, that player is not required to pay that cost, even if attacking with that creature would increase the number of requirements being obeyed. If a requirement that says a creature attacks if able during a certain turn refers to a turn with multiple combat phases, the creature attacks if able during each declare attackers step in that turn.
    Posted in: Magic Rulings
  • posted a message on Stacking Jhoira and board wipe
    Quote from blkh »
    I suspended a creature with Jhoira. Then I cast Jokulhaups. My opponent says since Jhoira dies, Jhoira brings the suspended creature down with her. I say that Jokulhaups leave the suspended creature alone because it is in exile. Who is right?
    Moderator note: This is no huge deal, but in the future, please create a new thread rather than posting in an existing thread if your question has no direct connection to the ones asked before other than including the same card.

    You are correct. The suspended card is in the exile zone, and Jokulhaups only affects permanents. And there is no link between Jhoira and cards you suspended with her, suspend does its thing no matter what happens to her.
    Posted in: Magic Rulings
  • posted a message on Multiple Path to Discovery
    Each Path of Discovery creates a separate explore trigger. If you control two, each creature that enters the battlefield under you control explores when the first of those triggers resolves, and then explores again when the second of those triggers resolves. As for Jadelight Ranger, it has itself a triggered ability that makes it explore twice. If you control Paths to Discovery when it enters, you put the Ranger's own trigger and the triggers from the Paths on the stack in the order of your choice. It explores a total of four times. To note, the Ranger's ability causes two explores as the effect of a single ability, so something like Stifle will counter all of it, while it could only counter the one explore from a single Path to Discovery trigger.
    Posted in: Magic Rulings
  • posted a message on Captivating Crews ability and captains hook
    It's neither of those outcomes exactly. An aura or equipment that's attached to a creature stays attached when that creature changes controller, but the aura or equipment doesn't itself change controller. Even though the Equip ability can only target a creature you control, an equipment you control can end up attached to a creature you don't control, in a scenario like this for instance, but see also cards like Vulshok Battlemaster and the reminder text on it to illustrate the principle.

    So the Hook stays attached to your Conquistador as it comes back to you, but your opponent still is the only one who can activate its equip ability targeting one of his creatures. So he can move the Hook from your Conquistador to a creature of his, which triggers the Hook's second ability and destroys the Conquistador.
    Posted in: Magic Rulings
  • posted a message on Planeschase cards and wording
    Quote from Dogsparky »
    Quote from MadMageQc »
    Correct, you would get the effect on your upkeep. With a shared planar deck, you're the planar controller come your turn, and the plane that's currently active is talking to you when it stays "your upkeep".
    So just confirm, in that situation, the upkeep happens on EVERYONE's turn, and whoever just planeswalked gets the effect as well, then next turn lets say my turn, i would also get the "or at the beginning of your upkeep"?
    The player who just planeswalked gets the effect. Then, on the next turn's upkeep, the effect happens for the player whose turn it is. And so on until someone planeswalks away. There is only one planar controller at a time, the player whose turn it is (barring an exception involving that person losing the game on his or her turn), and the current plane's ability happens only for him or her on his or her turn.

    The ability happens whenever one of two things happens : someone planeswalks to that plane, or someone's upkeep begins with that plane active. The 'or' in the text is no way exclusive, it does not mean that the ability can only happen once.
    Posted in: Magic Rulings
  • posted a message on Does killing a rebel in response to activating a search ability stop the search?
    And there is a rule proving your understanding and disproving what you've been told.
    112.7a. Once activated or triggered, an ability exists on the stack independently of its source. Destruction or removal of the source after that time won't affect the ability. Note that some abilities cause a source to do something (for example, "Prodigal Pyromancer deals 1 damage to target creature or player") rather than the ability doing anything directly. In these cases, any activated or triggered ability that references information about the source because the effect needs to be divided checks that information when the ability is put onto the stack. Otherwise, it will check that information when it resolves. In both instances, if the source is no longer in the zone it's expected to be in at that time, its last known information is used. The source can still perform the action even though it no longer exists.
    Posted in: Magic Rulings
  • posted a message on Planeschase cards and wording
    Correct, you would get the effect on your upkeep. With a shared planar deck, you're the planar controller come your turn, and the plane that's currently active is talking to you when it stays "your upkeep".
    Posted in: Magic Rulings
  • posted a message on Planeschase cards and wording
    E.g. Aretopolis

    All of the above. It triggers for a player when they planeswalk to that plane, and it triggers on every player's upkeep for that player, since that person is the planar controller on their turn.

    901.6. The owner of a plane or phenomenon card is the player who started the game with it in his or her planar deck. The controller of a face-up plane or phenomenon card is the player designated as the planar controller. Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until he or she leaves the game or a different player becomes the active player, whichever comes first.
    Posted in: Magic Rulings
  • posted a message on Instants in response to a creature cast
    Basically, if they let you get to your main phase, and the first thing you do in that phase is cast your creature spell (which you can do before they have the opportunity to do anything in that phase, because as the active player, you have priority, the right to initiate an action, before anyone else gets it), they can't stop Vial Smasher from damaging them by trying to kill her, it's too late. She triggers as soon as the spell is cast, and while they can respond to her ability, removing Vial Smasher from the battlefield won't remove the ability from the stack.
    Posted in: Magic Rulings
  • posted a message on Enrage + Totem Armor?
    Bear Umbra doesn't prevent damage from being dealt, it removes marked damage afterwards if the creature would be destroyed. Even if the damage dealt would be lethal to the Raptors and Totem Armor would apply, the damage first has to be dealt, so the Raptors' ability triggers, and it doesn't matter what happens to the Raptors from there.
    Posted in: Magic Rulings
  • To post a comment, please or register a new account.