Quote from Iceman695 »I recently created a commander deck that includes Apex Altisaur. From my understanding, between its enter the battlefield trigger and enrage trigger, it has to keep fighting until it dies. Is this how the card works? Or is the enrage trigger optional? Can someone point me to a rule that answers this?
508.1d. The active player checks each creature they control to see whether it's affected by any requirements (effects that say a creature attacks if able, or that it attacks if some condition is met). If the number of requirements that are being obeyed is fewer than the maximum possible number of requirements that could be obeyed without disobeying any restrictions, the declaration of attackers is illegal. If a creature can't attack unless a player pays a cost, that player is not required to pay that cost, even if attacking with that creature would increase the number of requirements being obeyed. If a requirement that says a creature attacks if able during a certain turn refers to a turn with multiple combat phases, the creature attacks if able during each declare attackers step in that turn.
Quote from Ladyseig »Thank you for your help! Also, sorry that I posted in the wrong spot, I thought that it was more of a rule question than a strategy question, my bad.
Quote from Higusol »Hi,
Everyone is talking about the new combo with Walking Ballista inside the Soul Sisters archetype.
So have two questions for this exciting possibility.
1) Having Force of Virtue on the the table would be possible to cast Walking Ballista for 0 ?
Quote from Higusol »2) Having Soul Warden and Heliod, Sun-Crowned on the table is it possible to cast Walking Ballista (and make it survive) since you gain life and put the Heliod +1/+1 counters on it.
Quote from Santaclaws546 »What if I turn hostage taker into a 3-3 green elk? Does hostage-takers affect stay in play. Or does the exiled creature return to its original owner?