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  • posted a message on Arclight phoenix trigger
    A little more info on the notion of "announcing" here. You do have to announce that you are moving to the combat phase, giving the opportunity to your opponent to do something during your main phase, before the game moves to beginning of combat where the Phoenix would trigger. Also, your opponent will have the opportunity to respond to the trigger once it's on the stack no matter what (maybe they have something like Disallow to counter it). You can announce "Phoenix trigger on the stack" to be make things 100% clear, but if you just put the Phoenix on the battlefield right as you go to combat, your opponent can back you up and say they will respond to the trigger.
    Posted in: Magic Rulings
  • posted a message on Mana costs always paid before spell resolves?
    The discussion that's going on in the last few posts of this thread is outside the scope of this forum. This is a rules Q&A forum; if you have a quarrel with the way the Comprehensive Rules are written, contact the Rules Manager, Eli Shiffrin. The questions that are meant to be answered here have been answered, so I'm locking this. Lock
    Posted in: Magic Rulings
  • posted a message on Scourge of Kher Ridges
    Absolutely. You can normally activate an ability as many times in a turn as you can pay its cost. If there is a restriction, the card will tell you (see Rootwalla for example).
    Posted in: Magic Rulings
  • posted a message on Hero's Blade vs Stony Silence
    No, because as you said, Hero's Blade's attach to a legendary creature ability is triggered, not activated. An activated ability is one of the form [cost]:[effect], that you activate deliberately when you have priority by paying the cost. Look for the colon (:) in particular, with the caveat that you have to know that a few keyword abilities like Equip are activated abilities but have the colon hidden within their full rules text (Equip is by far the most common). A triggered ability triggers on its own when an event happens or at a given point in time, that ability of Hero's Blade is one of those and Stony Silence doesn't affect it.
    Posted in: Magic Rulings
  • posted a message on Big Game Hunter + Shirei vs. "Until End of " +1/+1 effects
    You're correct, "until end of turn" effects don't end until the cleanup step, which is after the end step where Big Game Hunter is returned to the battlefield by Shirei. The creature is still big enough to be targeted and destroyed at that point.
    Posted in: Magic Rulings
  • posted a message on Two headed giant rulings
    Hey I have a question. So for two headed giant how would epicure of blood work. (Whenever you gain life target opponent loses on life). Health is shared but it says you but you gain life if you're partner does too
    In the future, please post new questions by creating a new thread rather than reviving an old thread, even if the thread title fits your question. This helps keep threads short and focused and makes the forum a better searchable resource. With your question answered, I am locking this thread to avoid it becoming a repository for new questions about two-headed giant. Lock
    Posted in: Magic Rulings
  • posted a message on When does a missing/invalid target cause a spell/ability to fizzle?
    Quote from Perodequeso »
    So with Recurring Nightmare, since bouncing it is part of it’s activation, opponents can’t Disenchant it in response to paying that activation cost. Correct?
    Correct.
    Posted in: Magic Rulings
  • posted a message on Creature control situations
    You get Ulamog back. Who owns a permanent doesn't matter in such cases, it's the original controller of the permanent, the player under whose control it entered the battlefield, that matters. With Silumgar's control effect ending, the creature returns to who would control it if it weren't for that effect, so that's you.
    Posted in: Magic Rulings
  • posted a message on Is it within the "rules" to have 2 (or more) MTG Arena accounts?
    Moved to the MTG Arena forum.
    Posted in: MTG Arena
  • posted a message on Playing multiple Theater of Horrors
    The upkeep ability of both Theaters triggers at the beginning of your upkeep, and each instance of the ability exiles a card. Note that it's important to track which Theather exiled which card, in case one gets removed from the battlefield, since the cards currently exiled by that Theater will become inaccessible (when it says "with Theater of Horrors" in the second ability's text, it means "with this permanent", not with any permanent named Theater of Horrors).

    About card tags, I've added them and I will send instructions for the future, check your private messages.
    Posted in: Magic Rulings
  • posted a message on Magic Rulings Helpdesk
    The Comprehensive Rules link in the stickied "how to become a judge" thread now goes to a page about only Planeswalker cards. It looks like https://magic.wizards.com/en/game-info/gameplay/rules-and-formats/rules is the current page.

    Also, the "Judging at Regular REL" link now just goes to the top WPN page. The document can be found by going to https://wpn.wizards.com/en/resources/rules-documents and searching for Regular, but a direct link would become invalid if/when they update that again. (Although seeing that the last update was in 2017, that doesn't seem to happen very often.)
    Fixed, thank you. I regrouped JAR, MTR and IPG with a single link to the "Rules and documents" page.
    Posted in: Magic Rulings
  • posted a message on Gain control of Jace, Vryn’s Prodigy
    Quote from Rezzahan »
    And if an effect doesn't state under whose control a permanent will enter the battlefield, then by default it enters under its owner's control.
    You may be surprised, but that is actually incorrect.
    110.2a. If an effect instructs a player to put an object onto the battlefield, that object enters the battlefield under that player's control unless the effect states otherwise.
    I believed the same as you did until I fell upon the unusual case of Homura, Human Ascendant, which actually returns under the control of the player who controlled it as it died since they control the death trigger and they are instructed to return it. The immense majority of effects that instruct players to put permanents on the battlefield specify under whose control, so we seldom have to wonder about this, but Homura is a weird exception, which would have received clarifying errata a long time ago if it wasn't an obscure card that almost no one plays.
    Posted in: Magic Rulings
  • posted a message on Blood Sun and phasing
    Blood Sun doesn't work retroactively, it works constantly. The verb "to lose" may mislead you in thinking that a land losing its abilities is an event, a one-shot effect that happens at a given point in time, but it's rather a continuous thing that's true of all lands as long as Blood Sun remains on the battlefield. Read Blood Sun as "Lands have no abilities except mana abilities".

    Teferi's Isle will start getting affected by Blood Sun as soon as it phases in and from that point on, it doesn't have phasing.
    Posted in: Magic Rulings
  • posted a message on NABAN, DEAN OF ITERATION and INALLA ARCHMAGE
    Quote from piotr672 »
    Many thanks. And by the way how do you put any card's name in text so it is active and shows how that card looks like?
    You were sent a private message by my colleague about that, go check it out. Thank you!
    Posted in: Magic Rulings
  • posted a message on Basic question about phasing
    Quote from piotr672 »
    Thank you guys for clarification. There is still one question I'd like to ask. How come one creature can be phase in and another phase out since they all start from the same position - phase in after entering the battlefield.
    If a creature of yours is currently phased out, and you play another creature with phasing, on your next untap step after that, the creature that's phased out phases in, and the one that's phased in (a.k.a in default, normal state like any other permanent) phases out.

    Reality Ripple makes it so the permanent it affects is phased out (considered not to exist by anything except things that care specifically about phased out permanents) until its controller's next untap step.
    Posted in: Magic Rulings
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