Magic Market Index for Aug 17th, 2018
 
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Treasure Cruisin' Modern Big Red
  • posted a message on BW Tokens
    Persecution works well against Jund or affinity. If your meta doesn't have either one, it isn't worth it.

    In a meta with either, it is, at worst, a board wipe for 2 mana or a combat trick. At its best, it finishes the game in one turn out of no where. I wouldn't run it unless I was running an aggressive shell though.

    But, if you lost to Jund or Affinity, then I think you have other issues to look at.
    Posted in: Midrange
  • posted a message on BW Tokens
    The shell is the same: sub raise the alarm for bitter blossom. Use Honor of the Pure instead of the token pump. You don't necessarily need Bitterblossom and there are good arguments against it. Instant speed on your opponent's turn is nothing to sneeze at. Arguably midnight haunting is better than spectral procession for that reason.

    Liliana of the Veil is also not a must. There are plenty of other control cards in white that accomplish the same end as her.

    What is necessary are the stock token producers, pump spells, life gain, and discard. Fatal push and path to exile are essentials also.

    Really, all the deck is is an late game aggro deck that has you playing control the first few turns. You discard and kill their stuff and then get some tokens out and pump them. I know its in midrange, but having played it for a long time, it is different from Jund. If it is close to anything I would say it is Grixis Death's Shadow.
    Posted in: Midrange
  • posted a message on RGx Monsters/Aggro
    Before I play test this, why don't lists run Kari Zev over branch walker and hazoret?
    Posted in: Established (Standard)
  • posted a message on BW Tokens
    Tidehollow Sculler is an option if you feel too discard heavy. So is Liliana of the Veil.

    Midnight haunting is a good alternative to Spectral Procession and doesn't have triple white.

    Legion's Landing won't replace Auriok Champion.
    Posted in: Midrange
  • posted a message on The thread formerly known as GBX Constrictor
    That is the problem with Rock decks: running value creatures and hand and board interaction means that as the game starts to stall, you are left vulnerable to really good trump plays from the top deck.

    I tried different splashes and keep coming back to Sultai. Scarab God is just too good to not run one or more and hostage taker is still good against so many decks. Lost Legacy helps the top deck problem and, combined with Duress, can be back breaking to combo decks.

    Walking Ballista, while undoubtedly good, seems to be underwhelming for me. One or more is called for, but I don't know if I would run 4. I think I have better plays early to midgame.

    Bristling Hydra is still good. While it gets outclassed, it is still a good come from behind card that should be looking at in some number.

    Posted in: Established (Standard)
  • posted a message on The thread formerly known as GBX Constrictor
    Has anyone played versus Grixis lists? I played two last night and lost badly both times. Admittedly, I kept a poor hand in one of the games. One list ran whirler and the other was a control build.

    While I wasn't mana screwed and the colors worked out, I was forced in one game to rely heavily on aether hub. I don't think that attune would have made a difference in that matchup, however. Hostage Taker was difficult to manage given their removal suite.

    Those of you running Siphoner without more energy: how do you manage to power the card draw?

    I feel like we lack early game interaction. Most of the listed builds for straight GB are basically gloried stompy lists and a Sultai build has interaction, but lacks the staying mana power to really do anything with it.
    Posted in: Established (Standard)
  • posted a message on The thread formerly known as GBX Constrictor


    While attune was awesome and Rogue Refiner was great, I don't think that we need to be straight GB. Given the value cards in standard, Scarab God and Glorybringer really stand out to me along with Chandra. The problem is that Jund just doesn't have a great mana base. Just messing around with the mana base for Sultai, I think that it is still pretty stable even without attune. Servant of the Conduit is just more important if you go Sultai, and it generates energy for other cards pretty well. I might cut Cubs completely for Ballistas, but I really question any decklist that has any energy not running Hydras. Even a one time use of its energy to get hex proof can be enough to out tempo your opponent. And the threat it displays is huge.

    Jadelight Ranger, absent energy, might even be better than Rogue Refiner. Filtering out two lands is not trivial and the potential 3/2 or 4/3 body is as good as Refiner ever was.

    If one does go straight GB and drops most of the energy cards, then you can't run Siphoner. There is also that to consider.
    Posted in: Established (Standard)
  • posted a message on RGx Energy Aggro
    Why aren't the nissa from kaladesh or amonkhet played in this deck?
    Posted in: Standard Archives
  • posted a message on BW Tokens
    I guess I am not getting rid of my bridges then.

    Thanks for the update. I was wondering these about bridge.
    Posted in: Midrange
  • posted a message on BW Tokens
    If you really want to punish a deck like 8 rack, play into it. Run some delve creatures in your side board and things that recur from the graveyard. Life gain effects will prolong the game.
    Posted in: Midrange
  • posted a message on Grixis Delver
    I have been running Liliana, The Last Hope as a 2-3 of in my 75 for resilience against removal. It can activate delve, remove, and helps against the control match ups because they don't expect it. When you land it, they have a hard time removing it.
    Posted in: Aggro & Tempo
  • posted a message on BW Tokens
    Separate topic,
    Can someone give some evidence about our extant Tier 1 match-ups? I am afraid I don't have much. I noticed they have Jund as Tier 2. Obviously Tron is still bad, but can anyone give more insight into Eldrazi or DS Aggro? I have played some Eldrazi and it seemed close to 50-50 pre and post board got worse (possibly because my board was not well adjusted to Eldrazi), but I don't think my perception is that accurate.
    Posted in: Midrange
  • posted a message on BW Tokens
    My burn deck runs 2 Ensnaring Bridges in the side. Beware.

    If you play tightly with the deck and keep your goal to preserve your life total, I can't think of a standard build that will lose to burn on average Game 1. Just weather the storm and if you have tokens on the battlefield and they have one or two cards in hand, you will probably win.
    Posted in: Midrange
  • posted a message on BW Tokens
    I second that about bridge. I have thought about running it, between our mulligan strategy and massive throughput of cards we can find ourselves with no cards in hand quickly. The only issue i can forsee is hate cards.

    I would never cut a procession for a timely. Timely is just not reliable enough. I have been in burn matches where my opponent had more creatures and less life than me or where I had more creatures and life than them.

    The thing you have to realize about life gain versus a deck like burn is that it doesn't do anything if they can still out clock it. Timely gives you 6 life, which is essentially two cards in a burn deck. In the late burn game plan, that is two draws or two turns. If you can't close out the game in those two turns, then you didn't buy anything. That is why cards like Sorin, Auriok Champion, and Vault of the Archangel are so good in tokens versus burn and other decks: they are sources of incremental and long term life gain. Burrenton Forge Tender and Auriok Champion also do blocking duty and negate the creature suite for burn.
    Posted in: Midrange
  • posted a message on Grixis Delver
    I echo the sentiment re: pyromancer. Good gameplay makes it a very powerful card.
    Posted in: Modern Archives - Established
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