My sideboard is:
1 anger of the gods
1 engineered explosives
2 ensnaring bridge
2 kambal
1 Liliana the last hope
2 Nihil Spellbomb
1 rakdos charm
2 wear/tear
3 molten rain
Went 4-0 tonight with 10 people playing. Defeated infect 2-1, g/w value town 2-0, Ponza 2-1 and humans 1-0-1. My value town opponent mulled both games and had to ghost quarter her own gavony township turn 2 to get a colored source to cast birds. Ponza was such a grind. Game 3, I had more lands in my graveyard than spells at one point. I was finally able to keep some lands with a reveler in hand when my opponent cast primal command for inferno Titan. I play reveler with with 2 mana left and draw k command, k command and blood crypt and was able to make her discard the Titan. My humans opponent played auriok champion game 2 and gets up to 36. I slowly chip away while hiding behind 2 ensnaring bridges. If he had one a couple of more turns he would have finally been able to get through and take me out. I used my only explosives to take out 2 mantis riders. Champion is a very annoying cards if I can’t answer it.
I bring in molten rain against control and midrange decks. I use them to complement blood moon.
@thelovelylamia: I’ve been having mixed results as well lately. Some of its my opponents knowing what I’m trying to do or my draws not lining up. I think we just have to keep tinkering our main decks and sideboard.
If decks are going to run more basics does that give mardu more of a reason to run molten rain in the board to complement blood moon? Go for the basics and play blood moon?
Did red/black Aggro actually play any r/b cards? Maybe a few ran unlicensed disintegration but not all of them. Hopefully wotc won’t hold that against us.
So watching seth’s Video, his sideboard had 3 leylines and 3 surgicals. I get his reasoning that they do different things in different match ups but that’s a lot of space taken up. Just not sure about that. I’ve also tried Nahiri out and I think she works really well with this deck. Four mana can be a lot and I often had to discard her because I’d be behind in a match.
@smiley: just wondering. I still like to play it out just to see what would have happened. Unless I’m tired and ready to go.
Between hazoret and rabblemaster, we have some good threats. I’m not sure they could print a filter spell better than looting that wouldn’t just cause modern to spiral into degenerate graveyard decks.
I think tutor and damnation are a bit on the slow side. Especially infernal tutor. Damnation may be good but you have to worry about selfless spirit. I’m on 2 ensnaring bridge currently. If your meta warrants having 3 then by all means try it out. Otherwise, 2 could be a good number. I’ve also been getting unlucky against elves. More specifically, shaman of the pack.
Bant spirits has also been giving me trouble. I usually side in 2 ensnaring bridge, engineered explosives and Liliana, the last hope. My plan lately has been to hide behind the bridge and kill them using tokens and hazoret. I know that most bant spirits decks run Rest In Peace in the board so I will usually side out 1 or 2 bedlam reveler. I can’t remember what else I side out off the top of my head. Maybe 2 inquisition of Kozilek.
After seeing Assasin’s Trophy, I’m hopeful that mardu will get something sweet! I’m sure people are going to try it out so I expect to see a bit more b/g/x decks after this. I think mardu will be fine in the long run.
So I went 4-2 at a pptq today. Finished 14th.
Round 1: defeated mono red prison 2-0. I mainly remember that I got several 2 for 1’s and my opponent was grinder out.
Round 2: I lost 0-2 to hardened scales. My friend had better draws than I did and won pretty quickly.
Round 3: defeated u/w control 2-0. I got pretty lucky that both games taking search for azcanta turn 1 both games. Game 2 my opponent flooded pretty bad.
Round 4: I lost 1-2 to blue moon. Very grindy games. Game 3 I took an electrolyze over a dispel and next turn I drew a fatal push and wasn’t able to take out his thing in the ice.
Round 5: defeated humans 2-0. My opponent mulled and flooded. Blood moon both games locked him out early. Game 2 I ultimate Liliana, the last hope. Forgot my emblem token at home. Really annoyed with myself.
Round 6: defeated u/w miracles 2-1. I say miracles because my friend also plays entreat the angels. I should have scooped sooner in game 1 because he finally kills me with 16 minutes left in the round. Game 2 I mull to five and slam blood moon then hazoret. Game 3 my friend turn two ghost quarters my blackcleave cliffs and doesn’t draw another land before I play blood moon and molten rain his basic plains. Kambal did serious work against the control decks. I was very skeptical at first but watching my round 3 opponent play all these cantrips sealed the deal in my mind. Wish I had played better in my loses. Deck still feels great.
So the reason I play molten rain over Fulminator Mage is because I like to be able to hit basic lands in decks such Jund or jeskai. If decks are able to play around blood moon it makes it harder for mardu to get an edge. I really like the synergy of Fulminator Mage, k command and Liliana, the last hope but for now I’m sticking to molten rain.
Against skred dragons, I side out fatal pushes, blood moons and collective brutality. I may trim a bedlam reveler also. I usually side in ensnaring bridges, hazoret and molten rains. I think it’s a pretty close match up. Chandra, new sarkhan and all the dragons can be tough to get through. A friend of mine plays the deck and he boards in anger of the gods and Relic of Progenitus. He may also side in molten rains. I can’t remember off the top of my head.
1 anger of the gods
1 engineered explosives
2 ensnaring bridge
2 kambal
1 Liliana the last hope
2 Nihil Spellbomb
1 rakdos charm
2 wear/tear
3 molten rain
@thelovelylamia: I’ve been having mixed results as well lately. Some of its my opponents knowing what I’m trying to do or my draws not lining up. I think we just have to keep tinkering our main decks and sideboard.
So watching seth’s Video, his sideboard had 3 leylines and 3 surgicals. I get his reasoning that they do different things in different match ups but that’s a lot of space taken up. Just not sure about that. I’ve also tried Nahiri out and I think she works really well with this deck. Four mana can be a lot and I often had to discard her because I’d be behind in a match.
Between hazoret and rabblemaster, we have some good threats. I’m not sure they could print a filter spell better than looting that wouldn’t just cause modern to spiral into degenerate graveyard decks.
@smilely: grays on the results! What deck did you play in the finals?
Round 1: defeated mono red prison 2-0. I mainly remember that I got several 2 for 1’s and my opponent was grinder out.
Round 2: I lost 0-2 to hardened scales. My friend had better draws than I did and won pretty quickly.
Round 3: defeated u/w control 2-0. I got pretty lucky that both games taking search for azcanta turn 1 both games. Game 2 my opponent flooded pretty bad.
Round 4: I lost 1-2 to blue moon. Very grindy games. Game 3 I took an electrolyze over a dispel and next turn I drew a fatal push and wasn’t able to take out his thing in the ice.
Round 5: defeated humans 2-0. My opponent mulled and flooded. Blood moon both games locked him out early. Game 2 I ultimate Liliana, the last hope. Forgot my emblem token at home. Really annoyed with myself.
Round 6: defeated u/w miracles 2-1. I say miracles because my friend also plays entreat the angels. I should have scooped sooner in game 1 because he finally kills me with 16 minutes left in the round. Game 2 I mull to five and slam blood moon then hazoret. Game 3 my friend turn two ghost quarters my blackcleave cliffs and doesn’t draw another land before I play blood moon and molten rain his basic plains. Kambal did serious work against the control decks. I was very skeptical at first but watching my round 3 opponent play all these cantrips sealed the deal in my mind. Wish I had played better in my loses. Deck still feels great.