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  • posted a message on Game etiquette: Offering to shake after a brutal game?
    Quote from Lord Seth »
    Quote from TheArchitect »
    I was on the receiving end of a swift back-to-back beatdown (one due to mana issues) at a FKK draft. I was visibly tilting, admittedly, but then he offers his hand and says "good games". Now, we both know they were awful games. Awful meaning non-competitive. I stared at his hand for a few seconds and, reluctantly, shook it. I really didn't want to.
    I hate it when people say "good games" when the games weren't good, and I also hate it when the winner offers their hand in any situation. Because that's essentially just "congratulating" the loser on their game loss.

    I have no issue whatsoever with the loser offering their hand in congratulations. But I don't like it when the winner does it, as it comes across as them just rubbing it in.


    Both players should be equally entitled to offer a handshake. You don't get to take away my sportsmanship practices just because you're a sore loser.
    Posted in: Magic General
  • posted a message on Thoughtseize and losing the game
    If I am at 2 life and I Thoughtseize may I record the contents of my opponent's hand, even though the game will be over?

    In other words, can my opponent say that the game is over and he doesn't need to show me?
    Posted in: Magic Rulings Archives
  • posted a message on [Primer] UWr Midrange
    Quote from Aazadan »
    Quote from Nevel0 »
    Sideboarding cards like Timely Reinforcements and Anger of The Gods should dramatically improve your matchups post board vs aggressive decks. If bogles is common, then Celestial Flare and Hallowed Burial are also good to consider. You could even consider mainboarding some of these cards if they are pretty much the only matchups you see. Similar to what Azadan mentioned, Engineered Explosives is good card to consider, and very mainboardable since it is versatile and therefore not often a dead card in other matchups. If you run any main it might be worth it to also have an Academy Ruins to buy it back in place of 1x techtonic edge or ghost quarter. Just be mindful that Stoney Silence will turn off your own Explosives.


    Yep, I MB 2 Celestial Flare and they are amazing. I started running them for Bogles but they have more applications than that. G1 they kill a Goyf without accelerating your opponent. They kill a Tasigur. They kill an opposing Geist. They kill a Siege Rhino. They kill a Germ. All without turning off your Mana Leaks.

    Their big weakness is that WW is a very real cost. For example I would never want to run Flare in the same list as Cryptic, and even cards like Counterflux become really awkward if you're trying to curve out. That said, I have never lost a game to Bogles that I've cast one. Depending on the list, adding the B for Crackling Doom can be less of a cost than the WW is.


    Unfortunately the card in really bad against Lingering Souls which is a 3-4 of in the lists that run a lot of the cards you named (Goyf, Rhino, Germ, Tasigur). Celestial Flare is a very weak maindeck card and I really couldn't see myself even sideboarding it in a bogles heavy meta, there are just too many cards with much higher power levels than this card.
    Posted in: Midrange
  • posted a message on [Primer] UB/x Faeries
    Quote from Mitorah »
    Quote from Renwotac »
    Quote from RyanDotExe »
    Quote from Mitorah »
    Maybe if it would cost 5 and had hexproof.
    For real, though. The best thing about the other Silumgar was that he had hexproof. Now they take that away and I just see little reason to play him.



    I understand that a less good volition reins on a 3/5 flying deathtouch in a color of tribal that seems viable in standard is good, but then again so does simply casting Radiant Purge in response.

    On the topic of UB fae, however. As mentioned this is WAYYYY to expensive for fae. Anything after 4 mana is not happening. It's bad enough we sometimes have to get to 5 mana to mistbind our mutavault.


    I disagree that 5 and 6 mana spells are impossible. They just have to do the right things.


    4+ CMC spells really need to do some work if they are playable in modern.


    Thanks for stating the obvious! Coffee & News I think that's what I said "They just have to do the right thing". I presumed you would understand the "right thing" would at least equal "do some work".
    Posted in: Aggro & Tempo
  • posted a message on Esper Midrange doing well in Japan
    This deck was played by Ichikawa who is the premier hot shot right now of Japanese Magic (and the most popular streamer in the world). If he won a big tournament with this deck that means it's good. He is very well-prepared for any tournament he plays in and spends more time playing Magic than almost anyone. Some of the other decks mentioned are from one of the greatest deck-builders of all-time Makihito.

    The Japanese don't feel as bound to the netdecks as other places seem to be. The thing to know about the Japanese players is they try to see what's possible, often this ends up showing a deck to be good which others thought was bad in theory.
    Posted in: Modern
  • posted a message on [Primer] UB/x Faeries
    Quote from RyanDotExe »
    Quote from Mitorah »
    Maybe if it would cost 5 and had hexproof.
    For real, though. The best thing about the other Silumgar was that he had hexproof. Now they take that away and I just see little reason to play him.



    I understand that a less good volition reins on a 3/5 flying deathtouch in a color of tribal that seems viable in standard is good, but then again so does simply casting Radiant Purge in response.

    On the topic of UB fae, however. As mentioned this is WAYYYY to expensive for fae. Anything after 4 mana is not happening. It's bad enough we sometimes have to get to 5 mana to mistbind our mutavault.


    I disagree that 5 and 6 mana spells are impossible. They just have to do the right things.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] UB/x Faeries
    Quote from Ym1r »
    Oh boy, I don't know if it will be any playable but it looks at least fun


    Over=priced Sower? This will be awesome in standard but there aren't any planeswalkers in modern really. decks with Liliana can just use removal on it. Plus I don't think stealing liliana is very good.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] UB/x Faeries
    Personally I like the new 4/6 deathtouch that gives a free demonic tutor if you sacrifice a faerie token!
    Posted in: Aggro & Tempo
  • posted a message on Budget UW Control
    Quote from jflips89 »
    Here is my UW Control deck. If you use the Average Price on tcgplayer the deck comes to $46. I play a format with my friends that is Modern with the cost of decks less than $50 according to tcgplayer average price.



    Goals of the deck:


    Resolve Aetherling w/ one U mana up to protect him w/ the exile. Trade 1 for 1 early and use the draw cards to pull ahead in the mid game. Sweepers and creature removal for anything that got passed the permission denial spells.

    The deck runs 14 Counters, 4 Sweepers, 3 Creature Reomval, 9 Card draw mechanics, 1 non creature removal, 2 finishers.


    I'm side boarding Fog Bank and Wall of Omens vs more aggressive matchups. I should add that I play this deck casually with friends and because of the $50 budget no one really runs planeswalkers so the non creature removal is not needed.


    You could add a playset of Glacial Fortress for your deck and 4 Tectonic Edges and it wouldn't raise the cost much at all. It would make your manabase better and also stop many important enemy lands.
    Posted in: Budget (Modern)
  • posted a message on Game etiquette: Offering to shake after a brutal game?
    Quote from TheArchitect »
    Quote from Renwotac »
    Quote from TheArchitect »
    Quote from Renwotac »

    I don't get why some of you guys have to try so hard to find reasons to complain when you lose at Magic. The vast majority of people have said that "Good game" has no negative connotation and that the "good" part has nothing to do with whether one player had some difficulty, bad draws, etc.

    The speaker decides what his words mean, not the listener. You are purposefully trying to misinterpret someone out of bitterness and a general immaturity. The scary thing is that this reveals something terrible in your psychology, it has psychopathic linkage.

    That's a ridiculous statement. I actually DO believe that there are times where saying "good game" is not appropriate. For the sake of this example, assume your opponent kept a reasonable two-land hand on the draw. He never gets to a 3rd land and you destroy him. Would you say "good game" to him simply because the rules of society say you should? No, of course not. He might shake your hand if you offer, but inside he's fuming at your condescension. You say that finding malice in the phrase "good game" is "psychopathic behavior". I say that ignoring the feelings of your opponent for the sake of "conventional sportsmanship" is just as bad.


    You're only thinking from your own narrow perspective. The vast majority of Magic players are sane. They don't get upset about the words good game. I get mana-screwed as much as the next guy and would never take offense. What I do take offense to are the scores of players that act like they aren't playing against a person. No greeting, barely looks at the opponent, no handshake, and just grunts and nods head. Though these seem to be problems I only encountered in America. In the other places I've played Magic extensively: China (mainland), Japan, Singapore, Taiwan, Hong Kong, and Canada this is less a thing.

    In Japan, most everyone is super friendly and unbelievably polite. They worry much more about offending others yet they would be utterly baffled, embarrassed and insulted if you refused a handshake...REGARDLESS of how the game played out.


    It's not the words, it's the context. This isn't the Far East. It's pretty obvious that Western and Far East cultures differ greatly in ways more than playing Magic. We can have differing viewpoints, that's fine, but don't imply that players who think, play, or feel differently than you are insane.


    It's not "people who think differently than me" this is the STANDARD definition. This is the meaning that your opponent will "generally" be thinking when he uses these words. As others are also agreeing, it seems rather looney to be upset that others don't share your "personal" interpretation of this phrase.

    As was said, if I have a new definition of "good morning" that means bad morning does that now mean everyone should stop saying good morning? Of course not, that is, well, insanity.
    Posted in: Magic General
  • posted a message on Game etiquette: Offering to shake after a brutal game?
    Quote from retrigger »
    Quote from Foam-Dome »
    Quote from Bloodcranker »
    Whether it's a close match or a total curbstomp, I reserve the right to think you're being silly if you correct someone for casually saying "good game."


    And I reserve the right to hold the phrase "good game" to a higher standard than most people do. Ultimately, it comes down to each person's interpretation of the phrase, and I interpret it as "That was an enjoyable, engaging, quality game of Magic: The Gathering for all parties involved."
    I understand that to most people, "good game" is simply social convention, but that's not what it is to me.


    I have a personal opinion on "hello", i think it means "you want a fight?", but when i told that to the judge he said it wasnt a good excuse for hitting my opponent.

    GG is an euphemism in modern gaming that implies you thought the guy played fair, you are thankful for playing and youre not rude. Other interpretations are, well, interpretations.


    You hit the nail right on the head! "My interpretation of "Good Morning" is "Bad morning"... "Why would you wish me a bad morning by saying good morning, that's just wrong!"
    Posted in: Magic General
  • posted a message on Game etiquette: Offering to shake after a brutal game?
    Quote from TheArchitect »
    Quote from Renwotac »

    I don't get why some of you guys have to try so hard to find reasons to complain when you lose at Magic. The vast majority of people have said that "Good game" has no negative connotation and that the "good" part has nothing to do with whether one player had some difficulty, bad draws, etc.

    The speaker decides what his words mean, not the listener. You are purposefully trying to misinterpret someone out of bitterness and a general immaturity. The scary thing is that this reveals something terrible in your psychology, it has psychopathic linkage.

    That's a ridiculous statement. I actually DO believe that there are times where saying "good game" is not appropriate. For the sake of this example, assume your opponent kept a reasonable two-land hand on the draw. He never gets to a 3rd land and you destroy him. Would you say "good game" to him simply because the rules of society say you should? No, of course not. He might shake your hand if you offer, but inside he's fuming at your condescension. You say that finding malice in the phrase "good game" is "psychopathic behavior". I say that ignoring the feelings of your opponent for the sake of "conventional sportsmanship" is just as bad.


    You're only thinking from your own narrow perspective. The vast majority of Magic players are sane. They don't get upset about the words good game. I get mana-screwed as much as the next guy and would never take offense. What I do take offense to are the scores of players that act like they aren't playing against a person. No greeting, barely looks at the opponent, no handshake, and just grunts and nods head. Though these seem to be problems I only encountered in America. In the other places I've played Magic extensively: China (mainland), Japan, Singapore, Taiwan, Hong Kong, and Canada this is less a thing.

    In Japan, most everyone is super friendly and unbelievably polite. They worry much more about offending others yet they would be utterly baffled, embarrassed and insulted if you refused a handshake...REGARDLESS of how the game played out.
    Posted in: Magic General
  • posted a message on Game etiquette: Offering to shake after a brutal game?
    Quote from Foam-Dome »
    Quote from Bloodcranker »
    Whether it's a close match or a total curbstomp, I reserve the right to think you're being silly if you correct someone for casually saying "good game."


    And I reserve the right to hold the phrase "good game" to a higher standard than most people do. Ultimately, it comes down to each person's interpretation of the phrase, and I interpret it as "That was an enjoyable, engaging, quality game of Magic: The Gathering for all parties involved."
    I understand that to most people, "good game" is simply social convention, but that's not what it is to me.


    I don't get why some of you guys have to try so hard to find reasons to complain when you lose at Magic. The vast majority of people have said that "Good game" has no negative connotation and that the "good" part has nothing to do with whether one player had some difficulty, bad draws, etc.

    The speaker decides what his words mean, not the listener. You are purposefully trying to misinterpret someone out of bitterness and a general immaturity. The scary thing is that this reveals something terrible in your psychology, it has psychopathic linkage.
    Posted in: Magic General
  • posted a message on Game etiquette: Offering to shake after a brutal game?
    Quote from Turrens »
    Quote from Dakhwon »

    And when I've received that kind of beating and had someone laugh, grin, and say "hey, good game!", I've told them to go **** themselves with a rusty pole, and explained to them that they're an ******** for doing that when they know it wasn't a good game.


    I'd like to say I'm shocked by your rudeness, but it's what I've come to expect from magic players. There's only one ******** in that situation and it's not your opponent.


    I would call the judge on you immediately and try to make sure they tracked your behavior. If it was at a local store I'd make sure the store owner knew that you were driving away business and griefing people just for playing a game.
    Posted in: Magic General
  • posted a message on Game etiquette: Offering to shake after a brutal game?
    Quote from MynameisHukos »
    I agree with PV's comments and really can't see why this comes up. In fact, I guess I don't get the whole "tilt" thing. I've seen opponents tilt during a game or get really whiny afterward, but I just don't get it. If you're playing a low-stakes fun card game and getting really worked up and upset, you need to take a deep breath, remind yourself of how unimportant the problem is, refocus on executing good gameplay, and show some courtesy to your opponent. If not, and if you can only enjoy the game when you're winning, you might need to look hard at why you play at all.


    I have to question if you have any kind of competitive drive at all. If you're competitive, losing at anything, even a game of chess is going to make you upset. If it doesn't, then you don't have any real drive to win and you shouldn't be playing at a large scale tournament of any kind. You're just wasting everyone's time.

    As for myself, I don't particularly care if someone offers a handshake, but I probably won't take it unless I know them personally. A complete stranger, who could be absolutely anyone in the world? Call me cautious, but I'd rather just never see you again and move on. If a friend or someone I know offers a handshake, I'll reluctantly take it just because I know who they are. But if you're a complete stranger, I have no desire to ever shake your hand or anything of the sort.


    Perhaps someday you'll grow-up and learn what real competition is all about. No "real competitor" in any sport, game, etc would refuse a handshake, not only does it sound psychotic it's just rude and immature. I'm a regular GP (sometimes Pro Tour) competitor and I can tell you that this mentality is almost always from bad players. The players that get salty are the ones who make tons of mistakes and refuse to fess up to them. I was watching a local FNM game and the player made some huge misplays (missed 2 Monastery Mentor triggers) and didn't burn a crucial creature when opponent was tapped out and ended up losing to that creature. After the match he told his friends he lost from "variance" and "mana-screw". His opponent said "Thanks for the games" and he just replies "Yeah, whatever".
    Posted in: Magic General
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