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    posted a message on Card Synergy / Card Combos
    Narset, Enlightened Master + Howl of the Horde is ridiculously good.
    Posted in: New Card Discussion
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    posted a message on
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    posted a message on [[Official]] Unreleased and New Card Discussion
    Guys, Murder King is the Act of Treason.dec general.
    Posted in: Commander (EDH)
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    posted a message on A pair of PW's
    Heeyyyyy, I go by Furthermore (or Therefore) in a lot of games <3

    Anyway, yeah, Kaisha is a mess.
    I like Yama better but I'm not too hot on battlecruiser planeswalkers.
    Posted in: Custom Card Creation
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    posted a message on How to make 1CC cards suitable for mono-color decks?
    Quote from yewlas
    Mire's Toll?


    WHELP THERE YOU GO
    I AM AS GOOD A DESIGNER AS WOTC'S
    Posted in: Custom Card Creation
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    posted a message on New cards for a new set - Blue
    Quote from Dahammer

    Conjured Containment 2UU
    Instant (C)
    Exile target spell, activated or triggered ability.
    “Banishing curses were no foreign entity to the Kal’Shok hordes. How do you think those horsemen siege cities?”


    You can't exile an ability. Proper wording would be:

    Counter target spell, activated ability or triggered ability. If a spell is countered this way, exile it.

    "But, Fumar!", you say, "that doesn't get around spells that cannot be countered!"
    It certainly doesn't, because those spells are not meant to be countered.

    Frostwing Fowl 2U
    Creature - Bird (C)
    Intimidate
    W, Sacrifice ~: Tap target permanent.
    2/2


    Intimidate has no place in blue -- blue needs to have its evasive creatures like this one, specially considering its a common, to have flying, so they can be removed/blocked easier by green.
    Red and green can have intimidate because they don't have that much evasion, and black can have it because ANYTHING AT ALL trades with a black creature with intimdiate, if it can block it.

    Iridian Magpie U
    Creature - Bird Construct (C)
    Flying, Defender
    Remove a charge counter from ~: ~ gets +2/+0 and loses defender until end of turn. Activate this ability only once each turn.
    0/1


    Can't judge it without knowing how it gets charge counters, but it doesn't seem like that great an engine, and a pretty piss poor defender.

    Psychic Anxiety 2U
    Instant (U)
    When you cast ~, any player may pay 2. If a player does, counter ~.
    Choose one — Counter target spell; or return target permanent to its owner’s hand; or you draw two cards.


    Rhystic Command? Should be harder to cast because its so flexible. 1UU or UUU. Not sure if it needs to say "nonland" for the bounce.
    Posted in: Custom Card Creation
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    posted a message on Iterinide, Gleaming Ulthidion, some Warrior + BONUS
    I always thought Stangg was the best representation of quantum entanglement...
    Posted in: Custom Card Creation
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    posted a message on [[M14]] DailyMTG Previews 7/1: Chandra, Pyromaster; Pyromancer's Gauntlet; Manaweft Sliver
    The problem with Chandra is that her +1 wants you to have creatures attacking and her ultimate wants you to cast heavy instants and sorceries, period.

    If the spells at hand bring enough tools to make sure that you can keep an offense while casting instants and sorceries that may break the game, then that would work. Otherwise...


    Like, the ideal strategy here would be instants and sorceries that generate tokens with haste.
    Posted in: The Rumor Mill
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    posted a message on So, how do you think the RtR storyline will end?
    Now the story about ten guilds who wanted to destroy each other, and the one planeswalker who had no choice but to keep them all together.
    Posted in: Magic Storyline
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