This is a deck based around Archangel Avacyn, and is a Boros Control deck. I am looking to win through various means, some of which are alternate win conditions. I also run Repercussion which can be used to win as well.
The other part of the deck is a pillow fort which protects and restricts my opponents, and can attack their mana bases directly.
Any recommendations would be welcome and taken under consideration.
One card from Amonkhet I am looking at using is Glorious End.
Green historically has been creature centered for most of the existence of the game. This has lead to the majority of green commanders to follow suite, which leads green to be a bit less based upon combos or anything else. You will likely have to force something out of one of the more open ended commanders.
It really isn't. In fact, it's more intuitive.
Why can my 8 mana creature get exiled by a -0 from Ugin the Spirit Dragon just because it transformed?
Now it can't.
I still say it'd be simpler to just give the back side its own mana cost though.
I think that would create even more rules complications which may lead to more confusing lines of questions, perhaps the least of which would be "if both sides have a mana cost, why can I not just cast the flipped side?"
I only recently began to brew this deck, and I am going to be testing it this weekend. I really like Bloodmad Vampire, and hope it goes over well, but if it does not it is not a big deal. I will find a replacement easily.
It seems like a very interesting deck. One card I would potentially consider for the sideboard would be Mark of Asylum as that would help against sweepers such as Anger of the Gods and Pyroclasm.
At the very end of this video you can see some very telling signs that Elspeth is not completely done since that mask looks a bit like Godsend. This however is all speculation in all actuality, and I digress from the original forum topic.
Does this also mean that having Spirit of the Labyrinth at least as a sideboard card will be much more important? I can see this being the case in Mono-White builds.
I am working on a R/G deck based around the madness mechanic. I could use some assistance and recommendations on how to improve the maindeck. Here is my current list.
The other part of the deck is a pillow fort which protects and restricts my opponents, and can attack their mana bases directly.
Any recommendations would be welcome and taken under consideration.
One card from Amonkhet I am looking at using is Glorious End.
1x Archangel Avacyn
Creatures
1x Archangel of Tithes
1x Bearer of the Heavens
1x Blazing Archon
1x Containment Priest
1x Fountain Watch
1x Linvala, Keeper of Silence
1x Obsidian Fireheart
1x Peacekeeper
1x Solemn Simulacrum
1x Wall of Omens
1x Weathered Wayfarer
Sorceries
1x Anger of the Gods
1x Apocalypse
1x Austere Command
1x Blasphemous Act
1x Bonfire of the Damned
1x Fiery Confluence
1x Gift of Estates
1x Insurrection
1x Pillage
1x Planar Cleansing
1x Plea for Guidance
1x Reforge the Soul
1x Replenish
1x Reverse the Sands
1x Ruination
1x Vandalblast
1x Wrath of God
1x Boros Charm
1x Comeuppance
1x Enlightened Tutor
1x Path to Exile
1x Return to Dust
1x Swords to Plowshares
Enchantments
1x Assemble the Legion
1x Barren Glory
1x Celestial Convergence
1x Divine Intervention
1x Ghostly Prison
1x Lightmine Field
1x Oblivion Ring
1x Personal Sanctuary
1x Pyrohemia
1x Repercussion
1x Sphere of Safety
1x Spiritual Asylum
1x Stranglehold
1x Total War
Artifacts
1x Boros Signet
1x Commander's Sphere
1x Hedron Archive
1x Mind Stone
1x Norn's Annex
1x Pyromancer's Goggles
1x Ring of Three Wishes
1x Seer's Sundial
1x Skullclamp
1x Sol Ring
1x Staff of Nin
1x Elspeth, Sun's Champion
1x Nahiri, the Harbinger
Lands
1x Arcane Lighthouse
1x Arid Mesa
1x Ash Barrens
1x Boros Garrison
1x Boseiju, Who Shelters All
1x Clifftop Retreat
1x Command Beacon
1x Command Tower
1x Inspiring Vantage
1x Maze of Ith
9x Mountain
1x New Benalia
12x Plains
1x Rugged Prairie
1x Sacred Foundry
1x Strip Mine
1x Temple of the False God
1x Temple of Triumph
1x Wasteland
The main win conditions are
-Barren Glory targeted by Oblivion Ring and casting Apocalypse
-Celestial Convergence with Reverse the Sands
-Divine Intervention does not really win, but ends the game
-Repercussion and any combination of Fiery Confluence, Pyrohemia, Anger of the Gods, Bonfire of the Damned, or Blasphemous Act
-Insurrection
-Glorious End is a way to ensure that other players do not win in degenerate ways, while opening up a window for me to win.
Wrath effects are important pieces to the deck as they allow me to make sure that no board state gets too degenerate.
The card draw engines are
-Staff of Nin
-Seer's Sundial
-Nahiri, the Harbinger
-Reforge the Soul
-Skull Clamp
-Hedron Archive
-Mind Stone
-Commander Sphere
For Spot Removal
-Swords to Plowshares
-Path to Exile
-Return to Dust
-Pillage
Weathered Wayfarer
Dryad Militant
Judge's Familiar
Kytheon, Hero of Akros
Thraben Inspector
Topplegeist
And these are the top candidates from what I can tell.
I think that would create even more rules complications which may lead to more confusing lines of questions, perhaps the least of which would be "if both sides have a mana cost, why can I not just cast the flipped side?"
At the very end of this video you can see some very telling signs that Elspeth is not completely done since that mask looks a bit like Godsend. This however is all speculation in all actuality, and I digress from the original forum topic.
https://www.youtube.com/watch?v=C80w_qip5VU
Also, Muraganda is apparently one of the more clamoured for new planes to visit because Dinosaurs.
4x Basking Rootwalla
4x Bloodmad Vampire
3x Skyshroud Elf
4x Werebear
4x Wild Mongrel
4x Faithless Looting
3x Tormenting Voice
Instants
4x Fiery Temper
4x Giant Growth
4x Lightning Bolt
4x Utopia Sprawl
Lands
5x Mountain
4x Rugged Highlands
9x Forest
This is without the sideboard, and any suggestions are welcome.