Played U/W Miracle at GP Calgary this last weekend, and thought I would do a little tournament report. Started day one with two byes thanks to a last chance trial in which I got a bye in the last round.
Round 3 Izzet Phoenix Win 2-0 (3-0)
Played in the feature match area against Alex Majlaton. The match wasn't too exciting Jace floating two terminus both games was great.
Round 4 Naya Burn Win 2-1 (4-0)
Game one he was stuck with multiple Searing Blaze in hand. Game two Cindervines wrecked me. Game three my turn three Snapcaster Mage went all the way.
Round 5 Izzet Phoenix Loss 2-0 (4-1)
Don't remember much about this match except he had the nut draw both games.
Round 6 Amulet Titan Win 2-0 (5-1)
Game one he cast Pact of Negation on my Teferi, untaps and draws (whoops). Game two he casts Summoner's Pact on his turn to find a Titan. On my turn I cast Detention Sphere on his Coalition Relic, and he can't pay for Pact. After the match his told me he has only played the deck at a couple of FNM's.
Round 7 B/G Rock Win 2-0 (6-1)
This deck just can't beat a active Jace. They play so many lands they flood out with the fateseal. After this match I was locked for my first day two!
Round 8 Tron Loss 2-0 (6-2)
Game one kept a hand with a couple path's, a settle, a pair of cantrips and two lands; a great hand against most of the meta . He casts a turn three Karn Liberated (of course) and I don't draw any lands. Game two I Field of Ruin turns 3,4,5 and 6. He still gets tron on turn 7. I think I have the game locked down with a Teferi and a flipped Azcanta, but he casts Ulamog, the Ceaseless Hunger which got countered, but still left me unable to recover.
Round 9 8-Rack Win 2-1 (7-2)
He caught me off guard game one, couldn't do anything about it. Games two and three never went below six cards in hand thanks to Jace.
Round 10 Izzet Phoenix Win 2-1 (8-2)
Played against the guy who won the MCQ on the Friday. Game one went long, but he was eventually able to do his thing and I died. He side boarded out his bolts for games two and three, and couldn't beat my planeswalkers.
Round 11 Spirits 2-1 Win (9-2)
He never seen a single Collected Company in any of the games. In game three he flooded hard after I settled and played Baneslayer.
Round 12 Grixis Shadow Win 2-0 (10-2)
Field of Ruin and a blind Terminus stole this match both games. In game two he fetched to four to shuffle a Jace fateseal to five, which left him dead to my Colannade.
Round 13 Storm Win 2-1 (11-2)
Easily my favorite match of the GP. Got paired up against someone who was 11-1-1. Game one went super long, and there was a while where all we did was draw, move to discard. Eventually she went off. Game two she went off early for a Empty the Warrens for eight. I Detention Sphere them away. She tried again the next turn, and I sphered the goblins away again, then cast surgical on her grapeshot, the cast Rest in Peace. I asked if she had anymore win-cons and she scooped a couple of turns later. Game three she kept a one lander, and didn't find a land for a few turns. I cast turn for Jace, and road him to victory.
Round 14 G/B Rock Win 2-0 (12-2)
My planeswalkers rolled over him, not much else to say.
Round 15 Dredge ID (12-2-1)
I was in fourth and got paired up against a 37 pointer. The top four tables all took the draw immediately. The only was I wasn't locked in the top 8 is if the storm played I played earlier won and my tie-breakers somehow plummeted. She lost her Round, and I was in.
Quarterfinals Izzet Phoenix Loss 2-0
Was fifth seed and played against the only person to go undefeated in the first 9 rounds. Game one he stomped me. Game two went long, I drew to many lands where any spell would have been great. He ran me out of counter spells and he got me with Lightning Bolt. He definitely out played me and I was scrambling the whole match.
Overall the deck felt great, but I think it needs more main deck answers to Phoenix.
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The reason behind that is it (hopefully) taught people to be more skeptical and not attack others when it comes to discussions about unbanning cards in Modern. Before Jace unbanning, almost everyone claimed that Jace was the "boogie man" that would break the format bla bla bla and obviously that didn't happen.
I just hope people learned something from this incident with this card as it may hopefully lead to more open-minded future discussions about cards unbanning in Modern.
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1 Thassa, God of the Sea
Planeswalkers (1)
1 Jace Beleren
Lands (24)
20 Island
1 Calciform Pools
1 Dreadship Reef
1 Ghost Quarter
1 Mikokoro, Center of the Sea
Spells (34)
1 Elixir of Immortality
1 Howling Mine
4 Dictate of Kruphix
2 Cryptic Command
2 Gigadrowse
3 Remand
2 Spell Snare
2 Telling Time
2 Ancestral Vision
1 Part the Waterveil
3 Serum Visions
4 Temporal Mastery
4 Time Warp
3 Walk the Aeons
1 Laboratory Maniac
1 Aetherize
1 Dispel
2 Hibernation
3 Hurkyl's Recall
1 Snapback
2 Spell Pierce
2 Vapor Snag
2 Wipe Away
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Time to jam 4 and start testing.
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I have thought about that too but after realizing that Brave the Sands existed in Standard and didn't see play I don't think Always Watching will see play with Ojutai either but you never know I guess.
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