Hey guys,
I'm making a Zur the Enchanter EDH deck. I've had absolutely no experience making or playing Zur, so I'm kinda lost. I want to create a competitive multiplayer build, and I want to be as much of a dick as possible. Sorry to everyone who enjoys their casual EDH games. I also don't mind being targeted as a threat early game. I have an Animar deck...I'm used to it.
I play all types of games. Card games, miniature wargames, and RPGs are my favorites.
Warhammer 40k is great. I've played it for a few years now, and love it. If you don't already play it, I recommend you check out Games Workshop's website for Warhammer 40k. The game is a little pricey though...
I am designing games that (hopefully) I can get published by Wizards of the Coast or another big gaming company. I have a roleplaying game that I will probably pitch to someone soon, and also a miniature wargame, but what I've always wanted to do was design a card game. Right now I am having a tough time coming up with ideas and strategies / mechanics for the game. Anyone have any theme ideas for me? I don't want it to be similar to any popular card games now (Magic, Pokemon, Yugioh, etc). I also want you guys to tell me what you love so much about Magic, and I'll try to put some of those ideas into my game.
Also, I don't want this to be another Magic, and I want to have an original card game. I do however (if everything goes well) want this game to become big (like Magic). I know that it will be very hard, but I'm willing to put in the work.
Thanks so much! I look forward to hearing your ideas!
Combo is what I love most about Magic and this deck utilizes interactions and combos very well.
Awesome list!!!
I'm making a Zur the Enchanter EDH deck. I've had absolutely no experience making or playing Zur, so I'm kinda lost. I want to create a competitive multiplayer build, and I want to be as much of a dick as possible. Sorry to everyone who enjoys their casual EDH games. I also don't mind being targeted as a threat early game. I have an Animar deck...I'm used to it.
Warhammer 40k is great. I've played it for a few years now, and love it. If you don't already play it, I recommend you check out Games Workshop's website for Warhammer 40k. The game is a little pricey though...
Here's a link: http://www.games-workshop.com/en-US/Warhammer-40-000
Everybody hates me for it.
I am designing games that (hopefully) I can get published by Wizards of the Coast or another big gaming company. I have a roleplaying game that I will probably pitch to someone soon, and also a miniature wargame, but what I've always wanted to do was design a card game. Right now I am having a tough time coming up with ideas and strategies / mechanics for the game. Anyone have any theme ideas for me? I don't want it to be similar to any popular card games now (Magic, Pokemon, Yugioh, etc). I also want you guys to tell me what you love so much about Magic, and I'll try to put some of those ideas into my game.
Also, I don't want this to be another Magic, and I want to have an original card game. I do however (if everything goes well) want this game to become big (like Magic). I know that it will be very hard, but I'm willing to put in the work.
Thanks so much! I look forward to hearing your ideas!