Magic Market Index for Aug 10th, 2018
Treasure Cruisin' Modern Big Red
Magic Market Index for Aug 3rd, 2018
  • posted a message on Promos: Vampiric Tutor & Nin, the Pain Artist
    And while I love the art-appropriate and lovely concept of having Ixalan vampire themed Vampiric Tutor, I resent that the artwork is so hideous. So many Ixalan vampires, male and female, are very elegant, handsome/pretty in their art. But here, we've reverted back to depicting men, yet again, as old, gnarled, worn and unattractive. I love everything else in the art, from the candles, lanterns and feathered pens on a map etc. But contrast this to lovely Terese Nielsen depictions of Jace and Gideon, I question the high volume of disparity in MTG art with sexualized women relative to grunty gnarled brutes in depictions for men. Gives the game a distinctly hetero male exclusive vibe that I resent every time I see men depicted to be as unattractive or imposing as possible.

    Honestly i would find the art ugly even with brad pitt/george clooney/johnny depp/jason momoa/ryan gosling/whoever you want.
    As an hetero male i would hate the art even if there was naked emma stone instead. There are many problems with this art, the attractiveness of the main subject isn't even on top 10.
    - he doesn't look like he's tutoring. Really random looking at maps isn't what tutors usually are, unless they are land tutors.
    - he doesn't look scary. The idea is that you are paying for the tutoring with your blood. The idea isn't depicted by the art in any way. It's just a random studio with some maps. You can't even be sure that the guy is a vampire
    - he is ridicolous. Not because he's ugly because he looks annoyed. Like a grampa who sees kids on his yard. Really his exprection isn't giving to me a "youu are gonna give me your blood" feeling, but a "can't you see i'm busy?" feeling.

    Fully agreed. The original art actually perfectly conveyed just that, while the Masters art was just gorgeous, but this is just... forgettable.
    Posted in: The Rumor Mill
  • posted a message on Vaevictis Asmadi, the Dire and Lathliss, Dragon Queen
    Quote from Lectrys »
    New Vaevictus looks OK as a creature to cheat in off your opponent's Show and Tell in Legacy and eat up your opponent's big creature and maybe Sneak Attack later. Of course, Griselbrand draws 7 cards before he gets killed, but when doesn't he draw 7 cards before getting offed?

    When someone drops a Humility as their S&T choice?
    Posted in: The Rumor Mill
  • posted a message on Trading sucks
    Really? I quite enjoy trading.
    I suppose it helps that I never trade anything unless I already have a playset (or 1 copy for vintage-only restricted cards), have a bunch of those leftover cards ranging in value from bulk rares to constructed staples, so there's generally always something for people to find.
    But if they don't, no hard feelings, and enjoy the rest of your day.
    And I don't see a problem in looking up card values to make sure the trade is roughly even either,

    I admit that wanting everything even to the penny is a bit silly, but most people I find aren't that interested when it comes to bulk rares, and for valuable cards I don't mind throwing in a bulk rare or useful uncommon/common or two.
    Posted in: Magic General
  • posted a message on O_O MYCOSNTH LATTICE!!!
    Quote from Crispen_Smith »
    Quote from Velrun »
    Can someone tell me what you can use this card for?

    I remember when it was first spoiled many, many years ago and no one wanted the card because it didn’t do anything.

    What does it do, now?

    In EDH there's a fairly nasty win with this, Darksteel Forge and Nevinryl's disk. Also, artifact heavy decks tend to be able to ramp in out quickly. Arcum Dagson and his tutoring can have this online stupid early.
    Not sure if that's where all of the 25$+ value is coming from.

    It also makes it easy to blow up everyone's lands (Karn, Silver Golem), or to just blow up everything else in general (Vandalblast).

    March of the Machines kills all lands as a SBE (except yours if you have a Master of Etherium in play) and Null Rod shuts down all non-triggered, non-spirit guide mana forever.
    Posted in: The Rumor Mill
  • posted a message on Lost Soul's Apparent Nudity
    Why is it awkward?
    Posted in: Magic General
  • posted a message on [M19] Commons leaked in Dominaria Packaged Product
    I thought core sets are also supposed to be the place to include safety valves (ie, decent catch-all removal) for Standard, not just the newbie sets?
    Posted in: The Rumor Mill
  • posted a message on Epic combos.
    Mesmeric Orb + Seeker of Skybreak lets you mill your entire deck. From there you can use the usual Dredge shenanigans or whatever cute GY combo you want to win the game.

    Sky Swallower + one-use sac-effect + Endless Whispers gives you all permanents in play.
    Alternatively, play Sky Swallower with W1 floating, then cast Balance, leaving you with an 8/8 flyer vs whatever puny creature your opponent decides to keep.

    Aluren + Genesis Chamber + Man-o'-war/Cavern Harpy et al = infinite 1/1 Myr tokens. But Aluren's kind of silly that way anyway.

    Trade Routes/Barrel Down Sokenzan + seismic assault. For added bonus(es), aim the Barrel at a Stuffy Doll or Mogg Fanatic to really put the hurt on, or have a Crucible of Worlds/ramunap excavator in play, so you can replay your lands.

    Furnace Celebration + Mana seism lets you do 2 damage to something for each land you have in play except 1. Ashnod's Altar does it for creatures.

    Null Rod + mycosynth Lattice kills all mana production (and other activated abilities) bar Spirit Guides or triggered abilities (thran turbine, braids of fire, eladamri's vineyard/its magus, blinkmoth urn). Creatures can still attack, but that's about it. Add a March of the Machines, and all lands die upon entering the battlefield. Add a Master of Etherium, and yours don't, plus your Master is really, really big. March + lattice still kills all lands, march +rod is a nonbo, but two out of three ain't bad. There's no reason you can't play mana rocks to accelerate into the Lattice, as they'll be creatures with a March, or at least make your Master bigger with a Rod in play. Suspending things before you hit the "kill all mana" button is also a good idea.
    Posted in: Magic General
  • posted a message on Brawl feels like a solved format
    Because starting a new format off with a banning isn't where you want it to be.
    Posted in: Magic General
  • posted a message on How to play against tokens decks?
    And Languish, Yahenni's Expertise, Biting Rain, Cataclysmic Gearhulk. Probably a few cards in red as well
    Posted in: Magic General
  • posted a message on Blackblade Reforged
    I was thinking of a Godo toolbox deck, myself.
    Posted in: New Card Discussion
  • posted a message on DOM Prerelease Woes
    I had a pool with 0 legitimate bombs and very little removal.
    Best I could do was an aggro wizard deck whose creatures were too small vs R/G ramp, not fast enough vs R/W or U/R knights, died to literally all removal and couldn't kill quickly enough vs control or pull back with a bomb or mass removal.

    On the plus side, Adeliz, a bunch of Wizards + combat tricks is legitimately good based on the one game I managed to win.
    Posted in: Limited (Sealed, Draft)
  • posted a message on Errata and Dominaria Up on Gatherer
    Isn't there also a blue sort-of counterspell that removes all spells from the stack or somesuch?
    Posted in: The Rumor Mill
  • posted a message on WotC in talks with GameStop to host Magic Tournaments and Events
    It also just makes sense from a revenue perspective. I'm sure numbers would suggest teens and younger players that maybe still have mom and pop paying for their hobbies spend more money than older players that have to balance their disposable income with other obligations. They've been trying to make MTG more kid friendly from a design perspective lately (The uptick in creature/PW based play rather than spell-based play seems indicative of it), so I'm sure this has been on their minds for a while and this opportunity with GS is another rung in the ladder.

    If they're trying to target teens and kids, they're going about it completely ass f*ing backwards.

    The entire premise of the game is that you're two mages slinging spells at each other, and the idea of literally casting Counterspells and Rituals and throwing Fireballs at my opponent ingame was what drew me into the game way back in 1996.
    The intricate gameplay kept me in, so the move towards the simpler Magic: the Zookeepering is completely backwards to me.
    Posted in: Magic General
  • posted a message on Kazarov, Sengir Pureblood - Aether Hub preview
    Throw in Crypt Rats, a Vampiric Link/Loxodon Warhammer/basilisk collar etc (works with all the Pestilent creatures, and while you're Public Enemy #1 the lifegain will certainly come in handy!) and a Swarmyard to add insult to injury.
    Also Night Dealings, Mephidross Vampire, Triskelion, Blood Cultist, Talon of Pain, Fling, Soul's Fire, War Elemental (maybe), Heartless Hidetsugu, a bunch of black "sacrifice creature for card equal to its power cards".
    I think I'm going to build it, too.
    Posted in: The Rumor Mill
  • posted a message on deck list of the Kamigawa-Ravinca standard metagame? idk if this request belongs here
    I think the Ravnica-Time Spiral era was way more open and creative, with decks running the full gamut from R/G aggro through Searing Meditation and Dralnu control to Dredge and Dragonstorm combo with almost everything in between.
    To be fair, that's more due to Kamigawa's linear mechanics and the shear open-endedness of both Ravnica and Time Spiral blocks than

    I really don't understand why TS block gets the hate it does nowadays, it was a great time to play magic and everyone I remember playing loved it then, too.
    Posted in: Magic General
  • To post a comment, please or register a new account.