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  • 1

    posted a message on [KHM] Rise of the Dread Marn (Leak)
    so we get now zombie berserker token... i mean we already had zombie cards with all kinds of 2nd creature types... but never human (why is it worthwile to give a creature the type zombie elf but not a creature the type zombie human... thats racism)

    can they now erata all older cards that give other tokens like knights and soldiers a creature type like human ?
    Posted in: The Rumor Mill
  • 2

    posted a message on A new Akroma and her Will- Ashlen Rose preview
    *looking at her boots*
    "what are those?"

    until we get ixidor with partner, i think akroma having partner is pretty meaningless
    Posted in: The Rumor Mill
  • 1

    posted a message on Secret lair - New life 2020 (no unique cards here all reprints)
    doesnt matter if it is fictional or not

    people get the impression of child soldiers, and to be fair, at first i also thought ... "okay, why is that jungle guy looking like he trains child soldiers? is this intended?"... doesnt matter what the artist ment to depict, if people get that impression, he might have done a mistake. ajani could have just played with them or teach them something in school. but they have weapons and seem to follow orders / be disciplined. and at least the 1st thing is something children should not need.
    Posted in: The Rumor Mill
  • 1

    posted a message on RC STATEMENT ON SECRET LAIR: THE WALKING DEAD
    i would be more interested in on how the discussion with wizards went and how they address the concerns of their community in the future
    Posted in: Commander (EDH)
  • 1

    posted a message on Banned and restricted announcement next week
    tbh i never had a problem with oko, and less do i have a problem with uro.
    same is true for jund sacrifice.

    i dont know if the reason is, that i am a midrange player, but usually i do not have any problem with the standard format. i dont think there is anything that needs to be banned atm. and if they will argue with diversity i will say, that if they ban on release standard never had a chance to develop any diversity.

    maybe i am alone with the oppinion, but i think people complain to easy instead of thinking about solutions how to play vs hard decks. to me this is kind of the thrill that comes with magic... "how do i beat this deck"
    Posted in: The Rumor Mill
  • 1

    posted a message on Banned and restricted announcement next week
    i honestly dont think uro should be banned. it is a strong card, ofc, but it is not hostage taking as oko was for example. and there are answers, people just seem to lost the ability to play them in sideboards and just complain.
    i dont play arena, but maybe its the best of one modus thats causing all this ? that should not be the benchmark for standard
    Posted in: The Rumor Mill
  • 1

    posted a message on Expand the Reserve List to Save the Local Game Store (LGS)?
    the majority of LGS doesnt sell singles (at least here in europe), so it wouldnt save them.
    we have a platform here that allows every single player to buy and sell cards. and this platform would be a harder competition for the LGS. some LGS use it themselves, but probably not to save the physicial LGS location, cause they dont need that due to the platform.

    we also have buyouts on that platform, but those are rarely happening because of LGS but because of speculation. so an extended reserved list wouldnt help LGS, but those who can effort to gamble.

    tbh i think the reserved list hurts the magic community. and a damaged magic community hurts the LGS in the end.

    LGS need to switch from "being the store where you purchase cards to being the place where you play with your friends"
    unfortunatly most stores are run by people who wanted to make their hobby their profession, which why a lot of amateurs run these businesses and which is why they are not capable to adjusting to the changed environment.

    if wizards wants to help these retard owned LGS, they actually could get rid of the whole reserved list and make them promo cards which you can only win at tournaments in an LGS. this would bring alot of people back into the store.

    ofc this will never happen. what will happen is, that they get rid of it and that they will try to sell it in super whale products.

    my point is... increasing the reserved list wont solve the problem
    Posted in: Magic General
  • 1

    posted a message on [ZNR] Shatterskull Smashing//Shatterskull, the Hammer Pass— Mashable preview
    i laugh at everyone who will play this card

    this card is ridicolously bad

    not even talking about uro, but there are so many cards where this card is useless.
    an aggro deck never wants to use this card. mono aggro curves out at 4, max 5 mana... what do u get for that. 2 or 3 damage to 2 creatures, not even players (AT MYTHIC U CANT TARGET PLAYERS ?!)

    Electrodominace didnt see play
    Rolling Thunder didnt see play

    why the hell should this card see play ?
    Posted in: The Rumor Mill
  • 2

    posted a message on [ZNR] Shatterskull Smashing//Shatterskull, the Hammer Pass— Mashable preview
    these trash mythics in this set so far.
    8 mana to deal 6 damage to 2 targets ? sorcery speed ?
    last sets the power level was over the top and now they go back 500 level, is it hard to balance ?

    Posted in: The Rumor Mill
  • 1

    posted a message on [ZNR] Kotaku Australia's party
    Relic Robber costs 3 mana because ???
    Posted in: The Rumor Mill
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