Magic Market Index for Sep 14th, 2018
 
Magic Market Index for Sep 6th, 2018
 
Magic Market Index: Hit Over Miss
  • posted a message on Drowned secrets
    Is this playable in a Modern mill deck? It certainly seems strong.
    Posted in: The Rumor Mill
  • posted a message on Experimental Frenzy - MTGGoldfish Twitter
    Really cool card. I hate how Future Sight reveals the top card of your library to opponents, but the downside on this is super harsh and not worth the reduction in cost IMO. Still, I might give it a whirl. Between cards like Penance and Pyxis of Pandemonium, my decks seldom lack ways to manipulate the top card of my library, so maybe this won't be as painful as I imagine.
    Posted in: The Rumor Mill
  • posted a message on New cards by @EvangelionEldar playing MTGARENA
    Is that a Might of the Masses reprint?
    Posted in: The Rumor Mill
  • posted a message on [[Official]] Unreleased and New Card Discussion
    Wait. Shaman's Trance has been a card this whole time? Man, I missed out.

    EDIT: Wait. Nevermind. Re-read the card. Nothing to see here. Move along.
    Posted in: Commander (EDH)
  • posted a message on Cards that cares for +1/+1 Counter in White and Red (or Colorless)
    Crystalline Crawler is pretty crazy regardless of how many colors you're playing if you can load it with +1/+1 counters.
    Posted in: Commander (EDH)
  • posted a message on Etrata, the Silencer - Command Zone preview
    What a strange card. In Constructed, three hits with this card is half that player's life total anyway. By the time I manage to cast, attack, and exile three separate creatures with these, my opponent had probably lost regardless.
    Posted in: The Rumor Mill
  • posted a message on Overinvested
    Quote from DirkGently »
    But I think this is a bit off-topic. Trying to minmax fun is an interesting topic too, but I didn't have any issues with being anxious or a bad sport while playing, say, Arixmethes (which created counter locks, boardwipe locks, and capsize locks) despite it creating unfun game states, because it isn't particularly clever or original compared to, say, my Athreos build. My ego doesn't get as tied up in its success.
    I'm afraid I have little insight to offer when it comes to taming an ego. I was simply looking at this problem from the perspective I understand best: creating good games of Magic through gameplay and deck design. It's entirely possible there's no action you need to take from a deckbuilding direction.
    Posted in: Commander (EDH)
  • posted a message on Overinvested
    Quote from DirkGently »
    I do get that, but I think I can differentiate between decks that lead to unfun play patterns (i.e. arixmethes kept leading to me recurring counters and board wipes with conqueror's galleon) and decks that make me anxious regardless of what's actually happening.
    Perhaps. I personally find it really difficult to determine which decks will lead to good gameplay and which won't, at least not until I try them first hand anyway. I mean, sure, there are some strategies that I know are just going to be miserable (like an extra turns themed deck), but if I were to cobble together two different generic goodstuff decks, I'd have a hard time telling you which of the two produced better gameplay without actually testing them.

    One of the decks I'm currently/was currently working on (it's kind of on the back burner now) was a Queen Marchesa deck bent on creating the most entertaining games of Magic possible. Have you ever tried to build a deck like that before? A deck whose sole purpose is to minmax the amount of fun you and the rest of your table might have?
    Posted in: Commander (EDH)
  • posted a message on Who are the Guild Leaders for Ravnica Allegiances???
    Quote from lucasbpc »
    The color balance works as such, Guilds aligned to Bolas and against him, Guilds in first and second block all have colors that repeat only once between them. The block ones are GW, RW,UB,BGand UR for Guilds, BR, UG, UW, BW and GR for Allegiance. So the Anti-Bolas faction in Allegiance doesn't have any W-aligned guilds. From this, we can assume both Orzhov BW and Azorious UW are playing in the dragon's camp. This leaves only Gruul to complete the line up perfectly, and leaves Simic and Rakdos in the 'good guys' team.
    This assumes that the color balance between the guilds in the third set will be equal. It's entirely possible they won't be.

    But yes, you are otherwise correct.
    Posted in: Speculation
  • posted a message on Overinvested
    I could be totally wrong here, but I think you may be operating off the false premise that every deck you build will be equally fun to play. Original and clever decks, while tantalizing, aren't necessarily going to lead to better gameplay. In fact, depending on the direction you take them, they may lead to worse gameplay.
    Posted in: Commander (EDH)
  • posted a message on Who are the Guild Leaders for Ravnica Allegiances???
    Quote from Havrekjex »
    What's the definition of a "Bolas aligned guild"? Which ones are?
    According to OP, it's the guilds that have planeswalkers as guild leaders.
    Posted in: Speculation
  • posted a message on Who are the Guild Leaders for Ravnica Allegiances???
    If Wizards decides to make the color balance between the two factions equal (and they might not), knowing that the Golgari and the Izzet are both Bolas aligned guilds, that would make the Azorius, Orzhov, and Gruul led by planeswalkers.
    Posted in: Speculation
  • posted a message on [Offtopic] Community Thread
    Quote from Hermes_ »
    Quote from Tartaras »
    So there wouldn't be another Saheeli + Felidar Guardian incident?


    What's this combo/incident?
    Saheeli Rai and Felidar Guardian go infinite with one another in the same vein as Kiki-Twin, and both cards were printed in the same block. That obviously does heinous things for Standard, so Felidar Guardian had to be banned because the knuckleheads at Wizards lacked the foresight to see this emerge.
    Posted in: Commander (EDH)
  • posted a message on [Offtopic] Community Thread
    The Saheeli + Felidar Guardian fiasco was pretty inexcusable if you ask me. Having said that, I think trying to keep the game free of simple two-card combos is also a futile effort. As more and more cards get created, older cards will inevitably combo with whatever new cards are being created since the total number of cards in the game is always expanding.
    Posted in: Commander (EDH)
  • posted a message on Hunted Witness
    Doomed Traveler was always sweet in limited. Granted, I think this is a bit worse than that, but a solid common nonetheless.
    Posted in: The Rumor Mill
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