Back about 3 years ago I built tron, played it once and sold the deck. Well I traded in infect for the deck again, this time g/b tron so hopefully like it more.
I just played in my second event with the deck. Pretty crazy honestly how I can be a pretty poor player sometimes and still win with this deck. I've only played it twice now and with a 2 year break, but yeah it just gets there a lot despite my fumbling.
It was 4 rounds
R1: burn
I was able to get rid of some things both games but never enough to make a difference and got burned out in both. he kept 1 land hands in both games which didn't seem to stop him too much.
0-1
R2: burn
This was the same friend I played in the t8 from last time however in these games he never saw the last burn he needed and a timely baloth combined with some board wipes on his guys did him in.
1-1
R3: elves
He is stuck on 1 land the whole first game yet still created an impressive army of guys though a sweltering sun killed said army and a titan sealed it up. Game two was a little more scary as a craterhoof came down and took me to 8, but in order to do this move he needed to tap out in order to play it. Soon after some nice valakut triggers cleared his board away and gave my titan the ability to swing in for the win.
2-1
R4: amulet titan.
Game one he gets a pretty fast as scary titan out but I was able to bolt then scapeshift for the win just in time.
Game two went long with him getting lots of titans out and me killing them and him pacting scapeshifts but finally my titan sticks long rnough that with an omen in play the valakuts I do get do serious damage.
3-1.
Got 4 packs for it and entry was $5 so was worth it.
Do you guys run Thragtusk in the sideboard?
Also do you use hour of promise?
I don't use either. Now I don't have them, but I could just go ahead and buy them, though I currently like what I have chosen to go with, as I mentioned the page before the 2nd place OKC list. I mean tusk is pretty cool I just don't use it right now.
For me though I don't think I would use hour of promise. I lose a little bit of utility I like and game some explosiveness I guess. I will try it out and see what I think though and see if I still don't think I would keep them in.
that seems very costly, especially on the back side, even if you are in long grindy games. 3 mana devoted to other things besides pump is pretty tough I would imagine.
I, after not playing in an event in 2 years, decided to give it a shot again and play in a local event here in WV. I had 2 decks built and my friend suggested playing titan shift, so I did.
There were 14 players which gave us 4 rounds. For reference my main was the 2nd place OKC list.
Round 1: RB midrange(I think)
I had some ramp t2 but a lot of hand disruption followed by main deck blood moon and maindeck ensnaring bridge meant I lost.
Game 2 I have some sages for his blood moon and a without pressure on his side, I was able to win with valakut.
Game 3 was similar to game 2 and the huge amount of removal for his enchantments got me there.
1-0
Round 2: dredge
Game 1 was pretty standard lots of dredging and dying to conflagerate. I boarded in 2 anger of the gods which in game 2 had mulled to 6 and had both in my hand. Turn 3 and 4 anger was enough he never recovered from and I eventually won with valakut.
Game 3 was similar and turn 3 I nine for oned him killing 3 naromeoba, 3 bloodghast and 3 almagams. He had horrible dredges the rest of the game and finished him off with valakut.
2-0
Round 3: jund
Not much happened in the first game besides me ramping up to 6 lands turn 4 with an omen out and killing him with scapeshift.
Game 2 went a little longer and a brutality had made him at 19 so when I did scapeshift he was at 1. There was some confusion by my friend why I didn’t kill him but I couldn’t as I had 7 lands in play at the time. Next turn I did though.
3-0
Round 4 we drew. 3-0-1
Top 8 match: burn
This was my friend playing it who came with me. He lives in Italy for the navy and gets a lot of GP time there so is more experienced than I am. Combined with the fact burn is already difficult didn’t help me. Game 1 I get decimated with burn despite killing off some guys with a sweltering suns. Game 2 was similar and I never saw any of my 3 baloths that game either.
So I got some updaded modern play in after not playing for 2 years( I buy cards and read about the game just don’t play) and 6 packs as my prize.
The poll is far too black and white so I won't vote, but here are my thoughts
Modern: See Legacy, but add in that if I'm doing a pick-up game at an LGS I'll want to be alerted beforehand whether it's someone's "test" deck with proxies.
.
This one strikes me odd as I can't see why that would make a difference. Is the game less enjoyable if a proxy comes out unexpectedly? I know this is your thought and I will accept it but disagree with it.
I don't really care what people do on this subject and it's fine by me.
I was going to sell the deck today anyway independent of its performance. I only play about once every two/three years now so there isn't much reason to keep it around
I played in a TCG modern states today playing r/g. My main was geared heavily toward bad matchups with 3 spellskite, 2 natures claim main, and a lot of twin hate in the board. It was similar to what dopespot advocated a few pages back.
There was 24 players so 5 rounds.
Round 1: twin
Game one he mulls to 4 and a wurmcoil does him in. He did have a blood moon come out but the nature's claims in the main took care of that
Game two all his guys die to rending volley and sudden shock and a eventually emrakul takes over. Before that karn was stealing cards from his hand.
1-0
Round two: affinity
Game one he goes first and throws down a bunch of guys. I see nothing relevant and die to infect via two nexus with 2 counters each produced from overseer and battle cry pump.
Game two die from pumped creatures while never seeing claims, clasms, stones, well anything but land.
1-1
Round 3: burn
Game one a turn 1 guide and a bunch of burn directed at spellskite then me cleared the way by turn 3
The next game involves a spellskite stalling some stuff for a while until a really big swiftspear from prowess gets through and does its job. Never saw the boarded cards again
1-2 then drop.
I sold the deck and did pretty good on it, so was pretty happy with the end result
Hmm my deck is the same almost with just an extra forest instead of ugin. In fact the board is identical except for ugin. I don't hate the card or anything but it is a tough sell as someone mentioned above as a 8 drop vs land hate
I had two ugin but decided to sell them as I also felt it was weird to cast and wouldn't be supef necessary in games. I too hope to bd going to a FNM tomorrow and will get to try the deck out.
It was 4 rounds
R1: burn
I was able to get rid of some things both games but never enough to make a difference and got burned out in both. he kept 1 land hands in both games which didn't seem to stop him too much.
0-1
R2: burn
This was the same friend I played in the t8 from last time however in these games he never saw the last burn he needed and a timely baloth combined with some board wipes on his guys did him in.
1-1
R3: elves
He is stuck on 1 land the whole first game yet still created an impressive army of guys though a sweltering sun killed said army and a titan sealed it up. Game two was a little more scary as a craterhoof came down and took me to 8, but in order to do this move he needed to tap out in order to play it. Soon after some nice valakut triggers cleared his board away and gave my titan the ability to swing in for the win.
2-1
R4: amulet titan.
Game one he gets a pretty fast as scary titan out but I was able to bolt then scapeshift for the win just in time.
Game two went long with him getting lots of titans out and me killing them and him pacting scapeshifts but finally my titan sticks long rnough that with an omen in play the valakuts I do get do serious damage.
3-1.
Got 4 packs for it and entry was $5 so was worth it.
I don't use either. Now I don't have them, but I could just go ahead and buy them, though I currently like what I have chosen to go with, as I mentioned the page before the 2nd place OKC list. I mean tusk is pretty cool I just don't use it right now.
For me though I don't think I would use hour of promise. I lose a little bit of utility I like and game some explosiveness I guess. I will try it out and see what I think though and see if I still don't think I would keep them in.
There were 14 players which gave us 4 rounds. For reference my main was the 2nd place OKC list.
Round 1: RB midrange(I think)
I had some ramp t2 but a lot of hand disruption followed by main deck blood moon and maindeck ensnaring bridge meant I lost.
Game 2 I have some sages for his blood moon and a without pressure on his side, I was able to win with valakut.
Game 3 was similar to game 2 and the huge amount of removal for his enchantments got me there.
1-0
Round 2: dredge
Game 1 was pretty standard lots of dredging and dying to conflagerate. I boarded in 2 anger of the gods which in game 2 had mulled to 6 and had both in my hand. Turn 3 and 4 anger was enough he never recovered from and I eventually won with valakut.
Game 3 was similar and turn 3 I nine for oned him killing 3 naromeoba, 3 bloodghast and 3 almagams. He had horrible dredges the rest of the game and finished him off with valakut.
2-0
Round 3: jund
Not much happened in the first game besides me ramping up to 6 lands turn 4 with an omen out and killing him with scapeshift.
Game 2 went a little longer and a brutality had made him at 19 so when I did scapeshift he was at 1. There was some confusion by my friend why I didn’t kill him but I couldn’t as I had 7 lands in play at the time. Next turn I did though.
3-0
Round 4 we drew. 3-0-1
Top 8 match: burn
This was my friend playing it who came with me. He lives in Italy for the navy and gets a lot of GP time there so is more experienced than I am. Combined with the fact burn is already difficult didn’t help me. Game 1 I get decimated with burn despite killing off some guys with a sweltering suns. Game 2 was similar and I never saw any of my 3 baloths that game either.
So I got some updaded modern play in after not playing for 2 years( I buy cards and read about the game just don’t play) and 6 packs as my prize.
This one strikes me odd as I can't see why that would make a difference. Is the game less enjoyable if a proxy comes out unexpectedly? I know this is your thought and I will accept it but disagree with it.
I don't really care what people do on this subject and it's fine by me.
There was 24 players so 5 rounds.
Round 1: twin
Game one he mulls to 4 and a wurmcoil does him in. He did have a blood moon come out but the nature's claims in the main took care of that
Game two all his guys die to rending volley and sudden shock and a eventually emrakul takes over. Before that karn was stealing cards from his hand.
1-0
Round two: affinity
Game one he goes first and throws down a bunch of guys. I see nothing relevant and die to infect via two nexus with 2 counters each produced from overseer and battle cry pump.
Game two die from pumped creatures while never seeing claims, clasms, stones, well anything but land.
1-1
Round 3: burn
Game one a turn 1 guide and a bunch of burn directed at spellskite then me cleared the way by turn 3
The next game involves a spellskite stalling some stuff for a while until a really big swiftspear from prowess gets through and does its job. Never saw the boarded cards again
1-2 then drop.
I sold the deck and did pretty good on it, so was pretty happy with the end result
4 mana against burn seems like a lot in addition to all the artifact hate they will bring in