Quote from Kumlekar »I agree with most of this, but I think you should take another look at Underrealm Lich simply for its interaction with sylvan library. Replacing draws has always been good with library, and this lich brings one of the strongest draw replacements in the game to the table. I won't be playing Izoni or Molderhulk in any of my decks, but underrealm easily makes it into Savra, and maybe even my Meren deck. (the meren list is super tight, I'm not sure if I can afford the cut).
1-2 Libraries and 0-1 Liches right? Not the most consistent pairing. I don't disagree that Lich is powerful if he survives, especially if you combo him with additional draw engines. Doesn't have to be Library either. Things like Deathreap Ritual can also be nuts, especially if you've got something like Viscera Seer and Ophiomancer going. My issue with the Lich is that he's a 5 drop who needs help in a world where I don't have much incentive to waste extra time/resources on expensive value engines. After all, my primary fear is that he gets Cyclonic Rifted, Toxic Deluged, Terminus'd, etc. or that he provides value too slowly to compete with cheaper/faster alternatives. "Lack of stuff" is rarely-if-ever my problem when I'm playing BUG because there's no shortage of powerful card advantage spells/engines and so your bottleneck tends to be mana/time moreso than "access to cards." I'll be fine in any game in which I draw 2 or more so I don't care if it's Library + Lich or Evolutionary Leap, Recurring Nightmare, Journey to Eternity, Deathreap Ritual, Birthing Pod on and on and on. I also vastly prefer the cheaper options because they're faster and more durable which all the more reason to exclude expensive + conditional alternatives such as the Lich. When you cast him on turn 4-5 he literally doesn't do anything beyond block and there's more that you can be doing on those later turns to surge ahead of the pack.