The Limited Archetypes of Guilds of Ravnica
 
Magic Market Index for Sep 14th, 2018
 
Magic Market Index for Sep 6th, 2018
  • posted a message on Doomfall (toplevelpodcast spoiler)
    Quote from DeathsJester »
    Quote from EvincarCrovax »
    Not bad but too expensive to see play in modern.


    Weird, I didn't realize Modern didn't allow you to play cards with more than a 2 CMC.


    It think he meant too expensive for what it does.
    It doesn't seem like a bad card but in most cases Kolaghan's Command seems better.
    Posted in: The Rumor Mill
  • posted a message on Claim//Fame (Masters of Modern preview)
    I really like Unearth and was looking forward to seeing it Amonketh (I mean, it even as cycling) and Modern but I can certainly settle for this. Death's Shadow will try this at least, for an uncommon it is really good (Myr Superion my friend)
    Posted in: The Rumor Mill
  • posted a message on Blue Illusion Deck - Opinion Welcome
    Common mistake when playing illusions is if you counter the spell that targeted the illusion the illusion is safe. Unfortunately that's not the case, say Giant Growth targets your illusion it's ability goes on the stack and even if you counter the spell itself the sac trigger is already on the stack so no saving the illusion.
    And unless you're using Neurok Stealthsuit to equip it on the Lord of The Unreal you better cut it. The illusion dies when targeted by the equipment.
    Krovikan Mist is a really good 2 drop as is Illusory Angel. To better enable the angel I'd had some Vapor Snag and Serum Visions.
    I'd cut Meloku the Clouded Mirror given that it's too slow and Labyrinth Guardian for the mentioned Krovikan Mists
    Posted in: Casual & Multiplayer Formats
  • posted a message on Mothership Spoilers 4/5 - Gideon of the Trials + Trials/Cartouches
    Quote from 13055 »
    Quote from Ryadriz »

    Of note here, starting loyalty at 3 virtually 4 and Lightning Bolt is widely played.


    Fixed that for you. Gids eats a bolt, blanks an attacker, pulls another attacker (or multiple if blockers), all for three mana, and this is if the opponent has bolt, and multiple attackers, by turn 3/4. Otherwise, feel free to blank an attacker each turn until you can afford to emblem, or even emblem before cashing in for (better) Ally of Zendikar. Heck, in a UW control deck, OG Gideon Jura is sometimes played, which is a beast at staying alive given some walls.

    I'd love for this (and As Foretold) to push UW control to being playable in Modern, but there's still probably too much aggro in Modern for that.


    He's only safe from Lightning Bolt IF you +1 first, if you use the emblem first he's a goner but it's a valid point you made nonetheless.
    I still maintain that he's being grossly overhyped, not saying he's bad because he's indeed a really strong walker, but only time will tell what results he produces.
    Posted in: The Rumor Mill
  • posted a message on Mothership Spoilers 4/5 - Gideon of the Trials + Trials/Cartouches
    At first glance Gideon looks really overpowered indeed but after the initial hype and looking at him again he's not all that he seems.
    Regarding Standard:
    +1 can "transform" beaters into blockers for 1 turn. Clearly defensive ability, can save you or be useless. For a +1 it's good.
    +0 (creature) is a resilient 4/4 beater that dodges sorcery removal and wraths, we've all seen this before never on a 3 drop though, pretty good too.
    +0 (emblem) is unique and again, very defensive, depending on the support you allocate to this plan it can be a hero or a zero.

    Regard Modern:
    +1 seems meh. What first came to mind was to prevent damage from a Eidolon of the Great Revel and slam weenies. Probably other useful uses too but none too relevant come to mind here.
    +0 (creature) same upsides as I said before but Path to Exile is a very played card in Modern so there's that.
    +0 Maybe useful for a Gideon Pillowfort deck? Seriously though, is pretty good against degenerate combo decks.

    Of note here, starting loyalty at 3 and Lightning Bolt is widely played.

    All that said, I hope the price is reasonable so I can get a playset Grin
    Posted in: The Rumor Mill
  • posted a message on 4/4 Mothership Spoilers - UW Legendary, Monuments, Essence Scatter and more
    So those green humans are what Nest of Scabs is for!
    Posted in: The Rumor Mill
  • posted a message on Breya, Kill spells, and the stack
    Hey there.
    Your opponent is correct.
    Assuming an empty board, as Breya, Etherium Shaper enters the battlefield her ETB triggers enters the stack.
    Your opponent plays Dismember killing her BEFORE her ability resolves (Dismember goes to the top of the stack, resolves first) so you don't have 2 legal targets for her ability.
    After she dies you still get the 2 tokens though.
    Posted in: Magic Rulings
  • posted a message on Cavern of Souls (at Mythic)
    An expected and still disappointing rarity shift although the reprint itself is not bad.
    Posted in: The Rumor Mill
  • posted a message on Inquisition of Kozilek + Path to Exile (Uncommon!)
    So what would the timing be to get a playset of each in your opinion guys?
    Posted in: The Rumor Mill
  • posted a message on Is this legal: Prized Amalgam & Haunted Dead interaction?
    I asked your question because in most games people don't call out phases and sometimes right after combat some players declare they end their turn skipping their post combat main phase altogether.
    MadMageQc called it exactly like it is.
    Posted in: Magic Rulings
  • posted a message on Is this legal: Prized Amalgam & Haunted Dead interaction?
    The timing here is key.
    If you had already ended your post combat main phase and were in your actual end phase than the opponent used the Haunted Dead he'd only get the Prized Amalgam on his end step.
    To try and help clarify did you cast anything or played a land after combat?
    Posted in: Magic Rulings
  • posted a message on How balanced those cards?
    Quote from genini2 »
    Quote from Ie Magin »
    As a creature, Blighted Eidolon's base p/t is -1/-1. No where on the card as is does it give -1/-1 or anything else to an enchanted creature when it's an enchantment. You put this on Birds of Paradise and you basically spent mana for no effect unless another permanent you control counts enchantments.


    Bestow has always granted the p/t of the creature as an aura so it would be giving -1/-1. Yes the card will need to explicitly say this, but most of the cards have actual rules issues beyond the concept. That same creature will die before it can ever get a counter for example.


    Yeah, I didn't even noticed it wasn't mentioned that it gave -1/-1 on the card until le Magin mentioned it but it think it was implied.
    It would also be neat if it entered the battlefield with the +1/+1 counters regardless of the "mode" it entered the battlefield as.
    Posted in: Custom Card Creation
  • posted a message on How balanced those cards?
    Blighted Eidolon bestowing an opponents Birds of Paradise, Dark Confidant, unfliped Delver of Secrets etc. it's a removal that nets you a virtual 1/1.
    Actually it's one or the other but still is neat.
    Posted in: Custom Card Creation
  • posted a message on How balanced those cards?
    Demented Prediction and Extract the Soul are again great designs.
    Demented Prediction is underwhelming but the design is original and that I really enjoy.
    Extract the Soul reminds me of Toxic Deluge, although it is way more dangerous.

    You're throwing real fresh ideas (at least in terms of what Wizards prints) that I would like to see printed.
    Posted in: Custom Card Creation
  • posted a message on How balanced those cards?
    Blighted Eidolon seems superb in design, really original stuff man. Depending on the rarity you want to put on it I think the Bestow cost could be a single black mana
    Erebo's Prize is nothing to write home about, it's a value machine, but again, I like the design.
    Animated Words is too pushed, for 1 CMC getting a 2/1 flash flier with an upside? Way too good.
    Deathless One is broken beyond belief. Viscera Seer turns every draw into a Demonic Tutor. It's super easy to break it, Soul Sisters would just add a sac outlet and have a field day with it.
    I'm usually cautious at evaluating designs but this one is absolutely broken. Even if he just returned to the hand it would be too good.
    Posted in: Custom Card Creation
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