In the Sardian mountains weeps ancient doom:
Triplicate Titan packs way more boom
I'm a hopeless Timmy, I see 9/9 for with all upside, I hit Like.
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The Lord of Tresserhorn posted a message on [C21] Lorehold Legacies— The Command Zone previewsPosted in: The Rumor Mill -
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BestOfThree posted a message on [CMR] Commander Legends Name & Number CrunchPosted in: The Rumor MillQuote from boombox_smk »I don't know if anyone else used to appreciate these threads, and I'm definitely not the expert on them; but I always loved them.
I certainly did, and I was really excited to see another thread tracking these numbers for this set. Thanks for stepping up! -
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Elostirion(again) posted a message on [M21] Volcanic Salvo— Mein-MMO previewPosted in: The Rumor MillQuote from Ryperior74 »If It was a boardsweep and could hit faces this would have beenbetterless horribad
Fixed that for you. -
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Kryptnyt posted a message on Wily GoblinI think he means it's not easy to play Exemplar on turn 1 and this guy on turn 2 in Standard.Posted in: Wily Goblin - To post a comment, please login or register a new account.
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If it's a creature or planeswalker you can put it into your hand. So its also quasi-card draw.
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In Simic, what we need to do is:
T1: Forest, Jaspera Sentinel.
T2: Island, Prosperous Innkeeper
T3: Dreamroot Cascade, Double Major -> Topiary Stomper
T4: Esika's Chariot.
And now we can copy Topiary Stompers with chariot.
And after the two Stompers come into play on T3 we already have 5 lands. If we drop one more and copy a Stomper we have 'em all online.
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CR 120.6. Damage marked on a creature remains until the cleanup step, even if that permanent stops being a creature. If the total damage marked on a creature is greater than or equal to its toughness, that creature has been dealt lethal damage and is destroyed as a state-based action (see rule 704). All damage marked on a permanent is removed when it regenerates (see rule 701.15, “Regenerate”) and during the cleanup step (see rule 514.2).
So Lighting Bolt would mark Elspeth with 3 damage. Then you move the equipment to a creature. Now, you re-equip Elspeth, she would still have 3 damage marked on her. If for instance, she had 5 loyalty and was blocked a 2/X, she would have taken lethal damage and die.
The only ways to remove marked damage is through regeneration or the cleanup step. Note that removing them from play, by blinking them for instance, would return them without damage because they are considered new instances of that object.
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---------
04 Brineborn Cutthroat
04 Brazen Borrower
04 Spell Queller
03 Obscura Interceptor
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04 Fatal Push
04 Remand
04 Unsubstantiate
03 Obscura Charm
03 Dovin's Veto
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03 The Wandering Emperor
Lands
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24 Profit?!?
The only goal is to get concessions.
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Comprehensive Rules:
(There are at least 3 different spots that the rules for `damage being dealt to a planeswalker results in counters being removed from it` are written in the Comprehensive Rules.)
Since Luxior, Giada's Gift says the equipped permanent is no longer a planeswalker, damage has no effect on the equipped planeswalker other than as damage would affect any other creature.
The same ruling applied to Sarkhan the Masterless and his +1 ability.
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No, no, no. You see what had happened was that the insect-folk were so good at being ninjas, you just didn't see them last time around.
Or...alternate take, it's been a thousand years, bugs have a short life cycle, and can evolved quickly, so perhaps they are new?
I think what is actually interesting here is that it's called Spring-Leaf, and the only other card in Magic with that moniker is Springleaf Drum, which is from Lorwyn.
The ability is obviously great, but the fact that it can also come down for four mana as a 6/5 is going to mess up a lot of math. Should be a solid card.
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=============================
01 Power Depot
01 Efficient Construction
01 Digsite Engineer
01 Golem Foundry
01 Mirrodin Besieged
01 Myrsmith
01 Painsmith
01 Sai, Master Thopterist
01 Riddlesmith
01 Vedalken Archmage
=====================
01 Ezuri, Claw of Progress
01 Mentor of the Meek
01 Welcoming Vampire
01 Purphoros, God of the Forge
01 Ambuscade Shaman
01 Blessed Sanctuary
01 Boltwing Marauder
01 Cathar's Crusade
01 Champion of Lambholt
01 Flameshadow Conjuring
01 Lonis, Cryptozoologist
01 Mace of the Valiant
01 Mirror March
01 Warstorm Surge
================
01 Ranger-Captain of Eos
01 Ranger of Eos
01 Imperial Recruiter
01 Recruiter of the Guard
There's lots of fun random junk it can do, its the cheapest you can get for a Dash-like creature for the purposes of repeated casts.
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The problem with Ragavan in Legacy is Daze, and to a lesser extent Force of Will. It's very easy to protect him in Legacy, and they are never going to ban those cards. (I mean they've survived this long.)
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