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  • 1

    posted a message on Custom Card Creation Random Card of the Day
    Majesty of Mahamoti 4UU
    Sorcery (R)
    Majesty of Mahamoti costs 2 less to cast if you control a Desert or if there is a Desert card in your graveyard.
    Create a 5/6 blue Djinn creature token with flying.
    Posted in: Custom Card Creation
  • 1

    posted a message on Colorshifted
    Firewalk Treefolk 4R
    Creature - Treefolk
    Domain - Whenever Firewalk Treefolk attacks, up to X target creatures can't block this turn, where X is the number of basic land types among lands you control.
    6/2

    Rhys, the Rampaging 2R
    Legendary Creature - Elf Berserker
    Whenever Rhys, the Rampaging attacks, it deals 1 damage to defending player for each Elf you control.
    B, Sacrifice an Elf: The next time Rhys, the Rampaging becomes the target of a spell or ability an opponent controls this turn, tap Rhys and that opponent sacrifices a creature.
    3/2

    Gorenest 5G
    Artifact Creature - Insect Horror
    When Gorenest's power is 7 or greater, sacrifice it and create fourteen 1/1 green Insect creature tokens with deathtouch.
    G, Exile a creature card from your graveyard: Put X +1/+1 counters on Gorenest, where X is the exiled card's toughness.
    1/1


    Next:
    Groundskeeper in U.
    Vizier of the True in B.
    Plasm Capture in RW.


    Posted in: Custom Card Contests and Games
  • 1

    posted a message on The Mighty Morphin' Magic Card
    Spite of the Kitsune + Elder Mastery

    Subduer's Corona 1RWU
    Enchantment - Aura
    Enchant creature
    When Subduer's Corona enters the battlefield, tap target creature and it doesn't untap during its controller's untap step for as long as you control Subduer's Corona.
    Enchanted creature gets +X/+X and has flying and haste, where X is the number of tapped creatures on the battlefield.

    Posted in: Custom Card Contests and Games
  • 2

    posted a message on The Mighty Morphin' Magic Card
    Rotwood Fly + Rumbling Slum

    Bi'Darakis Thrasher 2BR
    Creature - Insect Efreet
    At the beginning of your upkeep, each player gets a poison counter unless they sacrifice a creature at random.
    5/3
    Posted in: Custom Card Contests and Games
  • 1

    posted a message on Tameron and Gorael, Esper Sphinxes
    These look very cool. Wild idea - Maybe give them each "partner with Tameron/Gorael" ala Pir, Imaginative Rascal and Toothy, Imaginary Friend.
    Posted in: Custom Card Creation
  • 1

    posted a message on Custom Card Creation Random Card of the Day
    Mud to Magic XXR
    Sorcery
    As an additional cost to cast this spell, discard X land cards.
    Return X instant and/or sorcery cards from your graveyard to your hand.
    Exile Mud to Magic.

    Yay or nay?
    Posted in: Custom Card Creation
  • 1

    posted a message on The Mighty Morphin' Magic Card
    Prophecy of Slaughter + Phenax, God of Deception

    Shurak, God of Fiendish Tongues 2UBR
    Legendary Enchantment Creature - God
    Indestructible
    As long as your devotion to chaos is fewer than four, Shurak, God of Flaming Tongues isn't a creature. (Each mana symbol in the mana costs among cards you own in exile counts toward your devotion to chaos.)
    Creatures you control have "T: Exile the top card of your library, then this creature deals X damage to each opponent, where X is that card's colors."
    You may play cards exiled by Shurak.
    7/4

    Posted in: Custom Card Contests and Games
  • 1

    posted a message on Commandment Conspiracies
    Conspiracy type meant for a potential "EDH draft" themed set. Heavily inspired by JuanCu's ideas here.


    Valorous Commandment
    Conspiracy - Commandment (R)
    (Start the game with this card face up in your command zone. You may activate this card's abilities as long as you control your commander.)
    XW, T: Put a +1/+1 counter on each of up to X target creatures, where X is your commander's power.

    Wise Commandment
    Conspiracy - Commandment (R)
    (Start the game with this card face up in your command zone. You may activate this card's abilities as long as you control your commander.)
    XU, T: Reveal the top X cards of your library, where X is your commander's power. You may put an artifact, instant or sorcery card from among them into your hand. Put the rest on the bottom of your library in any order.

    Rancid Commandment
    Conspiracy - Commandment (R)
    (Start the game with this card face up in your command zone. You may activate this card's abilities as long as you control your commander.)
    XB, T: Put the top X cards of your library into your graveyard, where X is your commander's power. You may return a creature card from your graveyard to your hand.

    Impulsive Commandment
    Conspiracy - Commandment (R)
    (Start the game with this card face up in your command zone. You may activate this card's abilities as long as you control your commander.)
    XR, T: Exile the top X cards of your library, where X is your commander's power. You may play those cards until the end of your next turn.

    Primal Commandment
    Conspiracy - Commandment (R)
    (Start the game with this card face up in your command zone. You may activate this card's abilities as long as you control your commander.)
    XG, T: Reveal the top X cards of your library, where X is your commander's power. Put all land cards revealed this way onto the battlefield tapped, and put the rest on the bottom of your library in any order.

    Posted in: Custom Card Creation
  • 2

    posted a message on NOVEMBER 24TH, 2018
    Votes: valleybeyond, Indighost

    Goldrush 3RR
    Sorcery [Rare]
    Each player discards their hand, then draws seven cards. You become the plunderer. (At the beginning of your end step, create a colorless Treasure artifact token with “T, Sacrifice this artifact: Add one mana of any color.” When a creature deals combat damage to you, it’s controller becomes the plunderer.)
    Posted in: Monthly Contests Archive
  • 1

    posted a message on NOVEMBER 20TH, 2018
    Votes: BrainPo, Soramaro

    Fall of the Gatewatch 2UUBBRR
    Sorcery [Mythic]
    Choose five. You may choose the same mode more than once.
    • Destroy target planeswalker.
    • Put a loyalty counter on target Bolas planeswalker you control.
    • Fall of the Gatewatch deals 1 damage to each opponent and you draw a card.
    Posted in: Monthly Contests Archive
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