Each cascade ability will get to resolve separately (C.R. 116.4, 702.84a). Thus when the first cascade ability that resolves this way resolves, if you cast Duneblast with cascade, Duneblast will go on the stack above the other cascade ability, if any (C.R. 405.2), and get to resolve before that ability (C.R. 116.4) — thus whatever card you cast due to the other cascade ability won't be affected by Duneblast.
EDIT (Feb. 16, 2021): Add rule citation.
- Schutzwald
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5
DigitalFire posted a message on Talk - It is conceading fair play to you?Taking your ball and going home is somehow still up for debate.Posted in: Commander (EDH)
What exactly makes it tactical? And in what way is it viable? Because by conceding, you've lost the game (which is not a good tactic) so the only way it could be tactical is to influence people in future games. Suddenly we're not talking about politics of the game but rather politics of the group beyond just the game. So then, how is this different than threatening to flip the table if someone attacks you?Quote from illakunsaa »Threatening to scoop is a viable tactical option and removing it makes the game worse.
In both cases, it demonstrates childish behavior and poor sportsmanship over a game that has ramifications beyond just that game. As almost everyone else in this thread has said, anyone doing this would not be invited to my table again. -
2
Taleran posted a message on Talk - It is conceading fair play to you?Other players have no business forcing you to sit at a table and play a game with them for a second longer than you want to.Posted in: Commander (EDH) -
9
Igzex posted a message on Signature Spell Book GideonThat Rest in Peace...;_;Posted in: The Rumor Mill -
7
Weebo posted a message on Signature Spell Book GideonLove the RKF Blackblade Reforged. That's a fantastic throwback.Posted in: The Rumor Mill -
1
VolrathTheRisen posted a message on The One Word Card GamePersonally, I feel that Dire Badger was exactly the antidote we needed after that unfortunate incident!Posted in: Custom Card Contests and Games
Mana Pool
Land -
1
JstarfireT posted a message on The One Word Card GameDire Badger GRPosted in: Custom Card Contests and Games
Creature - Badger Berserker -
10
Loki_Lulamen posted a message on Mothership Spoilers 4/11 - Enter the God-EternalsIt's funny, i just watched the presentation MaRo did on game design.Posted in: The Rumor Mill
In the presentation he states Griselbrand got the most complaints about card design.
Purely because everything is based around 7 (7 life, 7 cards, 7/7) but it costs 8 mana... -
1
SecretInfiltrator posted a message on Work that NameBreak with Tradition 3UPosted in: Custom Card Contests and Games
Sorcery (R)
Put a colored permanent card from your hand onto the battlefield that doesn't share a color with any card in any graveyard nor any permanent.
Colossal Coneshell 5U
Artifact (R)
Hexproof
0: ~ becomes a 7/10 Crab creature until end of turn. Activate this ability only if you have twenty or more cards in your graveyard.
Flood of Ink 2U
Tribal Instant - Squid (C)
All creatures become black and get -4/-0 until end of turn.
Next: Choose one or more —
- Copperhorn Minotaur
- Embertail Viashino
- Glassfang Naga
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5
Atomic Artificer posted a message on [WAR} Official War of the Spark Trailer!Posted in: The Rumor MillQuote from Bhogal83 »The music was also super cringe.
Am I out of the loop here? Does the Internet just hate Linkin Park? I think the theme of the song ties pretty well with Lili's story overall and the moment depicted in the trailer.
Or maybe I'm just out of touch because Hybrid Theory was my ******* middle school jam. - To post a comment, please login or register a new account.
1
Creature - Giant Insect
Millennium Millipede can't be the target of spells you control.
Millennium can't attack or block if it's power is greater than another creatures power.
Millennium Millipede enters the battlefield with 4 +1/+1 counters on it.
3: Double the number of +1/+1 counters on Millennium Millipede
At the beginning of your upkeep if Millennium Millipede has 1000 or more +1/+1 counters on it you win the game.
0/0
I don't even know where i was going with this but its kinda cool i guess.
Next:
Untold Secrets
Dark Wish
Broken Promise
1
Creature - Giant
When Nosy Crag-Kid enters the battlefield, you may sacrifice an artifact. If you do, Nosy Crag-Kid deals 2 damage to any target.
"C'mon let me see, I just want to hold it! I won't break it, promise!"
2/3
Next
Aggro Decks
Midrange Decks
Control Decks
2
this also reminded me of Wellwisher
1
Legendary Creature - Human Cleric
Vigilance, Lifelink
Whenever a creature enters the battlefield, gain 1 life.
At the beginning of your end step if you gained 5 or more life this turn, create a 4/4 white Angel Creature token with flying and vigilance.
7W: Creatures you control get +3/+3 and gain flying and lifelink until end of turn. This ability costs 1 less to activate for each time you have cast this card from the command zone.
1/3
idk if thats too similar but this guy makes me want to build mono white lifegain garbage
Next: A naya gargantuan commander
3
Legendary Creature - Sheep
Other Sheep and Goats you control get +1/+1
Sinister Flock can't be blocked by Humans or Hounds.
:Sheep and Goats you control get deathtouch and trample until end of turn.
5/5
Next:
Sniveling Vizier
Pitiable Wretch
Stormblade Exemplar
1
Ogre Pro-Wrestler 2RB
Creature - Ogre Warrior
You may choose not to untap Ogre Pro-Wrestler during your untap step.
3: Ogre Pro-Wrestler gains flying and trample until end of turn. Activate this ability only during the declare attackers step.
T: Tap target creature, that creature does not untap as long as Ogre-Pro Wrestler remains tapped. At the beginning of each upkeep put a -1/-1 counter on that creature.
3/4
Next:
Forbidding Twilight
Pond Scum
Whispering Woods
1
Yeah thats my hot take on that very subtle symbolism
1
Enchantment - Saga
[1]: Each player loses 5 life, then discards a card.
[2]: Target permanent becomes a copy of another pemanent.
[3]: Ante the top X cards
hell yeah, cant have a quoz card without ante
1
Meta Sorcery
(You may cast this spell for U whenever an opponent sneezes as loudly as a Nerf shotgun.)
Draw on target Hasbro product, then put this card into the garbage.
Ok glad that's done
The
1
Legendary Creature - Zombie Dryad
Hexproof, Defender
T, Exile a card from any graveyard: Add one mana of any color.
4BG,T: Target player loses life equal to the total toughness of all Treefolk you control.
1/2
Next:
A commander that untaps opponents creatures for advantage