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  • 2

    posted a message on The State of Modern Thread (B&R 20/05/2019)
    It's really amazing how users can complain about having to read posts they don't like yet refuse to simply use the ignore function.

    Yep. I have chosen to not ever use the ignore function because nobody has bothered me all that much. Everyone is entitled to their own opinion (especially when that opinion coincides with mine *evil laugh)

    I spent a LOT of time here on this site, much more than any other site. There was a time where I admittedly spammed as much as I could to get my post count up. I wanted to feel important, lol. (yes, it is pretty immature of me) Nowadays, I haven't been super upset with the Ban decisions as much as I have for the Unban decisions. I actually really don't enjoy the current meta, which I feel is 10 hate cards vs. my busted deck in a London Mulligan rule yard. Frown
    Posted in: Modern Archives
  • 1

    posted a message on Walking Ballista
    I also wondered about the card. My friend borrowed my Martyr deck and he said it was his "best" card in the deck and he wanted to go up to 2.

    I'm assuming because it can sacrifice to itself, it kills many X/1 creatures in the format, it is just so flexible. It just does a lot of stuff in the format, even as just a 1/1 or 2/2.
    Posted in: Modern
  • 1

    posted a message on The State of Modern Thread (B&R 20/05/2019)
    Quote from The Fluff »
    Quote from Simto »
    That Urza deck looks so sick!


    just out of curiosity. How does the Urza deck win the game. I mean what's the win con of the deck? thanks

    You should check out the Deck Tech by Brian Coval (former SCG Invitational winner). He said that the deck is reminiscent of the KCI deck, with Urza being the new "KCI."

    The deck wins with Thopter Foundry and Sword of the Meek. Each mana, each turn, each artifact that produces U with Urza out, puts 1/1 fliers. Usually there will be an Ensnaring Bridge, so the opponent can't attack. Then the Urza player will draw a card and turn X 1/1s sideways. Pretty brutal stuff. Top 8 competitor Justin Porchas played the deck at 2 local tournaments and I actually didn't realize how strong it was. I was wondering why he'd play something so "bad." Lol, look how wrong I was... Laugh
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 20/05/2019)
    Quote from Simto »
    That Urza deck looks so sick!

    Yep, it looks like Urza, Lord High Artificer is starting to go up a bit after SCG Brian Coval's deck tech and Justin Porchas (a player local to me) top 8ing the Dallas Magic Fest.
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 20/05/2019)
    Quote from The Fluff »
    congrats on your victory Foodchain. so you were able to attend the large tourney. Smile

    3 hogaak in top 9. still not very many.


    Yep, Regran. 81 players.

    I think players were ready for Hogaak. Opponents showed me the grave hate that they had. Also there weren't as many Hogaaks as a friend of mine (from beating me with Cheerios yesterday at Concealed Courtyard) thought there would be.

    I literally wanted to run Humans, as I think it has a good matchup vs. Hogaak, but I think Hogaak's days are numbered and I want to jam as much of it as I can before it gets banned. It's a bit sad, as there are many other Horizons cards I want to try - W6 Jund, Seasoned Pyromancer decks, Unearth, Urza, and more. But I will be able to play those later on; Hogaak won't be around too long. It will dodge the next ban announcement. They can't ban it quicker than they did Eye of Ugin. That would be hilarious. But it should come some time after that, most likely the next one or definitely not more than 3 announcements.
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 20/05/2019)
    Just won a 81 person tournament in the Philippines with Hogaak. Here's how my matches went - my opponent draws hate and it slows them down. I eek out a win. They don't draw hate and they get smushed to the ground. I did lose a round to UW Control (LMAO) when I mulled to 4, then he turn 4 Vendilion Clique into Timely Reinforcements into Cryptic Command AND Surgical Extraction. I lost on turn 7 to a swinging Colonnade and that Vendilion Clique. Frown Then I lost game 2 to Celestial Purge into Rest in Peace into Supreme Verdict into Cryptic Command into 4 turns of Colonnade swinging. That was my worst round. This deck is certainly unacceptable.

    BTW, 3 Hogaak in the top 9. This is what I remembered.

    1. Hogaak
    2. Amulet with Karn
    3. Dredge
    4. UR Phoenix
    5. Humans
    6. RG Loam
    7. Hogaak
    8. UW Control
    9. Hogaak at 5-1-1 on breakers (I played him in Round 3)
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 20/05/2019)
    Quote from Nyzzeh »
    Wait a minute, just after the deck gets released and abused and is obviously broken and I point that out most of you call me a flamer or a troll, and now you are all saying it should get banned. LOL.
    Next time, learn from the master...
    Then I make 1 mistake out of 10 and people call me bad because I have a 10% failure rate. Suuuure :).

    I personally never said any of this, so it must be someone else. I admit that the deck should have somethings banned. It took me 20 matches to figure that out, even if I had a feeling right away.
    Quote from ktkenshinx »
    Quote from Nyzzeh »
    Wait a minute, just after the deck gets released and abused and is obviously broken and I point that out most of you call me a flamer or a troll, and now you are all saying it should get banned. LOL.
    Next time, learn from the master...
    Then I make 1 mistake out of 10 and people call me bad because I have a 10% failure rate. Suuuure :).

    You have predicted and/or called for bans/nerfs on Tron cards, ETemple, Chalice, Past in Flames, Traverse the Ulvenwald, Dredge, and now Hogaak Bridge. That's one hit in Dredge, five misses (Tron cards, Temple, Chalice, PiF, Traverse), and one ommision (no KCI). If Hogaak gets banned, you'll be 2 for 7 or 2 for 8, depending on how you score. This is exactly what I was referring to when I talk about throwing darts at a board. If you throw enough, you are bound to hit and then give acclaim to predictive skills when the record clearly shows a less flattering hit rate.

    Again, Hogaak may be capital B Busted. It may be bannable. But that doesn't mean we change proven ban prediction methods because the hysteria and alarm was right one time in 10+.

    What is my record? Wink

    (it must be terrible; I predicted the Stoneforge Unban every B & R announcement since 2013 until the last 2 when I did NOT predict it anymore cuz I got tired)

    P.S. - Are you playing a lot now? I know you like some Cheerios, which seems pretty well placed in this meta. Grin
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 20/05/2019)
    Quote from ed06288 »
    "You can't spend mana to cast this spell"
    As if that's a big drawback.

    Also, just ban the hogaak, altar is cool and bridge was never a problem before

    I believe this is the correct ban. Bridge Vine gets a strict upgrade in Carrion Feeder over Viscera Seer, but still is a manageable deck. Altar is not a given in the deck anymore because the mill plan is not deterministic without Hogaak. (You need a lotta Vengevines, Bridges, and Bloodghasts right away.)
    Quote from tronix »
    Quote from Aazadan »
    Any decks that attack from several angles though are hard to deal with.
    this is pretty much a prerequisite for any competitive deck in modern atm.

    i mean that is really what has been changing the landscape of modern. its not the rise of 'hyper linear' decks or whatever you want to call it, but rather the rise of lean aggressive strategies that have resiliency and adaptability/flexibility baked in.

    so play patterns gravitate towards extremes. games feel more like jousting and less like fencing with critical, usually game deciding, decision points instead of accruing small advantages in resources or board position.

    really i think that is why people dislike these GY centric decks. the forms of interaction (ie hate) intrinsically 'swingy' compared to removal, discard, or counter magic.

    Yep. You force your opponent to have TWO different ways to stop your angles AND a win-con of their own.
    Posted in: Modern Archives
  • 1

    posted a message on Dredgevine
    16 person Sunday tournament in another country! OMG

    Round 1 vs. Burn. I combo out on turn 3 after turn 2 Altar of Dementia. In the next game, I get killed before I can untap on turn 3. In the final game, I turn 4 mill him out and he scoops. He may not have known that he could upkeep throw burn at me. He had 3 cards in hand and I was at 5. 2-1.

    Round 2 vs. BW Sorins. In the first game, he our 3 Wrath of God, getting my turn 2 Hogaak and friends. I am lucky to draw a land to start flashing back Faithless Lootings and this is what won the game. I had gas later on, bringing back the Vengevine and then Hogaak. Got there. In the next game, he did Extirpate on Bridge from Below, but Vengevines and friends get there. He also had to mulligan to 5 this game. Frown 2-0.

    Round 3 vs. Druid Devastation. In game 1, I lose to the combo on turn 3 on the draw for me. I probably had him on my turn 3. In the next game, I get the combo on turn 3 after he set up his own possible turn 3. In the final game after a mull to 6, I scry Thoughtseize to the bottom because I want to find a 2nd land. I do have Lightning Axe, which slows him down, but I find land #2 on turn 3 to set up a turn 4 win. But he combos off again and kills me. 1-2.

    Round 4 vs. UR Phoenix. In the first game, he plays Thing in the Ice. I kill him on turn 3. In the next game, I Thoughtseize and take Finale of Promise, which I think was a mistake. I should have taken Sleight of Hand. He had Negate and I had Altar of Dementia, but I could put creatures out to put him on the back foot and then play it when he deals with th creatures. He ends up Bolt, Looting, Thought Scour and attack with 2 Phoenix to put me to 6. Dead next turn, I cast Altar of Dementia and go off pretty easily. Tough matchup for him and he definitely made the right call, putting me on a next turn dead clock. I had drawn a 2nd Altar of Dementia by that time, so I could have cared less if I get the first one Negated. 2-0.

    Round 5 vs. GW Elves. If I draw, there's a chance I get only top 5, which only top 4 moves on. That is what would have happened, as all the other pieces fell into place. But I got there, going off on turn 3 after he dork into Elvish Archdruid in game 1. In game 2, I smell Rest in Peace, so I save my Looting. He doesn't have it, but does turn 2 Dwayne's Elite, so I respond with Lightning Axe. Then I get Thoughtseize on turn 3 to do it, snaring Reclamation Sage from him before landing an Altar of Dementia. I win the very next turn. 2-0.

    Top 4 vs. Druid Devastation. We split in the top 4, but he doesn't want the play mat. He scoops to me. Whew! Could have been tough, although I was the #1 see, so on the play potentially. 2-0

    Finals vs. Storm. In the first game, he Remands my turn 3 win. He untags and tries to go off, but doesn't have the Electromancer dude, so he just Grapeshots my board a bit, but I Faithless Looting, drawing a Bloodghast and play a land, getting 2 Bloodghasts to swing for lethal. In the next game, I can't deal with a turn 2 Electromancer and he wins on turn 3, knowing that it looked like I win on my turn 3 since I had cast Altar of Dementia. The final game is ugly. I keep a stupid hand - a 1 lander that had 2 Bridge from Below in it. My first 2 draw steps were Leyline of the Void X 2, but after 3 Remand, I find land while he has 6 in play, and go off to mill him for lethal. He had 2 cards in hand and I was scared that he would have Noxious Revival and go off with everything in the yard for Past in Flames. I should have obviously mulliganed to Thoughtseize, Lightning Axe, or Leyline of the Void. Dumb, dumb. At least mull to 2 land... Better lucky than good. 2-1.

    I go 6-1, including the win! I found out later on that there's a larger tournament nearby. Frown Kinda sad for that, but happy that the deck performed well.
    Posted in: Aggro & Tempo
  • 1

    posted a message on Dredgevine
    26 person FNM.

    Round 1 vs. Tron.
    I empty my hand out ridiculously quickly and even turn 3 Tron on the play, Karn or Wurmcoil would not be enough since I had a creature sacrifice outlet and he was low on life. No grave hate seen here and game 2, I do Ingot Chewer to chew an Expedition Map on turn 2. This bought me time. 2-0.

    Round 2 vs. Mono Red Phoenix. In the first game, he played Bolts and Prowess Bros on the play to put me to 1 life. But I untap and mill him out to win. In the next game, he Loots Phoenix into Bolt/Bolt/Surgical Extraction my Vengevines, swing with Phoenix. I can't race this, although I have him dead on board on my turn 3 to a quick draw, but he untaps and Bolt, Bolt, Forked Bolt. I die. In the final game, it is similar, but I am able to block a Prowess dude with a Zombie from Bridge from Below, after he Prowess dude into Loot, Bolt, Surgical Extraction and Phoenix swing. But I have nothing on the untap. May have gotten there if I found an Altar of Dementia or Hogaak. Maybe... 1-2.

    Round 3 vs. UB Mill. He does Surgical Extraction X 2 in game 1, but I cast Hogaak from hand and swing him twice. In the next game, he got Extirpate X 2 and Surgical Extraction X 2, but I once again finally draw Hogaak (he had no milling pressure) and swing him twice. He had 2 cards in hand before the lethal swing after drawing a card for the turn. He played Ensnaring Bridge (and I had no Altar of Dementia left in the deck), but I had Shenanigans in my graveyard. I Dredge 1. Ingot Chewer falls in the graveyard and he scoops. 2-0.

    Round 4 vs. UR Phoenix. In the first game, he missed flipping a turn 2 Thing in the Ice on turn 3 on the play, so he had to chump Hogaak, Carrion Feeder, or Vengevine for lethal. He can't win after that. In the next game, he DOES flip Thing in the Ice, even after turn 1 Ravenous Trap when I Loot 2 Bridge from Below in the yard. Manamorphoses get it flipped and he Bolts enough stuff out of the way, while adding a Phoenix to the mix to finish me. In the final game, he has Ravenous Trap, but I put 2 cards in the yard, play a bunch of 1 mana dudes and Delve 2 cards to cast Hogaak, Arisen Necropolis on turn 3. He scoops. 2-1.

    I finish 3-1. Another guy finished 4-0 with the deck. Amazing deck! Definitely gives me an upper hand and I have not always had that in Modern. Grin
    Posted in: Aggro & Tempo
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