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  • posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    :/ well, I mean it isn't a coincidence we have been losing pilots for the deck from here. I stay because it's hella fun and I play for the fun of it in a competitive environment.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    I was so admittedly triggered by collision//collosus. That card without the flying clause would have been the nuts!
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    Yup. But it doesn't play nice with hoots and Goyf.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    We recently tried looting. It was awesome for card selection but the issue wasn't the selection. It was finding a powerful enough payoff to make running looting worth it. We need a new card like an instant speed roast.

    Or other criteria that is a good top deck, effects an empty board, and doesn't have a damn draw back like so many of our colours cards always seem to have.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    @Mike I think you pretty much have it covered.. Maybe one or two fringe things like cindervines?

    @Grindor Oh we know.... Losing gitaxian probe was back breaking for this deck. It did literally 8 things for us. One of them was giving us a sorcery. If we replace serum with peek we lose our sorcery count for Goyf.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    There may certainly be some merit to dropping red if your results continue and we get counter spell in modern horizons. It'll be so much easier on the mana base. I don't know yet if we can afford to drop mana leak as a straight across trade.. But if it turns out to work I think it makes vapor snag a whole lot better for us too.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    Shameless plug,

    For those following along, I am in the midst of foiling this deck out, After two months of looking through basic lands I've settled on the ones in using for this deck.I'm super happy with them!

    https://www.dropbox.com/s/azopozd32796dz8/20190404_213344~01.jpg?dl=0

    The islands are super sexy in person. They are 1999 urzas saga "left island" promo misprints on account of not having a set symbol on them.
    The forest serves several purposes for me personally, I actually DO like the art, it's easy to find as the symbol is in the bottom corner, This is also the forest played by our good friend and pilot "Haverjak" 2 years ago in that tournament he did very well in. Seeing this forest both makes me feel proud and reminiscent of the good old days with probe so it's neat to pay homage to him and the deck doing well like this.

    You can watch that here.

    https://youtu.be/oTgvhFazVtM

    More to come on that,

    @ Grindor : I really like your list! Dare I say it's a very refreshing take! But I feel like I would be cheating on my snapcasters to not play them! And to think they are probably the least appealing creature in the deck! *shrug*

    Posted in: Aggro & Tempo
  • posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    I'd love to hear more about how you came to prey upon and why you choose it over pit fight or other fight cards. Smile
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    I think her minus plays nice with our serum Visions
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    I also had a good night going 3-1. (Shoal list)
    Sadly I don't have much to report as I dodged the good decks in the room and beat a bunch of jank.

    2-0 vs GW budget bogles but not hexproof creatures jank
    0-2 vs Ad Naus who just had the nuts both games
    2-0 vs Abzan.. So not jank but a SUPER new player to the deck and the inexperience showed.
    2-0 vs Dice factory. Easy match up for us. Just beat down and counter the win con.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    I'm liking Vivian the most right now
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    I mean... It does things... But not what I want it to do. I want it to win games for us.
    So we have seen kiora, arlin, domri, and A jace...

    We can still see what nissa, samut, sarkhan, xenagos Do.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    My assumption is that it is not a card we load up on in the main board. I'm thinking 1 in the main and 2 in the side. We still have our early counters but they fold at some point. Counter spell can be subbed in as a better catch all as needed.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    Good luck! I keep thinking of cards I want to try but then it gets caught in "well it doesn't pitch to shoal" or "it's a terrible top deck" ... :/ I'm already thinking about where I want to be if we get counter spell. And also how to play againt it.

    And of course maybe we will get a walker out of spark... Could be an interesting year for our deck.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    One EE was in and brought in.
    Posted in: Aggro & Tempo
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