Creature – Human Shaman
Spells that each player casts cost less to cast if that player controls an Aura.
- Registered User
Member for 15 years, 4 months, and 24 days
Last active Mon, Feb, 3 2014 02:20:45
- 0 Followers
- 10,104 Total Posts
- 32 Thanks
Feb 2, 2014Malakir BloodchiefPosted in: Custom Card Contests and Games
Creature – Vampire Shaman
Whenever an opponent loses life, if you have at least 30 life more than your starting life total, you win the game.
Feb 2, 2014Wandering NightwolfPosted in: Custom Card Contests and Games
Creature – Werewolf
When you cast an enchantment spell, transform Wandering Nightwolf.
(W) Creature – Wolf
Human creatures and other Wolf creatures you control get +1/+1.
Instant – Cold Gust
Windchill deals 2 damage to each creature with flying that was dealt damage this turn.
Draw a card.
Enchantment – Shape Aura
Enchanted creature gets +2/+2, has hexproof, and is an Elemental in addition to its other creature types.
Feb 1, 2014Posted in: Custom Card Contests and GamesQuote from GameWorldLeaderZithi-Rith 1BBB
Creature - Nightstalker
Fateful hour - Zithi-Rith has swampwalk as long as your life total is 5 or less.
Wow I totally just jacked that up. I need to get more sleep. lol
...you most certainly do.
Creature – Minotaur Shaman
Minotaur creatures you control get +1/+0 for each Shaman you control.
Feb 1, 2014Posted in: Custom Card Contests and GamesQuote from GameWorldLeaderLost 1G
Prevent damage equal to the number of Forests you control.
...I'm not even going to bother explaining how this is wrong.
Target permanent gains shroud until end of turn.
Feb 1, 2014AsmadatogPosted in: Custom Card Contests and Games
Creature – Atog
Sworn to Dragons (This creature gets +1/+1 as long as you control a Dragon, or +2/+2 instead as long as you control a legendary Dragon.)
Sacrifice a land: Asmadatog gets +1/+1 and gains trample until end of turn. If you sacrifice a Swamp, Mountain or Forest this way, instead it gets +3/+3 and gains trample and haste until end of turn.
(you are dumb, Brofaux)
Next: WUB (bonus points if it's an artifact Human)
Jan 31, 2014Ravenous PhantasmPosted in: Custom Card Contests and Games
Creature - Illusion Horror
When Ravenous Phantasm enters the battlefield, return target creature to its owner's hand. Until your next turn, players can't cast spells with the same name as that creature.
At the beginning of your upkeep, if there's a card in your hand, destroy target creature you control.
Next: Sinking Feeling in all colors
Jan 31, 2014Surreptitious ChancellorPosted in: Custom Card Contests and Games
Creature – Human Advisor
t: Each player searches his or her library for a nonland card, reveals it, then puts it into his or her hand. Then each player shuffles his or her library. Choose those cards' names.
Whenever a player casts a spell with a chosen name, that player loses 2 life.
Jan 31, 2014Ineffable HungerPosted in: Custom Card Contests and Games
If you control a Praetor, you may pay (P/G)(P/G)(P/G)(P/G)(P/G) rather than pay Ineffable Hunger's mana cost.
Destroy target permanent. That permanent's controller puts a 3/3 green Beast creature token onto the battlefield. If a noncreature, nonland permanent was destroyed this way, you put a 3/3 green Beast creature token onto the battlefield.
Enchantment – Aura
Enchanted creature gets +1/+0.
Whenever enchanted creature deals damage to a player, you may draw a card.
When a creature you control dies, transform Insightful Façade.
((U/B)) Enchantment – Aura
Enchanted creature can’t be blocked.
Irridescent Dragon Fly
Creature – Dragon Insect
Enchantment – Aura
Enchant noncreature permanent
Activated abilities of enchanted permanent can’t be activated unless they’re mana abilities.
Jan 31, 2014BehemothPosted in: Custom Card Contests and Games
Creature – Beast
Exemplar of Beasts – If a Beast token would enter the battlefield under your control, you may put Behemoth onto the battlefield from your hand instead.
Behemoth enters the battlefield with three +1/+1 counters on it if you didn’t cast it from your hand.
>>>>>Each opponent sacrifices three enchantments.
Jan 31, 2014Obzedat ClergyPosted in: Custom Card Contests and Games
Creature – Spirit
At the beginning of your upkeep, you may exile a creature you control or a creature card from your hand or graveyard. If you do, you gain 1 life.
You may cast exiled creature cards you own by paying twice their mana costs.
- To post a comment, please login or register a new account.