Persistent Stalker3BB
Creature - Nightstalker
Persist
When ~ enters the battlefield, put three -1/-1 counters on ~.
When ~ attacks, target opponent loses 1 life for each -1/-1 counter on ~.
6/6
Titan of the Terrain5RR
Creature - Elemental Giant
~ counts as a Mountain RRRR, :symtap:: Deal 1 damage to target creature for each Mountain you control. ~ does not untap during its next untap step.
5/5
Looming Stalker :sym2b::sym2b::sym2b::sym2b:
Creature - Nightstalker
When ~ enters the battlefield, if was only used to cast ~, target opponent loses 3 life. You gain 3 life.
When ~ enters the battlefield, if was not used to cast ~, tap all lands you control and target opponent loses 5 life. You gain 5 life.
3/4
Never QuitRRRR
Enchantment - Aura
Enchant Creature
Enchanted creature gets +3/+0 and If enchanted creature would be destroyed, instead remove all damage from it and destroy ~.
Justified Nightstalker2BBB
Creature - Nightsalker
Intimidate
When ~ enters the battlefield, target opponent discards two cards from their hand.
If both cards were creature cards put three +1/+1 counters on ~.
3/3
Large and In ChargeRRR
Instant
Target creature gets +4/+2 and is a Giant in addition to its type until end of turn. Fleek wondered why he could see over the Kraken's head.
Quicksilver Fireflies1UR
Creature - Insect
Flying
Whenever ~ becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.
2/2
Next:
Whistle of Death Tablet of Knowledge Poision Gobblet
Run For A Rose :2mana::symgr:
Enchantment
Whenever a creature enters the battlefield, target creature gains trample and provoke until end of turn. If that creature deals damage this turn
Bound to Create2UG
Sorcery
Put a X/X green/blue Mutant creature token onto the battlefield. X is equal to the mana in your mana pool. From just a thought of my home, it was born.
Heavy Hitter3RR
Creature - Giant
When ~ enters the battlefield, deal 4 damage to target creature.
When ~ attacks, deal 3 damage to another creature you control. 2RR, :symtap:: ~ fights with target creature an opponent controls.
5/4
Harbinger of the Night2BBB
Creature - Nightstalker
When ~ enters the battlefield, target opponent loses 3 life. You gain 3 life.
When ~ deals combat damage to an opponent, look at opponent's hand. Exile a card of your choice from their hand.
4/4 Trade your life for your thoughts
Creature - Nightstalker
Persist
When ~ enters the battlefield, put three -1/-1 counters on ~.
When ~ attacks, target opponent loses 1 life for each -1/-1 counter on ~.
6/6
Creature - Elemental Giant
~ counts as a Mountain
RRRR, :symtap:: Deal 1 damage to target creature for each Mountain you control. ~ does not untap during its next untap step.
5/5
Creature - Nightstalker
When ~ enters the battlefield, if was only used to cast ~, target opponent loses 3 life. You gain 3 life.
When ~ enters the battlefield, if was not used to cast ~, tap all lands you control and target opponent loses 5 life. You gain 5 life.
3/4
Enchantment - Aura
Enchant Creature
Enchanted creature gets +3/+0 and If enchanted creature would be destroyed, instead remove all damage from it and destroy ~.
Creature - Nightsalker
Intimidate
When ~ enters the battlefield, target opponent discards two cards from their hand.
If both cards were creature cards put three +1/+1 counters on ~.
3/3
Instant
Target creature gets +4/+2 and is a Giant in addition to its type until end of turn.
Fleek wondered why he could see over the Kraken's head.
Creature - Insect
Flying
Whenever ~ becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.
2/2
Next:
Whistle of Death
Tablet of Knowledge
Poision Gobblet
Instant
Deal 2 damage to each snow creature. If life was used to cast ~, Deal 3 damage instead.
Next:
Enchantment - Aura
Enchant creature
Gain control of enchanted creature.
I can have this and you can take this.
Next:
Angelic Wall
Crenellated Wall
Great Wall
Creature - Giant
:symg:: ~ becomes green and gains Trample until end of turn.
4/4
Vegetables and foliage are his favorite!
Enchantment
Whenever a creature enters the battlefield, target creature gains trample and provoke until end of turn. If that creature deals damage this turn
Sorcery
Put a X/X green/blue Mutant creature token onto the battlefield. X is equal to the mana in your mana pool.
From just a thought of my home, it was born.
Creature - Giant
When ~ enters the battlefield, deal 4 damage to target creature.
When ~ attacks, deal 3 damage to another creature you control.
2RR, :symtap:: ~ fights with target creature an opponent controls.
5/4
Creature - Nightstalker
When ~ enters the battlefield, target opponent loses 3 life. You gain 3 life.
When ~ deals combat damage to an opponent, look at opponent's hand. Exile a card of your choice from their hand.
4/4
Trade your life for your thoughts
Instant
Gain 2 life for each Charge counter on target permanent.
After that drink, ready for a challenge.