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  • posted a message on Rules on blinking/flickering
    Thanks! Add to that...if my opponent attacks with a trample creature (say siege rhino) and I block with a 1/1 then blink my 1/1. I know my 1/1 lives, siege rhino is blocked, but what about the trample damage?
    Posted in: Magic Rulings
  • posted a message on Rules on blinking/flickering
    So if I flicker a deep forest hermit (it as vanishing), does the creature come back with no counters? or with 3 counters?

    Let's say I have a creature in play with no summoning sickness, if I flicker it will it come back with summoning sickness?

    Let's say my opponent casts something that targets my creature, I cast cloudshift on my creature. Will my opponents spell effect my creature when it comes back?
    Posted in: Magic Rulings
  • posted a message on 2 questions:
    1st:
    So let's say I attack with a creature, my opponent blocks. I play something instant speed to give my creature flying and a buff. Is my creature blocked still? Buff still goes through, I'm pretty sure of that.

    2nd question:
    Let's say I attack with Ajani's Pridemate. He's a 2/2 at the moment. My opponent blocks with a 2/2. I play something to give my pridemate lifelink. Does my pridemate die? The argument is is that damage is dealt simultaneously so if damage was done at the same time, that means I don't gain life until after damage, which means my pridemate would be dead.



    Posted in: Magic Rulings
  • posted a message on Angelic Guardian
    thanks!
    Posted in: Magic Rulings
  • posted a message on Angelic Guardian
    If my opponent attacks with Angelic Guardian and 1 other creature. I understand that other creature will gain indestructible. But does Angelic Guardian gain indestructible?
    Posted in: Magic Rulings
  • posted a message on Modern Hollow One discussion
    What the opinion on Carthic Reunion? Is it enough to keep the deck serviceable?
    Posted in: Aggro & Tempo
  • posted a message on Cloning an Awoken Horror
    - It can't transform. If an effect instructs it to be transformed, nothing happens. If an effect instructs it to move to another zone (such as Exile) then return transformed, it stays on that zone.


    O, So if I cloned the TiTi instead, it can't transform?
    Posted in: Magic Rulings
  • posted a message on Cloning an Awoken Horror
    Let's say my opponent has an Awoken Horror (flipped Thing in the Ice). I go to clone the Awoken horror. Is my clone an awoken horror? or a Titi?
    Posted in: Magic Rulings
  • posted a message on Intruder Alarm kind of card
    Is there another modern card that functions like Intruder Alarm in that I can untap a creature if another creature comes into play. I know there are plenty of creatures where I can tap it to untap another. But those don't combo well.
    Posted in: Modern
  • posted a message on The State of Pauper
    Quote from Upkeep »
    Big news!

    Wizards has finally done it. Pauper is now a sanctioned format both online and in paper.

    [/url]


    I saw this video last night from the prof. I had to check the timestamp to make sure it wasn't an april fools joke.
    Posted in: Pauper
  • posted a message on [[Official]] Modern Prices Discussion
    What's going on with craterhoof? It's at a record high of $29. I don't think MTGGoldfish did a new decktech with it. Only few variation of elves run it. What decks run it?
    Posted in: Modern
  • posted a message on Grixis Delver
    That Pterramander Drake seems nice. Potentially replaces the angler... It's a flyer., doesn't stress our graveyard. and it's 5/5. Anyone give this a try yet?
    Posted in: Aggro & Tempo
  • posted a message on MartyrProc- A Modern Control Deck (UPDATED!)
    What are people's opinion on Thraben Inspector? 1/1 for 1cmc, get a clue token, draw a card later. Easily recurs..I'm assuming it's the card draw is what is attractive about it. But is it worth it? I stick in more removal and control in place of this guy. Thoughts?
    Posted in: Control
  • posted a message on Arena no bluffing?
    thanks for the help! I wasn't aware there was such a setting.
    Posted in: MTG Arena
  • posted a message on Arena no bluffing?
    I started Arena last week. One thing I noticed was how it decides what you can and cannot play. So say T1, I drop a land and i don't have a 1cmc spell. It'll just jump to pass turn. if say I have 3 lands open, and coming up to my 2nd main I have nothing but 5-6 cmc spells, it'll just jump to pass turn. Doesn't this take away from the bluffing aspect of the game?
    Posted in: MTG Arena
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