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Treasure Cruisin' Amulet's End
 
Magic Market Index for April 19, 2019
  • posted a message on [[Official]] Modern Prices Discussion
    What's going on with craterhoof? It's at a record high of $29. I don't think MTGGoldfish did a new decktech with it. Only few variation of elves run it. What decks run it?
    Posted in: Modern
  • posted a message on Grixis Delver
    That Pterramander Drake seems nice. Potentially replaces the angler... It's a flyer., doesn't stress our graveyard. and it's 5/5. Anyone give this a try yet?
    Posted in: Aggro & Tempo
  • posted a message on MartyrProc- A Modern Control Deck (UPDATED!)
    What are people's opinion on Thraben Inspector? 1/1 for 1cmc, get a clue token, draw a card later. Easily recurs..I'm assuming it's the card draw is what is attractive about it. But is it worth it? I stick in more removal and control in place of this guy. Thoughts?
    Posted in: Control
  • posted a message on Arena no bluffing?
    thanks for the help! I wasn't aware there was such a setting.
    Posted in: MTG Arena
  • posted a message on Arena no bluffing?
    I started Arena last week. One thing I noticed was how it decides what you can and cannot play. So say T1, I drop a land and i don't have a 1cmc spell. It'll just jump to pass turn. if say I have 3 lands open, and coming up to my 2nd main I have nothing but 5-6 cmc spells, it'll just jump to pass turn. Doesn't this take away from the bluffing aspect of the game?
    Posted in: MTG Arena
  • posted a message on [[Official]] Modern Prices Discussion
    Assassin's trophy can be had for $10 now. Is now a good time to buy?
    Posted in: Modern
  • posted a message on Collected Company Elves
    I just came back from a 250ppl tourney. Went 4-5 (technically wen't 3-6). Not a good showing but eh...I don't get many opportunities to play MTG these days so any MTG is good for me.

    First, my list:

    Here's how it went down

    UW COntrol (L) - Punted badly. I should've gotten the W here.
    Humans (W)
    Jund (L) - Couldn't get explosive starts
    Jund (W) - Meh...mediocre starting hand. Lead the stampedes provided the gas to give me the W.
    Storm (L) - Games 3 and 4, he had the kill before T4. Both games, i had lethal on board before he went off.
    Human (L) - He had very good meddling mages. I was ready to go off with a T3 coco...but he meddling mage naming coco...then I proceeded to flounder for the next 4 turns.
    Grishoalbrand (L) - Such a BS deck. T2 killed me twice. Didn't stand a chance. He gave me the win here since he was dropping anyways.
    Jund (W) - Very fun games here.
    Elves (L) - It all came down to who had the better draws and lead the stampedes. Both losses I had lethal on board, he was just a turn faster.

    My thoughts: I do miss assassin's trophy and its ability to kill anything. Stain the mind is very slow to rely on it to stop any meaningful combo deck. I lost to storm with Stain in my hand. Phyrexian Revoker not being a green spell might have cost me a game against humans.

    From my starting hands, I'm wondering if Hoogland is right to run Elves of the Deep Shadow over Nettle Sentinels is correct. I encountered multiple instances where I had a nettle sentinel in hand, the rest of my hand was great, but not enough ramp to get me there. I do remember he explained the reason to run the deep shadow elf over nettle sentenels is it allows for more keepable starting hands. I certainly enoountered that dilemma. Although its the nettle sentinel + heritage druid combo that allows us to play our entire hand out. I also feel 1 Nykthos in the main is good as well.

    My elf opponent and I felt that the deck felt very meh at times...not explosive from time to time. Kind of clunky at times. Not sure if this is due to inexperience or just bad luck/draws.

    Anyways. Good luck to all elf players!
    Posted in: Aggro & Tempo
  • posted a message on Collected Company Elves
    I'm taking GB elves to a rather larger tournament this weekend (around 200ppl). GP atlanta had a lot of uninteractive decks. What's the general strategy against uninteractive decks? Just go faster than they? What are the general bad matchups?

    Not sure what to expect. I don't get out and play much. But I do have the most experience with GB elves because it's relatively easy to play (not a lot of decision making). I'll post my deck later tonight.
    Posted in: Aggro & Tempo
  • posted a message on [[Official]] Modern Prices Discussion
    Ancient Tomb. Sell or Hold?

    Posted in: Modern
  • posted a message on [[Official]] Modern Prices Discussion
    While we are all oogling over these beautiful cards in UMA, I bet they curl up like pringles. LOL!
    Posted in: Modern
  • posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    I'm interested in retrying the deck, but I'm always frustrated when my opponent drops their opposing fatty. How do you deal with a powered up DS? T3 angler? etc. It seems bad dumping a bunch of pump spells into our dudes trying to run over their opposing fatties. Thoughts?
    Posted in: Aggro & Tempo
  • posted a message on [[Official]] Modern Prices Discussion
    Quote from idSurge »


    EDIT: I cant escape it, both Arena and MTGO are all bloody Mono Red Steam-Kin...lol


    Sorry for taking this sideways but...there's arena on Modern? I haven't touched arena in a while. Was there an update?
    Posted in: Modern
  • posted a message on Collected Company Elves
    Quote from TyranidBill »
    So... Would you do a 3 Chords/1 Lead split or vice versa? I am currently gonna try a 3 Lead 1 Chord version of GB Elves, with Clancallers.


    I used to be a firm believer in 4 chords. Now I'm sold on 4 leads. Someone put it best (don't remember if it was here or reddit), but he said go chords if you are looking for combo pieces (GW elves). But GB since a lot of dudes to go wide and power up shaman, you want gas and gas is in lead the stampede.
    Posted in: Aggro & Tempo
  • posted a message on MartyrProc- A Modern Control Deck (UPDATED!)
    Quote from Cody_X »
    Emeria/proc for kami every turn is also a lock. If they rely on combat damage to win, they probably won't be.


    Ehhh...It's a lock until they find an instant speed removal and kill kami at the end if your turn then come swinging in on their turn.
    Posted in: Control
  • posted a message on Grixis Delver
    Congratulations! But why no snappy?

    Wow, 12 cantrips means you skimped on removal. That's a bit too dicey for my taste. And only 12 threats too! Still a great finish, nonetheless.
    Posted in: Aggro & Tempo
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