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  • posted a message on [RUMOR] The Commander 19 decks will be based on keywords
    If this is true, I wonder how they are going to fit in characters from Magic's past. Considering how popular said characters are and how consistent they have been with this even outside Commander, this would be a no-brainer, so which ones could fit thematically with each ability?

    Populate: Gaea, Mat'Selesnya, Kristina of the Woods
    Flashback: Ashnod, Leshrac, Sifa Grent
    Morph: Belbe, Ugin (Pre-Spark)
    Madness: Anje Falkenrath, Ramaz

    Just some rough ideas, of course. Any others I missed?
    Posted in: The Rumor Mill
  • posted a message on New Judge foil: Isolated Watchtower
    Quote from Randuir »
    What makes you say that? A quick check on gatherer shows that all 3cmc cards that do scry 1 tend to have that as a side-effect to something more useful. Crystal ball is a 3cmc artifact that gives scry 2 for 1. Darksteel pendant is a 2cmc artifact that gives scry 1 for 1. I'm really not seeing the scry 1 effect being worth 3 on its own.
    The side effect of Isolated Watchtower is tapping for mana. You're comparing it to Artifacts that do nothing else when you should be comparing it to Seer's Lantern.
    Posted in: The Rumor Mill
  • posted a message on Commander Game
    So... I decided to make this at free time at work on Notepad, but for some reason I thought the idea was to make the whole cycle, so... whoops.

    Kalkrish, Chief Recruiter WW
    Legendary Creature - Human Soldier
    Whenever one or more tokens enter the battlefield under your control, you may pay W. If you do, choose one:
    - Put a +1/+1 counter on each of those tokens.
    - Draw a card.

    Tupena, Revolutionary Shaper 1UU
    Legendary Creature - Merfolk Shaman
    Whenever you draw your third card for the turn, you may pay U. If you do, create a 4/4 blue Elemental creature token.
    1U: Draw a card, then discard a card.

    Strefan the Fiend 1BB
    Legendary Creature - Vampire Wizard
    Flying, Lifelink
    2B, sacrifice a creature: Strefan the Fiend gets +2/+2 until end of turn.
    At the beginning of each end step, if you gained 4 or more life this turn, you may pay B. If you do, each opponent sacrifices a creature.

    Raba Red-Eyes RR
    Legendary Creature - Goblin Warrior
    Whenever you discard a card, Raba Red-Eyes gets +1/+0 and gains first strike and haste until end of turn.
    Whenever you discard a Mountain card, you may pay R. If you do, draw a card, then discard a card at random.

    Quinn Lifecrafter GG
    Legendary Creature - Elf Druid
    T: Add G.
    G, T: Another target creature with a +1/+1 counter gains hexproof until end of turn.
    If you cast a creature spell using only mana produced by creatures, that spell can't be countered and that creature enters the battlefield with X additional +1/+1 counters, where X is its converted mana cost.

    Next: Choose one -
    A Commander that messes with your opponent's lands (not necessarily Land Destruction)
    A fair (aka. impossible or difficult to go infinite) Commander with Q
    Posted in: Custom Card Contests and Games
  • posted a message on Commander Game
    EDIT: Oops, Nath'd!

    Rachnee, Accursed Weaver 2GGG
    Legendary Creature - Spider Shaman
    Whenever you cast an enchantment spell, create a green Aura enchantment token named Rachnee's Web attached to target artifact or creature you don't control with "Enchanted permanent loses flying and its activated abilities cost 2 more to activate".
    1(W/B)(W/B): Target opponent sacrifices an enchanted permanent. If a permanent is sacrificed this way, put a +1/+1 counter on target Spider you control.

    Razaar, Mirrorcaster 1WRU
    Legendary Creature - Human Shaman
    When Razaar, Mirrorcaster enters the battlefield, create two 0/0 white Reflection creature tokens named Razaar's Mirrorspawn.
    Reflections you control get +1/+1.
    T: Look at the top four cards of your library. You may reveal a nonlegendary creature with converted mana cost 4 or less amongst them. If you do, creatures you control named Razaar's Mirrorspawn become copies of that creature until your next turn. Put all cards revealed this way on the bottom of your library in a random order.

    Kinda hard to make something that works with Slivers but isn't Tribal considering Slivers are the most Tribal type in Magic, but hope that's good enough.

    Next: Choose one -
    A multicolored Snow Commander
    A Wurm Commander (not necessarily Wurm Tribal)
    Posted in: Custom Card Contests and Games
  • posted a message on The Commander's Tools Game
    Earthshaker's Skin 2G
    Enchantment - Aura
    Enchant creature
    When Earthshaker's Skin becomes attached to a creature, if that creature had flying, destroy up to one target artifact or enchantment.
    Enchanted creature gains +3/+2 and trample.
    Enchanted creature loses flying and can't have or gain flying.
    The trick about being as heavy as steel is finding the right landing spot.

    Next: Rienne, Angel of Rebirth
    Posted in: Custom Card Contests and Games
  • posted a message on Full spoiler is up
    Quote from void_nothing »
    Master Splicer has the same art in every printing...
    Eh, it's not so bad. It hasn't gotten to Child of Night levels of ridicule yet, which had the same art in ten printings in a row.
    Posted in: The Rumor Mill
  • posted a message on Full spoiler is up
    Some notable cards:
    Master Splicer reprint is sweet. Don't think there are enough playable Golems in Standard to make it work, but blinking is a thing for sure.
    Gauntlets of Light is a cute card. I'm sure there are some zany combos to do with it, but hey, even if it's just a Limited thing, I like it.
    Sanitarium Skeleton is back! It's definitely a super janky card, but I still like it. Also super annoying in Limited.
    Ripscale Predator is super spicy for Limited. Red gets Craw Wurms with upside now at Common? Neat.
    Brightwood Tracker is yet another super cool Common. That looks like a super legit mana sink.
    Pattern Matcher is hilarious. Will love to brew some jank with it.
    Salvager of Ruin seems almost Standard playable to protect combo pieces. I like it.
    Posted in: The Rumor Mill
  • posted a message on Bag of Holding (Saving Throw Show Preview)
    For only one mana? Why that sounds lovely.

    Definitely seems very powerful for Commander, especially in mono-Red. It's very easy to turn this into a powerful Red card advantage engine with cards like Daretti, Scrap Savant, Reforge the Soul, Fateful Showdown, Faithless Looting, Gamble, Jaya Ballard and so on. It preventing opponent's discards and being able to loot itself is also fantastic.

    As for Standard... well I doubt it, but maybe? It's cheap enough to stop Thought Erasure, but sadly it also gets reseted via Teferi, Time Raveler. Still want to brew some spicy jank with Heartwarming Redemption tho.
    Posted in: The Rumor Mill
  • posted a message on Colossus Hammer
    Quote from Jiyor »
    Quote from Ritokure »
    This card is just BEGGING to be put into a Swiftblade Vindicator. Good luck getting to 8 mana tho.

    Turn 1-Sigarda’s Aid
    Turn 2-Vindicator
    Turn 3-Hammer....Swing for some damage if blocked then more after blockers gone, lethal if unblocked. Still have 11/11 blocker in multiplayer game.
    Yeah, was not talking about Modern here. There are WAAAY better ways to jank it out in Modern if that's your goal.
    Posted in: The Rumor Mill
  • posted a message on Tale's End (Jumbo Commander preview)
    I always considered Repudiate // Replicate as a possible counter against Hydroid Krasis, but hey, the added benefit of countering Planeswalkers is sweet as well. Has a lot of targets against two of the best decks in the format, so seeing Standard play is a given, maybe even on the main.
    Posted in: The Rumor Mill
  • posted a message on Gorging Vulture (Strictly Better mtg preview)
    Wow, another really good Common. To think that I had to run Windgrace Acolyte to make my Golgari deck work in Arena Standard Pauper. The fact that it also helps the lifegain deck in Limited is also neat.
    Posted in: The Rumor Mill
  • posted a message on Brineborn Cutthroat (Fishin preview)
    So, between this, Nightpack Ambusher, Spectral Sailor, Angel of Grace and Raise the Alarm... WotC seems really intent on making Bant Flash a thing.
    Posted in: The Rumor Mill
  • posted a message on Mothership Spoilers 6/24 - "Cares About" Cycle, Planeswalker Deck Cards
    Quote from AtraxianShade »
    Wait... Sorin's Guide is that one of the people who guided Sorin to Ugin's resting place (in the new timeline) or is Sorin doing some dirty shenanigans on Tarkir?
    Thought the same thing, and my guess would be the former. I do remember him turning someone in Tarkir to use as a guide in one of the Mothership stories, so I doubt this is just a coincidence. Either way, love the reference.
    Posted in: The Rumor Mill
  • posted a message on Drakuseth, Maw of Flames unofficial leak
    So this finishes the cycle of Legendary Mono-Iconics. This one could see play in Standard, as this is probably the most impactful reanimator target we currently have for Bond of Revival. The fact that it's great against Standard's biggest threat (Planeswalker decks) by shooting up to three of them while also swinging for 7 in the air makes this a solid contender for Reanimator brews, and on an empty board this kills you in two swings. Also, we have another solid reanimation spell in Blood for Bones, giving some sweet redundancy.

    Not top tier or anything, but still, sounds like a great budget brew.
    Posted in: The Rumor Mill
  • posted a message on Colossus Hammer
    This card is just BEGGING to be put into a Swiftblade Vindicator. Good luck getting to 8 mana tho.
    Posted in: The Rumor Mill
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