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  • posted a message on [J22] Zask, Skittering Swarmlord and the Insect theme deck — GeekCulture preivew
    Reminder that Zask's second ability isn't a replacement effect. If you can give your Insects Flash (with, say, Yeva, Nature's Herald) you can easily bypass the drawback by recasting them with the trigger on the stack.
    Posted in: The Rumor Mill
  • posted a message on [J22] Preston, the Vanisher and the Blink decks — CoolStuffInc preview
    Quote from Xcric »
    Quote from Ritokure »
    Not sure how I feel about this.
    On the plus side, new cool mono-White Commanders are always exciting, and I've been saying that W deserved a Blink Commander since forever. This is a really cool design that can even be a funny way of making a Illusion Tribal or mono-White Reanimator if you want to.
    On the other hand... It's so pathetically easy to go infinite with this by playing Felidar Guardian or similar which is already the kind of cards you'd want to run anyway. I feel like this could end up as a "cool on paper, linear and boring on practice" Commander like Prime Speaker Vannifar.

    Also, holy crap they are REALLY drip-feeding us on this Anthro/Fable Plane aren't they?


    are there enough tools accessible to monowhite for that kind of infinite flicker to actually matter?

    i mean yeah, cathars' crusade will make a third (or more) creatures infinitely large, but that's already a card that gets out of control really easily. its not like monowhite has a purphoros or impact tremors
    Infinitely flickering a creature with Preston will make an infinite number of creatures, and mono-White has Anthems up the wazoo. There's no real difference between Glorious Anthem and Craterhoof Behemoth when you're at the realms of infinity. Infinite life (and making use of said infinite life) is also pretty trivial for White.
    Not as extreme as what Red or Black can accomplish by going infinite, true, but cards that couple easy combo potential AND powerful value engine in one package tend to be very strong.
    Posted in: The Rumor Mill
  • posted a message on [J22] Lita, Mechanical Engineer and anime Peacewalker colosssus — Voxy preview
    Could be wrong, but is Lita the first actual robot from Kaladesh? She's not qualified as a Construct, and most Kaladeshi machines are simple mechanical servants, vehicles, thopters or constructs based off natural fauna. Guess that's why she's Legendary, but would be nice to know how that happened.

    As for her abilities, as cool as smacking opponents down with an army of Zeppelins piloted by robots sounds like, she does nothing to fix the inherent problems of Vehicles and seems far more suited for the 99. You wouldn't want your steampunk fleet of Zeppelins to run out of steam.
    Posted in: The Rumor Mill
  • posted a message on [J22] Preston, the Vanisher and the Blink decks — CoolStuffInc preview
    Not sure how I feel about this.
    On the plus side, new cool mono-White Commanders are always exciting, and I've been saying that W deserved a Blink Commander since forever. This is a really cool design that can even be a funny way of making a Illusion Tribal or mono-White Reanimator if you want to.
    On the other hand... It's so pathetically easy to go infinite with this by playing Felidar Guardian or similar which is already the kind of cards you'd want to run anyway. I feel like this could end up as a "cool on paper, linear and boring on practice" Commander like Prime Speaker Vannifar.

    Also, holy crap they are REALLY drip-feeding us on this Anthro/Fable Plane aren't they?
    Posted in: The Rumor Mill
  • posted a message on [J22] Ashcoat of the Shadow Swarm and the Rat theme deck — Adam the Gathering preview
    Quote from Ryperior74 »
    Is ashcoat better than Marrow-Gnawer for rat tribal… not even close.

    gnawer can make the rat number rise in commander way faster than ashcoat also gives the rats “fear” which makes them ridiculously hard to block in commander. but ashcoat has a advantage of Craterhoof Behemoth buff for number of rats when attacks
    I feel like Marrow-Gnawer is better in Rat Colony.dek, while Ashcoat is better in decks that are less linear and can use other Rats to support the strategy. Of course, we are still a long ways to go before the latter is as effective as the former, but it's always nice to have options.
    Posted in: The Rumor Mill
  • posted a message on Banned and restricted announcement
    Quote from boombox_smk »
    With the glut of Monored haste in lower ranked and unranked on arena, it was the only life gain to get you back out of the hole against red. While it was definitely over tuned, I wish there were at least some other serviceable early game board wipes.

    I'd take any of the old standbys:
    But we DO have Cry of the Carnarium in Standard - two versions even, depending wether you want to get rid of Tenacious Underdog for good or ensure your own copy survives.

    I've seen some people saying mono-B is dead without Meathook, but they still have an excellent curve and being on the wrong side of Invoke Despair is still one of the most brutal things that could happen to you in current Standard. Meathook ban means that mono-B has an exploitable flaw on their game plan, as opposed to before where no matter wether you tried to go wide, tall, grind or aggro them, they could always one-up you with the right cards.

    Fable will be annoying, but Red's card pool is otherwise a bit lacking at the moment so I think it's fine. Aggro will be on the rise which is great to counterbalance Blue Djinn which is even more obnoxious. Esper will still be strong, but I think the combo of "adjustable wrath + creatures that grow themselves" was always the main draw of the deck so dunno how it'll fare. Overall, I'm excited for the ban.

    As for Yorion... Yeah, screw Companions and good riddance.
    Posted in: The Rumor Mill
  • posted a message on Final fantasy and assassin creed are coming in mtg universe beyond down the line
    Quote from Druki »
    Hoping for a Gilgamesh planeswalker that is equipment related.
    God, I wish. Make him Equipment based and give him the Clash mechanic and we got a flavor homerun in our hands.

    As said before, however, that's not how Square Enix does things in 2022.
    Posted in: The Rumor Mill
  • posted a message on Final fantasy and assassin creed are coming in mtg universe beyond down the line
    Best case scenario, we'll get Cloud, Black Mage, at least one Summon (probably Shiva/Ifrit, Bahamut also likely), a Moogle and a Chocobo.
    Most likely scenario, it's the FF7 crew plus Sephiroth all over again, and the bonus card will be a reskin of a mana rock called "Green Materia".

    As for Assassin's Creed, I personally think there's some cool potential for new material there, but considering how AC borrows a lot from "real" history (can't stress enough how important those quotation marks are here) and how usually WotC operates I expect something more akin to the Fortnite SL.

    I don't really care about this kind of product, but I feel like if the FF cards aren't somehow connected to Triple Triad, they'll have really missed the mark.
    A creative idea that sadly will definitely not happen considering how creatively bankrupt Square Enix is.
    Posted in: The Rumor Mill
  • posted a message on Could the Rumoured Disney Princesses End Up In Wilds of Eldraine
    I'll have to agree, Disney is NOT an easy megacorp to deal with, and the cons of doing a crossover seem to vastly outweigh the pros. I think it's far more likely that we'll get the Dracula crossover treatment of "just go straight to the public domain source" and get straight-up Kenrith-as-Arthur or something like that.
    Posted in: Speculation
  • posted a message on [BOT] Transformers Universes Beyond, available in Brother's War packs and bundles
    I don't mind this really, not a huge Transformers fan but these cards seem neat. I'm a bit off-put by the art style in some of them but it DOES captures the artstyle of the show very faithfully so I guess fans will appreciate it more than I do. Also, the designs seem pretty safe both powerlevel-wise and design-wise, so they seem to be collector's items first and foremost, and by that lenses, yeah they are cool. I really like Starscream's design, and I got really excited about Soundwave until I realized he doesn't say "or less" which makes him REALLY situational.

    Also, considering both the D&D cartoon and Transformers got special promos and then recently got a Secret Lair and Collector booster slot respectively, wonder what that means for the other two Hasbro IPs that got a crossover with MTG at around the same time (Duel Masters' Nira, Hellkite Duelist and MLP's Princess Twilight Sparkle). Duel Masters would fit well as a crossover IP for Ikoria, while MLP would feel right at home at Theros.
    Posted in: The Rumor Mill
  • posted a message on [BRO] [BRC] [BRR] The First Look at Brothers' War — Weekly MTG previews
    I remember a long time ago someone saying that Planeswalker Urza would be unprintable as a "normal" card, that they would have to make him the MTG equivalent of Exodia to properly portray him in his entire oldwalker glory.
    Well person I can't remember, you get brownie points. Urza Planeswalker is a beast and I wouldn't be surprised if "Urza.dek" became a real archetype.

    Also, I really like Queen Kayla, she seems like a fun brew-around-me both in Commander and Standard. Not sure if "playing a three-drop and hoping it lives" is a strategy worth pursuing in 2022 Magic, but we do have Selfless Samurai to protect her and if there's one thing that I know for a fact is really really good, it's cards that accelerate and generate card advantage at the same time.
    Posted in: The Rumor Mill
  • posted a message on [UNF] Pair o'Dice Lost — Spelltable preview
    Quote from Lectrys »
    Quote from Ritokure »
    Quote from Lectrys »
    but not for the reason the poster above me gives (note that the OP compares Pair o' Dice Lost to Creeping Renaissance, which not only suffers from the same Lotus Petal spam problem, it lets you naturally do so twice since it has Flashback instead of an exile clause).
    ...you just skimmed my post and then said exactly what I just said. Did you really miss the "recurs itself" part?

    Sorry, when I looked at your post, I thought the "when coupled with a card that potentially recurs itself" was an afterthought and not the crux of your argument, and the "every copy of Lotus Petal and Lion's Eye Diamond is returned for free, and if you can't see how this could go south EXTREMELY fast" was your main argument. I then thought that I needed to make a post that emphasizes that it's Pair o' Dice Lost's ability to recur another card of itself without the exile clause that makes it risky, not the ability to recur Lotus Petals (that it shares with Creeping Renaissance).
    Pair'o Dice recuring itself was an afterthought because reading the card explains the card. :p
    Posted in: The Rumor Mill
  • posted a message on [UNF] Pair o'Dice Lost — Spelltable preview
    Quote from Lectrys »
    but not for the reason the poster above me gives (note that the OP compares Pair o' Dice Lost to Creeping Renaissance, which not only suffers from the same Lotus Petal spam problem, it lets you naturally do so twice since it has Flashback instead of an exile clause).
    ...you just skimmed my post and then said exactly what I just said. Did you really miss the "recurs itself" part?

    Also, for extra bonus points, if you don't want to bother dealing with die rolls, a single copy of Regrowth in the bin means you won't ever whiff. Return all Petals/LDEs + Regrowth, every roll above 2 also gives you a few Ritual effects which in turn generate mana, keep returning Pair'o Dice with Regrowth and repeat until cows go home. So yeah, "one card Vintage/Legacy Storm engine" is already enough of a good reason to have an exile clause.
    Posted in: The Rumor Mill
  • posted a message on [UNF] Trapeze Artist — @wizards_magic (Instagram) preview
    As a friendly reminder, it must flip like a coin and not like a Frisbee.
    Also Heinrich eh? Well now I got to run it in my Mila/Lukka EDH deck.
    Posted in: The Rumor Mill
  • posted a message on [UNF] Pair o'Dice Lost — Spelltable preview
    Quote from Dontrike »
    Was the exile clause necessary on this? Seems like this is only decent if you have a lot of ways of manipulating what you roll.
    YES, and how. "Any number" and "total mana value X" means every copy of Lotus Petal and Lion's Eye Diamond is returned for free, and if you can't see how this could go south EXTREMELY fast when coupled with a card that potentially recurs itself you be trippin'.
    Posted in: The Rumor Mill
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