So with the new embalm mechanic, it got me speculating about how card names are linked to their other respective characteristics. Can you create a token that has THE NAME of a printed card but with different abilities, colors, card types etc. that belong to the printed version of that named card?
So I'm not sure if there's a list for these figures,
but a few of them are well known by experienced players.
What I'm referring to are the base costs that are
transferable between different game resources. The
most noticeable equivalency is this one, which is
obvious in cards like Flame Javelin:
2 = 1 colored mana (W or U or B or R or G)
Or how 2 life is equivalent to 2,
as evidenced in cards like Norn's Annex:
2 life = 2 = 1 colored mana (W or U or B or R or G)
Now this all may seem trivial, but it's super important
when determining if a card is under or over costed.
We all know Jace's Ingenuity is a 'fixed'
version of Ancestral Recall, but using
equivalencies you can determine why:
- If 1 colored mana (in this case U) = 2,
then Jace's Ingenuity could hypothetically cost 7.
(3 + 2 + 2)
- Divination costs 2U and allows you to draw two cards
at sorcery speed. If you use this same method for Divination, you
get a hypothetical equivalency of 4.
(2 + 2)
- If Divination allows you to cast a spell at sorcery speed to draw
two cards for 4, then you could argue that drawing one card at
sorcery speed is equivalent to 2.
- This can be confirmed with Jace's Ingenuity, which draws three cards
at instant speed for 7. The equivanecies can be broken up like this:
- 2 draw one card at sorcery speed.
- 2 draw one card at sorcery speed.
- 2 draw one card at sorcery speed.
- Pay 1 extra to draw at instant speed.
- TOTAL COST: 7 = (3 + U + U)
Using this method, we can determine how undercosted Ancestral Recall really is:
My question for the forum is what are other equivalencies? The key
to determining if a card is good or not is to be able to make these
calculations at more experienced levels. Specifically, what are the
equivalencies for:
- Sacrificing a creature as a cost
- Discarding a card as a cost
- Tapping an untapped creature as a cost
If there are other base cost equivalencies I'd be happy for you to post
your ideas in the comments below.
I play odd formats, and this scenario should be assumed to be possible:
I have a Magmatic Force on the battlefield, and there are no other opponents to target (outside spell range). Does this mean I HAVE TO target the 3 damage at either myself or Magmatic Force?
Here's the concept - a burn spell that doesn't stop burning.
Here's attempt #1. If anyone has suggestions or can help with
the syntax I'd appreciate the input.
Immerfire Blast 2R
Instant
Immerfire Blast deals 3 damage to target creature or
player.
Immerfire (For each 1 damage dealt by this spell to a
permanent, put a blaze counter that permanent. For as
long as that permanent has a blaze counter on it, it has
"At the beginning of your upkeep, this permanent deals 1
damage to itself." For each 1 damage dealt by this spell
to a player, that player gets an emblem with "At the
beginning of your upkeep, this emblem deals 1 damage to
you."
Keranos, God of Epiphany 3UR
Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red and blue
is less than seven, Keranos isn't a creature.
Creatures you control have haste and "When
this creature attacks, draw a card, then
discard a card. Return it to it's owner's hand
at the end of combat."
I hope that Underworld chick is in the deck too
Vizer of Crows 2B
Creature - Human Wizard
2B: Create a 1/2 white Zombie Bird
creature token named Storm Crow
with flying.
2/2
Anointer Priest
Examples
Goldmeadow Lookout Goldmeadow Harrier
Slime Crow 2G
Sorcery
Create a 2/3 green Ooze Bird
creature token named Storm Crow
with Undying.
but a few of them are well known by experienced players.
What I'm referring to are the base costs that are
transferable between different game resources. The
most noticeable equivalency is this one, which is
obvious in cards like Flame Javelin:
2 = 1 colored mana (W or U or B or R or G)
Or how 2 life is equivalent to 2,
as evidenced in cards like Norn's Annex:
2 life = 2 = 1 colored mana (W or U or B or R or G)
Now this all may seem trivial, but it's super important
when determining if a card is under or over costed.
We all know Jace's Ingenuity is a 'fixed'
version of Ancestral Recall, but using
equivalencies you can determine why:
- If 1 colored mana (in this case U) = 2,
then Jace's Ingenuity could hypothetically cost 7.
(3 + 2 + 2)
- Divination costs 2U and allows you to draw two cards
at sorcery speed. If you use this same method for Divination, you
get a hypothetical equivalency of 4.
(2 + 2)
- If Divination allows you to cast a spell at sorcery speed to draw
two cards for 4, then you could argue that drawing one card at
sorcery speed is equivalent to 2.
- This can be confirmed with Jace's Ingenuity, which draws three cards
at instant speed for 7. The equivanecies can be broken up like this:
- 2 draw one card at sorcery speed.
- 2 draw one card at sorcery speed.
- 2 draw one card at sorcery speed.
- Pay 1 extra to draw at instant speed.
- TOTAL COST: 7 = (3 + U + U)
Using this method, we can determine how undercosted Ancestral Recall really is:
- If Jace's Ingenuity has almost the same effect as Ancestral Recall but
has an equivalent cost of 7, then Ancestral Recall, which has an
equivalent cost of 2, is under-costed by 5, which is why Ancestral Recall is broken.
My question for the forum is what are other equivalencies? The key
to determining if a card is good or not is to be able to make these
calculations at more experienced levels. Specifically, what are the
equivalencies for:
- Sacrificing a creature as a cost
- Discarding a card as a cost
- Tapping an untapped creature as a cost
If there are other base cost equivalencies I'd be happy for you to post
your ideas in the comments below.
Thank you!!
She's a ghostbuster, got it.
I have a Magmatic Force on the battlefield, and there are no other opponents to target (outside spell range). Does this mean I HAVE TO target the 3 damage at either myself or Magmatic Force?
does the delirium mechanic count this as:
A. a Land and a Creature
B. just a Land
Here's attempt #1. If anyone has suggestions or can help with
the syntax I'd appreciate the input.
Immerfire Blast 2R
Instant
Immerfire Blast deals 3 damage to target creature or
player.
Immerfire (For each 1 damage dealt by this spell to a
permanent, put a blaze counter that permanent. For as
long as that permanent has a blaze counter on it, it has
"At the beginning of your upkeep, this permanent deals 1
damage to itself." For each 1 damage dealt by this spell
to a player, that player gets an emblem with "At the
beginning of your upkeep, this emblem deals 1 damage to
you."
Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red and blue
is less than seven, Keranos isn't a creature.
Creatures you control have haste and "When
this creature attacks, draw a card, then
discard a card. Return it to it's owner's hand
at the end of combat."
7/4
When it dies, can it exile itself?