Quote from TheTennesseeFireman »I disagree strongly with your complaints, particularly "never put huge stats on fliers". Big fliers are strong, but they're often slow, expensive, and much easier to interact with than noncreatures like Citadel Siege, Loxodon Warhammer, or the worst planeswalkers. If you lost to Dromoka alone, it's not because your opponent had it in the top 15 cards of their deck, it's because you didn't give yourself a way to beat it in top 18 of yours.
Quote from silph »
is Mob Rule fair?
Quote from silph »what's the healthiest attitude to have when you lose all of a sudden to Mob Rule? [the turn before you would have won, actually]?
is Mob Rule fair?
Quote from Sene »My final win percentage was 79.9% for draft and 67.7% for sealed (78.2% weighed).
Quote from IAMAGIRAFFE »Just got blown out by a deck that played not only [[Crux of Fate]] but also [[Death Frenzy]] when I had opponent on the backpedal the entire game with Jeskai tempo prowess. Perhaps I played too greedy but I was not expecting to get blown out by the only two sweepers in the format, especially when I had the opponent in one turn.
Quote from JuanOrez »How many people quit MTGO because the learning curve is too high or they just get beat so much they give up? I'm relatively new to it but it seems the curve is EVE Online style. I can understand why people quit shortly after starting due to not being able to compete with those with endless supplies of cash/time. At least that is my perception. As someone that enjoys the game but has a life, it seems pretty hard to catch up.
Quote from Phyrre56 »
I have to remind myself that I might beat him 7 out of 10 matches, but we only get to play one.
And yes, at this point in the history of Magic, considering the resources freely available, someone building some greedy, horrible mana base is not really trying to be good. They're basically goofing around. That's fine, they're entitled to it, but putting in the effort to hone strategy is supposed to pay off.
Quote from magicmerl »Quote from bji_until_I_quit »And yeah, sometimes games go long and 7 mana spells come into play. Not sure why you think that nobody should be frustrated except by games that only get to 6 lands on the board for either player.
If it wasn't for luck I would never lose.
Quote from bji_until_I_quit »And yeah, sometimes games go long and 7 mana spells come into play. Not sure why you think that nobody should be frustrated except by games that only get to 6 lands on the board for either player.