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  • posted a message on [Primer] Cruel Control with Ultimatum (8/2011 - 3/2016)
    Quote from ashtonkutcher »


    I prefer Sun Droplet to Dragon's Claw because it's cheaper, comes down earlier, and just does more work in attrition-based games, especially since we don't play many Red spells ourselves. Why gain 1 life for every Burn spell when you can gain 2?


    What do you mean sun droplet comes down earlier? they are the same mana cost, are they not? I do like your list but for putting in the delvers and all the delve enablers like you have 14 cards that dont control any part of the board and 9 cards that have a cmc of 5 or greater which is crazy. It's all your preference though so you do you. also since you dont have green you should run rakdos charm instead of ancient grudge the card is probably the best sideboard card around because all modes wreck major decks.
    Posted in: Modern Archives - Established
  • posted a message on [Primer] Cruel Control with Ultimatum (8/2011 - 3/2016)
    I like your list a lot, The one I've been playing online changes too much to warrant posting it. Mine is pretty similar to yours though. Honestly though if you wouldn't mind I have recommendation/questions about your list. First off I would say dig through time is much better then cruise for us (especially when we play 25 lands) I play 2 anger of the gods instead of damnation, Have you found that its worth it for the extra mana? the only reason I would side it in is against Thrun and I barely see him anymore. I highly recommend checklands my ideal game mana wise is to fetch for a shock turn one then every check land I play is essentially a dual land. Also there is a reason that remand is played so much. It seems like a tempo spell at first but when you play it or play against it you realize how nasty it is. I play 4 because it is amazing but thats one of those you can tailor the amount to your liking. I would play them over counterflux and remove the negates in your sideboard for the fluxes. That's just my view on it I really appreciate your thoughts.
    Posted in: Modern Archives - Established
  • posted a message on [Primer] Cruel Control with Ultimatum (8/2011 - 3/2016)
    I hAve been trying demigod of revenge recently and I love him as a win condition. He doedoesn't gain life which stinks but other than that I really think it's the best finisher at the moment. Haste makes a huge difference. He really dies to path but other than that if they kill it you just have to stall a little longer until you draw or dig into another one. Has anyone else tried him? Thoughts on the build with him?
    Posted in: Modern Archives - Established
  • posted a message on [[Primer]] Omnath, Big Green Beatstick Machine
    Wait you guys weren't running karametra's accolyte... sorry you must not have heard: shes awesome
    Posted in: Multiplayer Commander Decklists
  • posted a message on [Primer] Cruel Control with Ultimatum (8/2011 - 3/2016)
    What are your favorite win Cons for this deck? I've found once they are mostly out of the game cruel ultimatum ends it but I also like suffer the past and batterskull because they stabilize the lifetotal so they can't just top deck a bolt and win. I found that was way too common. Any other efficient win cons?
    Posted in: Modern Archives - Established
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