i don't know if you noticed Reckless Abandon hiding in there, but that card essentially allows you a deck with eight Goblin Grenades. I don;t know if you've ever played a grenade on a torchrunner, or two (or three!) grenades in a single turn, but this deck does one of those two things just about every game. That on top of swinging for 2 on turn one and 4-6 on turn two, and you've basically got the game in the bag by turn four. It's not a "win-on-turn-zero" legacy game-breaker, but it's not meant to be either. It's a legacy deck that will win you local tournaments.
I'm currently investigating the prospects of Reverberate.
Enjoy
Forgive me, I'm terrible at tagging decks and am only 90% sure this is the place to post this.
Light Jace on Fire
4 Goblin Guide
4 Goblin Arsonist
4 Mogg Conscripts
3 Goblin Cohort
4 Goblin Bushwhacker
4 Goblin Chieftain
3 Mudbutton Torchrunner
2 Tuktuk the Explorer
4 Goblin Grenade
4 Reckless Abandon
4 Lightning Bolt
20 Mountain
i don't know if you noticed Reckless Abandon hiding in there, but that card essentially allows you a deck with eight Goblin Grenades. I don;t know if you've ever played a grenade on a torchrunner, or two (or three!) grenades in a single turn, but this deck does one of those two things just about every game. That on top of swinging for 2 on turn one and 4-6 on turn two, and you've basically got the game in the bag by turn four. It's not a "win-on-turn-zero" legacy game-breaker, but it's not meant to be either. It's a legacy deck that will win you local tournaments.
I'm currently investigating the prospects of Reverberate.
Enjoy
Forgive me, I'm terrible at tagging decks and am only 90% sure this is the place to post this.