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  • posted a message on January 27, 2015
    vote: guesswork, mdenham

    Skinthief 2UU
    Creature - Illusion Rogue (U)
    As Skinthief enters the battlefield, manifest the top card of target opponent's library.
    1/1
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] DCC Discussion Thread
    Quote from Rudyard »

    it keeps the second ability after changing, but it would lose the first ability and the second one doesn't work without the first.

    it would work if it was all one ability: "Play with the top card of your library revealed. As long as that card is a permanent card, Amorphous Mass is a copy of it, except it still has this ability."

    of course, if the top card is an Aura or a planeswalker, the Mass will immediately go to graveyard. would change "permanent card" to "artifact, creature or land." this also makes sense flavorwise, since shapeshifting into an abstract concept doesn't make much sense but most enchantments are abstract concepts.

    Oh yeah, I didn't think of that consequence. I'll update the card in my file to only look at artifacts, creatures or lands. It's amazing how simple concepts are always so difficult to explain in rules text.
    Posted in: Custom Card Contests and Games
  • posted a message on January 26, 2015
    vote: rudyard, indighost

    Qarsi Stag 1G
    Creature - Elk (C)
    When Qarsi Stag dies, gain 2 life.
    When Qarsi Stag becomes exiled from anywhere, gain 2 life.
    2/1
    Posted in: Monthly Contests Archive
  • posted a message on January 25, 2015
    vote: indighost, icariiFA

    Amorphous Mass 5
    Artifact (MR)
    Play with the top card of your library revealed.
    If the top card of your library is a permanent card, Amorphous Mass is a copy of that card, but maintains this ability.
    Posted in: Monthly Contests Archive
  • posted a message on January 24, 2015
    Vote: guesswork, mdenham

    Manifest Density 3GG
    Sorcery (R)
    Manifest the top card of your library until you control as many creatures as the player who controls the most creatures.
    Posted in: Monthly Contests Archive
  • posted a message on January 23, 2015
    Vote: Piar、Icariifa

    Weighted Scales 3
    Artifact (R)
    Whenever an opponent gains control of a permanent you control, you may gain control of up to two target permanents that player controls.
    When dealing with an Orzhov broker, it's better that they have their thumb on the scale than your head on it.
    Posted in: Monthly Contests Archive
  • posted a message on January 22, 2015
    vote: flatline, groovelord

    Kjeldoran Light-Guard 1B
    Creature - Skeleton Knight (U)
    1B: Regenerate target creature blocking or blocked by a white creature.
    2/1
    Posted in: Monthly Contests Archive
  • posted a message on January 21, 2015
    vote: mdenham, rudyard

    Oro, Curator of the Eternal 1W
    Legendary Creature - Human Cleric
    2 mana : Target creature you control becomes an enchantment. It is no longer a creature and has no power and toughness. (This effect lasts indefinitely.)
    At the beginning of your upkeep, gain 1 life for each enchantment you control.
    1/2
    Posted in: Monthly Contests Archive
  • posted a message on January 20, 2015
    vote: guesswork, mdenham

    Naga Knock UB
    Enchantment - Aura (C)
    Enchant creature
    Enchanted creature gets -2/-2.
    At the beginning of your upkeep, return enchanted creature to its owner's hand.
    "Who's there?"
    Posted in: Monthly Contests Archive
  • posted a message on January 19, 2015
    vote: mdenham, cryozenith

    Guild Upheaval B/R mana B/R mana
    Sorcery (U)
    Destroy target Plains, Island, or Forest.
    No matter where you go in Ravnica, a dispute is sure to follow.
    Posted in: Monthly Contests Archive
  • posted a message on January 18, 2015
    vote: piar, bravelion83

    Ancestor's Resolve 1G
    Sorcery (C)
    Put a +1/+1 counter on target creature.
    Ferocious - At the beginning of your upkeep, as long as you control a creature with power 4 or greater, return Ancestor's Resolve from your graveyard to your hand.
    Posted in: Monthly Contests Archive
  • posted a message on January 17, 2015
    Vote: guesswork, flatline

    Flame Mastery R
    Instant (C)
    Up to one target creature gains Prowess until end of turn.
    Add RR to your mana pool.
    Training may take years, but becoming a master requires only a moment.
    Posted in: Monthly Contests Archive
  • posted a message on January 16, 2015
    vote: piar, ilgreven

    Compost 1BG
    Enchantment - Aura (C)
    Enchanted creature gets -3/-3.
    When enchanted creature dies, draw cards equal to it's power.
    Posted in: Monthly Contests Archive
  • posted a message on January 15, 2015
    vote: icariiFA, mdenham

    Angry Angler 3U
    Creature - Fish (U)
    Islandwalk
    At the beginning of each opponent's precombat main phase, add 1 to that player's mana pool.
    Whenever an opponent spends mana from Angry Angler, put two +1/+1 counters on Angry Angler.
    Be careful what you fish for.
    3/1
    Posted in: Monthly Contests Archive
  • posted a message on January 14, 2015
    vote: bravelion83, cryozenith

    Thunderhoof Rumbler 1RG
    Creature - Elephant (U)
    When Thunderhoof Rumbler enters the battlefield, target land becomes a 4/4 creature until end of turn.
    3/3
    Posted in: Monthly Contests Archive
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