There are some new cards like Spireside Infiltrator that give you an effect whenever it is tapped. Can I use a vehicle to tap this card, just to get the tap effect, even if it doesn't meet the Crew N requirement?
I'm not sure if anyone has brought this up already, but it seems odd that the premiere <> card, the <> basic land, and an example of <> mana on a nonbasic land all leaked at the same time. Since the concept of <> mana is such a huge addition to MTG, it all just seems very convenient that a spell, a basic, an a nonbasic land would all be leaked simultaneously; as if a story is being told to us, and we need to have as much information as possible to begin wild speculation of that story. What makes this particularly interesting is the creature bringing that information. Kozilek, The Butcher of Truth, The Great Distortion... If there was ever an Eldrazi that would purposely try to mislead us, it's him. I wonder if the whole package is WotC messing with us by giving us "Kozilek's version" of the true leaks.
Illusory Voice2UU
Creature - Illusion (M)
Flash
As you play Illusory Voice, you may choose a spell. If you do, Illusory Voice is played as a copy of that spell.
1/5
Sultai TeachingsB
Enchantment - Aura (C)
Enchant creature
Enchanted creature has deathtouch and base toughness 1. Sidisi says the best killers are the ones who can balance on the razor's edge between life and death. I think he just enjoys seeing where they land when they fall.
Sandalwood Spirit1R
Enchantment Creature - Spirit (U)
Haste
Incense (Whenever a creature enters the battlefield under your control, if Sandalwood Spirit is a creature, you may have it become an Aura and attach it to that creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +1/+1 and haste.
1/1
KeloidR
Instant (U)
Kicker W
Keloid deals 2 damage to target creature.
If Keloid was kicked, put a +1/+1 counter on that creature for each damage it's been dealt this turn.
PorphyriaU
Instant (U)
Kicker R
Target creature gets -4/-0 until end of turn.
If Porphyria was kicked, switch that creature's power and toughness until end of turn.
Supplant VisionB
Sorcery (R)
Devoid
Target player reveals his or her hand. You choose a nonland card from it. That player exiles that card. Then, he or she searches his or her library for a card with converted mana cost 6 or more, reveals it, and puts it into his or her hand. That player shuffles his or her library. "You're plans are insignificant. Think bigger."
Scold's Bridlex
Artifact (R)
Scold's Bridle enters the battlefield with X charge counters on it.
At the end of each opponent's turn, if the number of cards in that player's hand is equal to the number of charge counters on Scold's Bridle, that player loses 3 life.
Fill With Wisdom1U
Instant (C)
Draw a card. Then, if an opponent has more cards in his or her hand than you, return Fill With Wisdom to its owner's hand.
Stalking ShadowBB
Enchantment - Aura (R)
Enchant creature
Enchanted creature gets -1/-1
When Stalking Shadow enters the battlefield, put a 3/3 black Horror creature token with menace onto the battlefield until Stalking Shadow leaves play.
Cover of LightWW
Tribal Enchantment - Ally (U)
Flash
When Cover of Light enters the battlefield, you may return target creature you control to its owner's hand.
Sacrifice Cover of Light: Target creature you control gains protection from colorless until end of turn.
Illusory Voice 2UU
Creature - Illusion (M)
Flash
As you play Illusory Voice, you may choose a spell. If you do, Illusory Voice is played as a copy of that spell.
1/5
Sultai Teachings B
Enchantment - Aura (C)
Enchant creature
Enchanted creature has deathtouch and base toughness 1.
Sidisi says the best killers are the ones who can balance on the razor's edge between life and death. I think he just enjoys seeing where they land when they fall.
Sunbasker Dragon 3WW
Creature - Dragon (R)
Flying
W : Gain 1 life.
5/5
Sandalwood Spirit 1R
Enchantment Creature - Spirit (U)
Haste
Incense (Whenever a creature enters the battlefield under your control, if Sandalwood Spirit is a creature, you may have it become an Aura and attach it to that creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +1/+1 and haste.
1/1
Keloid R
Instant (U)
Kicker W
Keloid deals 2 damage to target creature.
If Keloid was kicked, put a +1/+1 counter on that creature for each damage it's been dealt this turn.
Porphyria U
Instant (U)
Kicker R
Target creature gets -4/-0 until end of turn.
If Porphyria was kicked, switch that creature's power and toughness until end of turn.
Supplant Vision B
Sorcery (R)
Devoid
Target player reveals his or her hand. You choose a nonland card from it. That player exiles that card. Then, he or she searches his or her library for a card with converted mana cost 6 or more, reveals it, and puts it into his or her hand. That player shuffles his or her library.
"You're plans are insignificant. Think bigger."
Scold's Bridle x
Artifact (R)
Scold's Bridle enters the battlefield with X charge counters on it.
At the end of each opponent's turn, if the number of cards in that player's hand is equal to the number of charge counters on Scold's Bridle, that player loses 3 life.
Fill With Wisdom 1U
Instant (C)
Draw a card. Then, if an opponent has more cards in his or her hand than you, return Fill With Wisdom to its owner's hand.
Stalking Shadow BB
Enchantment - Aura (R)
Enchant creature
Enchanted creature gets -1/-1
When Stalking Shadow enters the battlefield, put a 3/3 black Horror creature token with menace onto the battlefield until Stalking Shadow leaves play.
Cover of Light WW
Tribal Enchantment - Ally (U)
Flash
When Cover of Light enters the battlefield, you may return target creature you control to its owner's hand.
Sacrifice Cover of Light: Target creature you control gains protection from colorless until end of turn.
Land (R)
: Add 1 to your mana pool.
Sacrifice a creature, : Add W or B to your mana pool.
Maddening Belfry
Land (R)
: Add 1 to your mana pool.
Discard a card, : Add B or R to your mana pool.
Nurturing Spring GG
Enchantment - Aura (U)
Enchant land
At the beginning of your upkeep, put a +1/+1 counter on enchanted land and gain 1 life.