When Collapsing Crypt enters the battlefield, each player puts the top three cards of their library into their graveyard.
, , Sacrifice Collapsing Crypt: Put target nonland card in a graveyard into its owner's hand. Then exile all cards from that player's graveyard.
Time eroded the traps in the tomb. But the erosion of the tomb itself was the grave robbers' downfall.
Votes: BrainPo, Flatline
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Apr 2, 2019Groovelord posted a message on APRIL 2ND, 2019Posted in: Monthly Contests Archive
Apr 1, 2019Groovelord posted a message on APRIL 1ST, 2019Awesome Procession 2WPosted in: Monthly Contests Archive
When Awesome Procession enters the battlefield, amass 2. (Put 2 +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control attacks, you may tap target creature with lesser power.
3W: Amass 1.
Votes: netn10, DiscardUnearth
Jan 7, 2019Groovelord posted a message on JANUARY 7TH, 2019Alpha Wolf 1GWPosted in: Monthly Contests Archive
Creature -- Wolf (U)
Whenever Alpha Wolf attacks, you may put a +1/+1 counter on an untapped creature you control.
Votes: BrainPo, Flatline
Jan 4, 2019Groovelord posted a message on JANUARY 4TH, 2019Architect's Plans 2Posted in: Monthly Contests Archive
1, t: Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
Votes: Flatline, DiscardUnearth
Jan 3, 2019Groovelord posted a message on JANUARY 3RD, 20194GG Biofusion MonstrosityPosted in: Monthly Contests Archive
Creature -- Beast Mutant (R)
When Biofusion Monstrosity dies, its controller reveals cards from the top of their library until they reveal two creature cards each with converted mana cost 3 or less. That player puts those creature cards onto the battlefield and the rest on the bottom of their library in any order.
Votes: DiscardUnearth, void_nothing
Jan 2, 2019Groovelord posted a message on January 2, 2019Warmaster Dragon 3RRPosted in: Monthly Contests Archive
Creature -- Dragon (M)
Whenever another red creature you control attacks, Warmaster Dragon gets +1/+0 until end of turn.
Many have tried to press dragons into their service, not realizing the dragon was trying the exact same thing.
Votes: void_nothing, Flatline
Jan 1, 2019Groovelord posted a message on January 1, 2019Aether Rip xUBPosted in: Monthly Contests Archive
Choose one or both
- Counter target spell unless its controller pays X.
- Target creature gets -X/-X until end of turn.
Votes: Flamebuster, BrainPo
Oct 2, 2018Groovelord posted a message on OCTOBER 2ND, 2018Turncoat Conditioning 1RPosted in: Monthly Contests Archive
Creatures you control but don't own have haste.
At the beginning of combat on your turn, put a +1/+1 counter on each creature you control but don't own.
4R: Gain control of target creature until end of turn. Untap it.
Votes: Zemoo, soramaro
Apr 10, 2018Groovelord posted a message on April 10, 2018Sift Through Peat 1BGPosted in: Monthly Contests Archive
Return up to one target creature card and up to one target non-creature permanent card from your graveyard to your hand.
Votes: netn10, soramaro
Apr 9, 2018Groovelord posted a message on April 9, 2018Gart Storm-Axe 2RRPosted in: Monthly Contests Archive
Legendary Creature -- Human Berserker (R)
Adept (Equip abilities and aura spells you control that target this creature cost 1 less to activate or cast)
Whenever Gart Storm-Axe attacks, it fights target creature defending player controls chosen at random.
Gart made his way to Mat-Sheth, his mortal enemy, making sure to slaughter every minion who got in his way.
Apr 7, 2018Groovelord posted a message on April 7, 2018Stalwart Lieutenant 2WPosted in: Monthly Contests Archive
Creature -- Human Soldier (U)
Creatures you control may block creatures with menace as though they didn't have menace.
You can't have fearless soldiers without a fearless leader.
Votes: Indighost, Antiantiserum
Apr 4, 2018Groovelord posted a message on April 4, 2018Wasteland Incarna 2RWPosted in: Monthly Contests Archive
Creature -- Elemental (R)
Wasteland Incarna's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.
Each opponent can't cast more than one spell each turn.
R: Wasteland Incarna gains trample until end of turn.
"There are few homes more jealous or spiteful than a desert." -- Mifiz, caravan leader
Votes: Antiantiserum, soramaro
Honourable Mentions: rkohn1357, netn10
Apr 3, 2018Groovelord posted a message on April 3, 2018Aether Drinker 1UBPosted in: Monthly Contests Archive
Creature -- Bird Zombie Wizard (U)
Whenever a permanent is returned to your hand, you may put a -1/-1 counter on target creature.
Not many aven accepted the new gods of Amonkhet, but those who did excelled in depravity.
Votes: Zur the Enchanter, rkohn1357
Apr 2, 2018Groovelord posted a message on APRIL 2ND, 2018Moriok Engine 2Posted in: Monthly Contests Archive
t: Exile target noncreature card from a graveyard. If a card is exiled this way, put a charge counter on Moriok Engine.
4, t, Remove X charge counters from Moriok Engine: Return target creature card with converted mana cost X from a graveyard to the battlefield under your control.
Votes: Zur the Enchanter, masteroftheuniverse
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Gain control of two target nonland permanents.
The Dreadhorde paused as a commander pointed at the sky. It couldn't be. Was it really Kefnet?
Votes: Flatline, JqlGirl