Note: Main deck only. Lingering Souls will not be included because it is a staple.
Creatures:
2:
Honorable Mention: Precinct Captain
3:
- 5. Vampire Nighthawk
- 4. Kitchen Finks
- 3. Blade Splicer
- 2. Mirran Crusader
- 1. Brimaz, King of Oreskos
Honorable Mention: Transcendent Master (he gets the edge over Master of the Feast because its drawback may be detrimental enough for it to not be an option)
4:
- 5. Emeria Angel
- 4. Abyssal Persecutor
- 3. Desecration Demon
- 2. Restoration Angel
- 1. Hero of Bladehold
Honorable Mention: Bloodline Keeper
5:
- 5. Archangel of Thune
- 4. Obzedat, Ghost Council
- 3. Batterskull
- 2. Blood Baron of Vizkopa
- 1. Baneslayer Angel
Honorable Mention: Skithiryx, the Blight Dragon
6:
Honorable Mention: Admonition Angel
I hope you guys find this helpful when designing your own BW Midrange/Control deck.
I can't imagine how much more I'd have to add to shore up my combo match ups. I haven't had significant issues.
Glad you approve. It's nice tech indeed. What do you think of the optimized list?
Record: 32-17
1 Batterskull
1 White Sun's Zenith
2 Snapcaster Mage
Planeswalkers: 7
1 Gideon Jura
1 Elspeth, Knight-Errant
2 Jace, Architect of Thought
3 Ashiok, Nightmare Weaver
Draw: 6
4 Esper Charm
2 Sphinx's Revelation
Counters: 9
3 Spell Snare
2 Logic Knot
4 Cryptic Command
Removal: 10
4 Path to Exile
2 Smother
1 Slaughter Pact
2 Supreme Verdict
1 Wrath of God
3 Polluted Delta
4 Flooded Strand
4 Celestial Colonnade
3 Hallowed Fountain
1 Watery Grave
1 Glacial Fortress
3 Drowned Catacomb
2 Island
2 Plains
1 Swamp
2 Tectonic Edge
3 Thoughtseize
1 Celestial Purge
2 Rest in Peace
1 Disenchant
2 Negate
1 Utter End
1 Black Sun's Zenith
2 Stony Silence
2 Timely Reinforcements
I'm not running Bob first and foremost because I haven't been able to afford them, so I designed my deck to generate more power at the higher end of the curve. Because of the higher curve, Bob isn't as ideal. Sign in Blood at 3 has felt just right. 3 is enough because we're midrange and to smooth out your draws, while tying the deck together. I've had no issues with mana. It can also be used as a surprise burn spell to finish off an opponent. Nice top deck when all you need is 2 more damage to win. Only other land I'd consider is Fetid Heath or 1-2 more fetches. Thank you!
2 Baneslayer Angel
2 Hero of Bladehold
2 Brimaz, King of Oreskos
3 Pack Rat
3 Tidehollow Sculler
Planeswalkers: 4
1 Elspeth, Knight-Errant
1 Sorin, Lord of Innistrad
2 Liliana of the Veil
Spells: 21
3 Sign in Blood
3 Inquisition of Kozilek
3 Thoughtseize
4 Path to Exile
2 Smother
1 Zealous Persecution
1 Utter End
4 Lingering Souls
4 Marsh Flats
4 Godless Shrine
3 Isolated Chapel
3 Plains
3 Swamp
3 Mutavault
1 Urborg, Tomb of Yawgmoth
1 Vault of the Archangel
2 Ghost Quarter
3 Auriok Champion
3 Fulminator Mage
2 Stony Silence
1 Relic of Progenitus
1 Utter End
1 Celestial Purge
1 Thoughtseize
1 Disenchant
1 Zealous Persecution
1 Stain the Mind
It took several by surprise. Nice prize for coming in 1st! A playset of allied fetchlands of my choice.
Round 1:
Vs Abzan Pod: 2-1
Round 2:
Vs UW Tron: 2-0
Round 3:
Vs Scapeshift: 2-1
Round 4:
Vs Mono Red: 2-1
Round 5:
Vs Junk: 1-2
Top 8:
Round 1:
Vs Jund: 2-1
Round 2:
Vs UWR Flash: 2-0
Final Round:
Vs Affinity: 2-0
That is fine. I ran something similar. 3 Snapcaster, 1 Vendilion, 2 Restoration.
It's a beautiful inclusion and one that will be overlooked for a while. Grave's impact can not be underestimated, yet the 6 cmc is uncharted territory in Modern outside of ramp or rites strategies. In this deck, Grave Titan represents the epitome of a finisher. He is a 2 turn clock and played when your opponent has exhausted his/her resources. If he ever plays Souls alongside Grave as a finisher, he's a 1 turn clock. Lastly, as a Black finisher, he dodges Doom Blade/Slaughter Pact and he still leaves 4 power vs PtE. Great choice.
Stokpile, very nice looking deck. Strong removal suite. Love the Grave Titan!
On the topic of Tamiyo, I tested her as a 1 of and was impressed when she locked down threats and forced overextension. If you do decide to run her, limit her to 1. Her second ability is good with Lingering Souls.
@Stokpile I completely agree on your points about Utter End and Ashiok. I'm considering going with a second Utter End. As for Tron, we have enough board cards to at least grind.