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  • posted a message on 5 Round, Swiss Style
    Sources tel me im goingto be wrong, as i have not played swiss in ages. But i think the scoring is based on your 2/3 games. And that should be easy to add up, but the tricky part is hte loses. Loses arnt just the same for everyone. Depending on who you lose to, if they were doing say... 6/0. Ok, that lose is counterd higher then losing to someone that was say, 4/2.

    (Feel free to stab my respoce and correct me. 90% sure im wrong, but if im close, awesome ^.^)


    Quote from Forum Guidelines »
    4. If you're not 100% sure if your answer is correct, please avoid posting. check the Comprehensive Rules or other resources to make sure that you're right, or just wait until someone who is sure helps out. Guessing answers does not help!

    If you're 90% sure that you're wrong, you're actually spamming in this post! Warning for that!
    - Craven
    Posted in: Magic Rulings Archives
  • posted a message on Dredge'amator
    WoooO!!! That got f'd up! THats a solid copy paste fromk MWS heh.
    Posted in: Bazaar-Based Decks
  • posted a message on Dredge'amator
    Well, even tho i switched from "Oldest" to "Midlife crisis" type, i still want to improve my old deck, here is something i had in mind, using dredge in place of a few things in Reanimator (what i used to play) and make it all a gooey ball of goodness.





    Qty







    Name




    4

    Underground Sea




    3


    Chrome Mox




    2


    Akroma, Angel of Wrath




    4



    Putrid Imp



    3



    Brainstorm




    4


    Reanimate


    4




    Exhume


    4




    Polluted Delta




    4



    Watery Grave





    2


    Razia, Boros Archangel




    4


    Careful Study




    4


    Daze

    4




    Force of Will


    4
    Cabal Therapy


    4




    Dark Ritual


    4




    Stinkweed Imp


    1




    Platinum Angel


    1




    Angel of Despair

    60



    Lands: 12, Spells: 34, Crt: 14








    So.. what do ya think? Be honest and please... any ideas to make it slightly beter in any way?

    Edit: What say Foil makes an apperance in here? Toss an island and a big creature (a plus) and counter a spell? Sounds like it fits.


    Posted in: Bazaar-Based Decks
  • posted a message on Dakkon Reborn
    Hmm... Seems that its not quite working as intended.... So then!

    ------At the beginning of EACH upkeep, tap 3 lands and add 1 colorless mana into your mana pool or Dakkon Reborn deals damage to you equal to the amount of lands in play.
    ------Manapools do not empty at the end of phases.
    ------Dakkon Reborn's power and toughness are equal to the amount of mana in your mana pool.

    Red green would be a neet idea... His original colors were Black, Blue, White, all the colors hes not... Making "one step further" kinda of creature from Dakkon Blackblade...

    One could even go as far as create a new style of card. Lets call it "Upgrade" for now. In where, say in a serious, they reprint alot of favoret creatures, then make spesific upgrade cards that read:

    ------ This card can only be played if _____________ is in your hand or on the field.
    ------ Bound X (As long as _____________ is in play, you may play this spell for free. This card is bound to ___________, the creature cannot preform any action untim X turns are up. )
    ------ "Effect"
    Posted in: Custom Card Rulings
  • posted a message on Dakkon Reborn
    Well. I love my Dakkon Blackblade And well... I want him back! Kinda, but the same style of effect would be rather.. plain. So, i thought this up.

    Dakkon Reborn 4WUUB
    -
    Legendary Creature - Incarnation
    -
    -Ability 1- At the beginning of your upkeep, tap 3 lands and add one colorless mana into your mana pool or Dakkon Reborn deals damage to you equal to the amount of lands in play.
    -Ability 2- Manapools do not empty at the end of turns.This effect dose not end even if Dakkon Reborn leaves play or is removed from game.
    -Ability 3- Dakkon Reborn's power and toughness are equal to the ammount of mana left in your mana pool.
    */*

    This brings up some some problems in using him. His mana cost, not only is it realy high, but 3 color. Not only that, but your opponent can screw you over by destroying your lands. Plus side, your mana pool will not empty again. Even more, this creature grows with mana in your pool. Awesome.

    Well what ya think... (Note, green is not in his cost and using green to make alot of mana to grow him would make the deck 4 color, and probaly hard to play... But oh well.)
    Posted in: Custom Card Rulings
  • posted a message on Loxodon Warhammer..!?
    Loxodon Warhammer
    Mirroden Uncommon
    9th Ed Rare..?

    WTF!?

    Descuss

    (Sry if this may have been previously posted, just searching gatherer and found that odd.)
    Posted in: Magic General
  • posted a message on My Collecters Card
    Hmm... all fine points.. allright, I think Dakkon is my man.

    Hey... think theres a casual style deck i could build around him..? Hah
    Posted in: Magic General
  • posted a message on My Collecters Card
    Well, ive been at it a wile, but I have a collection of Molimo, Maro-Sorcerer and Dakkon Blackblade.

    Dakkon was the first rare I had ever busted... Molimo the first Legend (Outside of Legands... That dosent count...) i had ever busted. I also find it funny that those 2 cards share a similer effect.. Heh. ANyway, Ive collected over 20 each, but I realy only want one collecters card. What should I choose? What card would you find shocking if I pulled out a binder and it had page after page of nothing but ___________?
    Posted in: Magic General
  • posted a message on Goblin Sharoshooter + Deaths
    Well.. seeing as a lvl 2 judge confirmed it, its true hehe. Many thanks, good to know (GOing for lvl one soon)
    Posted in: Magic Rulings Archives
  • posted a message on Goblin Sharoshooter + Deaths
    Ok, this happened to me in MWS:



    Opp Life: 10
    Opp Field: 6x Randam 1/1 Goblins | Goblin SharpShooter.

    My Life: 5
    My Field: 7x 2/2 Zombie Tokens

    Now, he attacked me, with all but sharp shooter, and said his Sharpshooter could untap on each death. I argued he couldnt, but he also held a good argument, so i jsut let him have it. (But hey, i still won 2/1 so it was all good.)

    But i ask, is he or me right? I thought that all damage was assigned at once and they all would hit the GY at the same time. In which case, he shouldnt be allowed to untap and re tap should he?
    Posted in: Magic Rulings Archives
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