Im not sure i need bloom tender but it wouldnt be bad in there, I dunno about edric though, he doesnt fit the deck's playstyle and typically i dont want people other than me drawing cards.
I was thinking of getting a flagstones of trokair and put in a Knight of the reliquary
earthcraft might be decent as well
daxos is a card that depends on your play group, typically ive gotten a lot of good use out of him when i play him and he has some avoidance which is good when you need to get damaage through for derevi. prophet is definitely going in at some point
the huge benefit skyward eye offers in derevi is the ability to put lands directly into play when revealed, so u dont get them stuck in your hand, yes arcanis is awesome, but in his case i would also need to run azusa to deal with the land drops, not a bad option but not optimal, i do like the idea of running birthing pod though, seems to offer lots of options, do you like food chain in this deck? lets you do nuts things with mana
normally i would agree, but the evaluation becomes a bit different when it comes to derevi, you get the benefit of untapping permanants when you have creatures that deal damage to a player so 4 flyers in 1 shot is pretty powerful there, but the beck half has many other uses, with avenger of zendikar you suddenly draw cards equal to the number of land you control, and using both halves still fills your hand nicely in a pinch.
Yea, ive definitely considered witness, its pretty powerful for getting things back with blink effects, but im not sure what would be best to take out for a witness, maybe a daxos.... but i like daxos a lot for 2 reasons, 1 i can take my opponents threats, and 2 hes virtually unblockable ensuring derevi triggers.
maybe you can offer a better suggestion to what i should switch out for Witness?
My deck works around a couple main themes, Derevi letting me abuse both my mana base and a couple cheap tap effects for card advantage.
The deck is still in the starting phases so any suggestions would be appreciated.
I rely on Roon, Mistmeadow Witch, Conjurers Closet or Venser to do my flickering, their main flicker targets are the primordials, karmic guide for recovering from a board wipe, mimic or metamorph to change my copy target and possibly get extra CITP abilities.
Derevi also lets me abuse certain tap abilities with the combat triggers on the stack, Azami, Skyward Eye Prophets and Banishing Knack abuse that greatly. Derevi's untap ability can also be greatly abused with cards like mana vault and gilded lotus for easy renewable mana, or in the case of Blue Sun Zenith, refill your hand on the quick by having multiple triggers target a lotus or vault and get a ton of mana in your pool and cast zenith before the second main phase.
Food Chain brings a lot to the table being able to flow through the top end of the deck easily since derevi can always come back at a gain, between the fact that he goes out for 4 mana of any one color, and comes back in to untap a land or a mana rock.
Tooth and Nail can virtually finish the game bringing out multiple combinations depending on the opponent and board state, the most resiliant is Avacyn/Iona which can virtually shut down opposing deck options. Other tooth combos include either clone effect if theres a viable target already on board, sylvan primordial and acidic slime to pop multiple targets at once, Im planning to add a dead eye navigator to give even more possibilities both off tooth and in tandem with derevi.
Commandeer is a fun thing i think to add in because you can give the illusion of being tapped out, only to capture their Karn/Nicol Bolas/ or decent mana rock all which doubly hinder your opponents at your advantage.
but wouldn't endless horizons be an excellent reason NOT to have a new armageddon? maybe in a set without an on color answer to making your geddon nearly one sided?
Spectre of the Divine B/w b/w b/w b/w b/w
Creature - Avatar Spirit
Flying
creatures you control have persist
w/b w/b: remove a -1/-1 counter from target creature
4/4
with the way the theme of the set is id think maybe something like this
I was thinking of getting a flagstones of trokair and put in a Knight of the reliquary
earthcraft might be decent as well
maybe you can offer a better suggestion to what i should switch out for Witness?
The deck is still in the starting phases so any suggestions would be appreciated.
I rely on Roon, Mistmeadow Witch, Conjurers Closet or Venser to do my flickering, their main flicker targets are the primordials, karmic guide for recovering from a board wipe, mimic or metamorph to change my copy target and possibly get extra CITP abilities.
Derevi also lets me abuse certain tap abilities with the combat triggers on the stack, Azami, Skyward Eye Prophets and Banishing Knack abuse that greatly. Derevi's untap ability can also be greatly abused with cards like mana vault and gilded lotus for easy renewable mana, or in the case of Blue Sun Zenith, refill your hand on the quick by having multiple triggers target a lotus or vault and get a ton of mana in your pool and cast zenith before the second main phase.
Food Chain brings a lot to the table being able to flow through the top end of the deck easily since derevi can always come back at a gain, between the fact that he goes out for 4 mana of any one color, and comes back in to untap a land or a mana rock.
Tooth and Nail can virtually finish the game bringing out multiple combinations depending on the opponent and board state, the most resiliant is Avacyn/Iona which can virtually shut down opposing deck options. Other tooth combos include either clone effect if theres a viable target already on board, sylvan primordial and acidic slime to pop multiple targets at once, Im planning to add a dead eye navigator to give even more possibilities both off tooth and in tandem with derevi.
Commandeer is a fun thing i think to add in because you can give the illusion of being tapped out, only to capture their Karn/Nicol Bolas/ or decent mana rock all which doubly hinder your opponents at your advantage.
Creatures 24
2 Snapcaster Mage
2 Mistmeadow Witch
3 Shardless Agent
3 Mirror Entity
3 Fiend Hunter
3 Stonecloaker
3 Flickerwisp
3 Daxos of Meletis
4 Phyrexian Metamorph
5 Roon of the Hidden Realm
5 Murkfiend Liege
5 Karmic Guide
5 Acidic Slime
5 Azami, Lady of Scrolls
6 Jace's Mindseeker
6 Skyward Eye Prophets
6 Sun Titan
6 Progenitor Mimic
7 Diluvian Primordial
7 Sylvan Primordial
7 Angel of Serenity
7 Avenger of Zendikar
8 Avacyn, Angel of Hope
9 Iona, Shield of Emeria
1 Mana Vault
1 Sol Ring
2 Simic Signet
2 Selesnya Signet
2 Azorius Signet
2 Swiftfoot Boots
3 Basalt Monolith
5 Conjurer's Closet
5 Gilded Lotus
3 Detention Sphere
3 Food Chain
4 Control Magic
5 Corrupted Conscience
Instants 14
1 Brainstorm
1 Mystical Tutor
1 Banishing Knack
1 Path to Exile
2 Counterspell
2 Unexpectedly Absent
3 Krosan Grip
3 Voidslime
3 Bant Charm
3 Blue Sun Zenith
3 Beast Within
4 Fact or Fiction
4 Plasm Capture
7 Commandeer
4 Supreme Verdict
4 Unexpected Results
4 Rite of Replication
5 Urban Evolution
5 Acquire
6 Planar Cleansing
7 Tooth and Nail
8 Beck//Call
0 Island x7
0 Forest x7
0 Saltcrusted Steppe
0 Faerie Conclave
0 Glacial Fortress
0 Secluded Steppe
0 Temple of the False God
0 Hinterland Harbor
0 Transguild Promenade
0 Evolving Wilds
0 Sunpetal Grove
0 Terramorphic Expanse
0 Hallowed Fountain
0 Selesnya Sanctuary
0 Command Tower
0 Opal Palace
0 Breeding Pool
0 Temple Garden
0 Seaside Sanctuary
0 Azorius Chancery
Mox garnet must be the first spell cast during a turn.
When you play mox garnet, you may not cast other spells this turn.
T: Add R to your mana pool.
do u think this would balance the moxes?
yea but thats why they neutered white by removing armageddon from standard so many years ago
Creature - Avatar Spirit
Flying
creatures you control have persist
w/b w/b: remove a -1/-1 counter from target creature
4/4
with the way the theme of the set is id think maybe something like this