Those are fair points. I guess at the very least I'll stop linking to DeckStats ports of my lists in my primers.
Some notes - apparently my WB deck still features some green, and the lands that aren't green are apparently colourless. Also, given the fact that your pie charts are highlightable and clickable and something happens when you click, it'd be nice if it'd, say, bring up that selection of cards or something.
- Rumpy5897
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Dec 16, 2017Rumpy5897 posted a message on MTGSalvation's Deckbuilder is Here!Will there be an easy way to back-port 2-3 years' worth of discussion, change logs etc?Posted in: Articles
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Dec 16, 2017Rumpy5897 posted a message on MTGSalvation's Deckbuilder is Here!I tossed my Daxos primer list up on it for fun, pieces are still green, the order of the cards within sections feels frankly random, all the enchantment creatures went to live with the enchantments. Not sure what's the point of the printing specification, or how to control it when pasting a list (i.e. 95+% use cases of the thing). Not really sure this was needed, in all honesty, given the fact the forums exist and have decks.Posted in: Articles
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1 Beastmaster Ascension
1 Coat of Arms
1 Book of Rass
1 Wayfarer's Bauble
I pretty much never, ever kept either one of those two cards in a starting hand. They also don't respond to tutors. With Nemata, Grove Guardian's built in pump, as well as the two dedicated creature finishers we're running, the two cuts shouldn't be missed too much.
This makes the token engine/finisher/tutor interaction about as streamlined as can be, as every single engine/finisher is now responsive to the vast majority of tutors. There was (and still is) a case to be made for the three options that have been cut in the past few days, but for now their absence hasn't been felt (in part thanks to the Reito Lantern backup floating around somewhere in the deck - if I can get a tutor online that could grab any of the three cards I cut, I can take an extra turn to get the Lantern online and set up a very solid recycling system of anything that may have gotten binned).
So, room to fill up. After considering oh so slightly expanding the deck's competence, instead more redundancy is added to already present functionality. Book of Rass is cheap, mana wise, but should be used sparingly for similar reasons to Tornado. I'll eat my words on Wayfarer's Bauble, I was far too critical of it. In this particular build, it's pretty darn useful. More often than not there is no turn one play, and this way I pop down an egg I can crack later to get a Rampant Growth. At 3 mana for 1 land later on in the game it's not too atrocious either. It would still suck in a faster green deck, mind you, but it's good here due to how slow we are.
Also, how do you recoup after a wrath? Not trying to bring you down or anything, just curious - most of my white brews just folded to wraths and this doesn't look all that wrath-proof to an outsider's gaze either.
1 Centaur Glade
1 Reito Lantern
Genesis has been on my mind for a while now, ever since I started writing this thing. There's a finite number of engines we run, and a finite number of recursion tools available to get them back if they get poofed. Increasing the number of engines is out of the equation, Soul of Zendikar is the only sensible one not in here. Running Genesis himself is out of the equation as well as there's no reliable way to get him into the graveyard... cue Reito Lantern, a card so weird it may actually work here. We have more tutors than we can shake a stick at, so this can put Ant Queen back where we can reach it. Perfect! Becomes obviously bonkers if we land Planar Portal.
If not acting as an endless recursion engine, we can use the Lantern to hate out other graveyards a bit if so desired. The enemy Genesis gets to live on the bottom of its owner's library, if we can't have it nobody can! Could lead to some hilarious shenanigans against a number of graveyard-utilising generals in an obvious way. We have the mana to support it.
So now, what to cut for it to make room... I did break my previous balance of spells when I cut Sprout Swarm, so I eyed ramp for something to off. The closest to going were Harrow and Khalni Heart Expedition - the former because of its potential 2-for-1 if disturbed, the latter because of its slowness. Beastmaster Ascension was considered for the axe too, as Coat of Arms is considerably more potent. In the end, all those stay for now, and Centaur Glade gets the axe.
But why a token engine?! The best P/T one as well?! It's the worst at swarming the board and responding to pump fuel, making for less effective lethal swings. There's no static -X/-X running around my meta at this time either. As such, the Glade's moved to the sidelines for now, but may obviously come back. Additionally, the Glade responds to the same tutoring as the lantern - the powerhouse artifact one. As such, now I can grab the lantern and have an undisrupted flow of token engines from my graveyard.
(In other news, constant primer pampering - you may notice images scattered as attachments to my first X posts here. That's because they're now hosted on this site and are in accordance to image leeching regulations. Sorry if this bothers you)
My deck's pretty linear really. The sideboard's a bit wonky, still ironing out the details. I actually have 2 Bow of Nylea in there, but I'm yet to actually want to use them.
I'm not sure how good Creeping Corrosion is here, to be fair. Isn't 4 mana too slow to try and counteract robots? On the other hand, Pithing Needle has been really pulling its weight. Such a versatile piece of sideboard tech.
OH GOD YES
I started fleshing out a write-up on one of my decks, and saving the post has become nigh impossible. I have to mash the "save changes" button, waiting for the pacman face to disappear between each press, until at some point it magically instantly connects and the save is there.
I'm not sure what's up, but it's a bit annoying. Figured I'd let you know.