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  • posted a message on Night Bliss Studios
    I have tonnes of fonts, it just happens that in this situation it is the one i felt fit best for both. They are both Hellraiser quotes (Air Force requested a Hellraiser quote like Gloomy's and I felt that particular font fit the best.)

    The Jitte is a tad clunkier than alot of work I would normally do, but I did rush it a little. There is a clear difference between a lack of skill and just rushing a bit. If Air Force had said something about it I would have redone the Jitte. As is it doesn't fit in his hand full, and the stamp/blur job I did in the top left is pretty bad.

    The Text on these look fine on my home comp, but on my work comp the text seems to blend into the background a bit more than i had intended. Though I usually have problems with my work comp moniter being abnormally dark at max brightness...it is old and constantly in use. But does anyone else have that problem?
    Posted in: Avatar & Sig Shop Archive
  • posted a message on Painter's Dream
    What did you drop for Time Spiral?

    I think you will find that while it will be more explosive, you lose out alot on durability.
    Posted in: Blue-Based Control Decks
  • posted a message on Painter's Dream
    Quote from califrag
    why not run ancestral vision instead of TfK? you can pitch a land or other blue card to outright play AV and draw 3 cards, no suspending... well.. once halls are in play...



    Quote from Frozen_Fire
    Dood, you got me, i am not a old vintage player :p sorry everyone Smile

    ancestral vision seems fine, but the deck will probably become too based on halls. (you can cast T4K without vision and without waiting 4 turns)
    Why not Yawgmoth's Bargain?



    What he said.



    Concidered bargain, not sure where to fit it.
    Posted in: Blue-Based Control Decks
  • posted a message on Season Of The Witch
    Yeah duh...sorry


    Arbitter is bad because it will die
    Posted in: Casual & Multiplayer Formats
  • posted a message on Painter's Dream
    I concidered Spiral and may test it, but I don't like the idea of refilling my opponent's hand with a Dream Halls in play, and unlike TEPS I do not need to untap lands. ANd again, it is a Sorcery.

    You can win on your opponents turn with my buil as is. If someone runs Chant or Abeyance and Chants in response to Dream Halls, you can go off and dig up a Wish for Brain Freeze on their upkeep or at least draw into the counters you will need.
    Posted in: Blue-Based Control Decks
  • posted a message on Painter's Dream
    Yes awesome games hun Kekeke

    Very fun. Made me think alot. Allways enjoy playing against you.

    Playing through FoW, Mana Drain AND Pyroblasts was a serious pain. And stop Misdirecting my Recalls >_< grrrrr

    This deck seems resilient to hate. That is a plus.
    Posted in: Blue-Based Control Decks
  • posted a message on Painter's Dream
    Wanted to see if Dream Halls was viable in Vintage. This has been giving me decent results.

    In testing I've beaten Oath Tyrrant, Painter (though was a Legacy build), some sort of control deck (not w100% sure I killed him ywo games without him accomplishing much), a vintage version of angel stax (WG, 8 speheres/thorns), and Aggro Stax...creamed both Stax decks horribly. The best decks I played were the Oath Tyrrant and the Aggro Stax. The hardest match Was Oath.

    Edit: was just testing with Cecillia/Kevin. I won 3/4 matches against his Vintage build of Landstill. The first two games were moderate, first one harder with me just Tinkering a Collosus after looking at how dull my hand was and Kevin with only two cards in hand and a Null Rod in play. He couldn't answer it. Game three I got stuck at one blue source most of the game and fell too far behind. Game four looked like I was going to stall at two islands and Kevin had complete control. I MDesired Early for 2 (first chance I could hit 6 mana) our of desperation and got a mox and a Painter. Two turns later I Get Yawgmoth's Will and MDesire for a count of 5 and drop a Dream Halls. They I played out my graveyard ditching lands, nail a Fact or Fiction into Tendrils.



    Advantage over Normal Storm combo (TEPS/Long) ; Dream Halls lets you run more of a control build. You do not need to rely on cards like Dark Ritual and Cabal Ritual. The Cards you need to go off are generally all around useful cards such as Mana Drain and Card Draw spells. Stuff you are happy to see even when you cannot go off. This deck can be explosively stupid or play long control games.

    Advantages over Normal Painter ; You have more ways to win than they do. Mill, Beats or Tendrils. You are also stronger without Painter in play than they are.

    Notes concerning this deck ;

    1) Painter lets you pitch lands to play your spells if you get a Dreamhalls. It also lets you play Yawgmoths will. Get one out fast. Tinker/Painter in many cases is a better play than Tinker/Collosus.

    2) There is a fair chunk of targetted draw in this deck. Ancestral, 2 Opportunity and one wishable. You have a good chance of seeing one off of a Brain Freeze or Grindstone, pay attention because in some matches you will need to force then to draw some cards. (ie Grindstone reveals Blessing, just ditch a card to Opportunity. If you have Stone and 3 mana free, don't showboat and waste that last Opportunity.

    3) Don't be afraid of low storm count Mind's Desires. Most of the time in most decks Storming for 4-5 is often an act of desperation. This deck gets the most consistant 4-5 storm Mind's Desires I have seen. Drop dreamhalls and pitch to play Desire in the same turn, it is usually a strong play. In testing I had a number of games where I dropped a pair of free mana sources and a Dream Halls turn two and Played Mind's Desire right there. I won each of those games off of storm counts of 4-5.

    4) Remeber with Dream Halls out you use it to discard for Force of Will instead of paying one life and removing a card from the game.

    I have had some opponents ask why i run Op over Tidings. Op is an Instant, rarely does the 1 mana make any difference, and once dream Halls is out they are exactly the same spell. Also, if I have already used the one in my sideboard and have eaten one with a Force of Will I can still wish for it.
    Posted in: Blue-Based Control Decks
  • posted a message on Scarecrone: Sleeper?
    Crone also has an ability to sac itself. This is really useful. It means you can at least let it replace itself if someone tries to kill it. Even better it allows you to cycle and reanimate other Scarecrows. Grim Poppet comes to mind. When you need to recur it to gill more creatures, sac it and draw a card. I really think with the right Alara cards we could see some form of Scarcrow reanimater with Reaper King. Thirst for Knowledge??

    I have even been experimenting with Crone in Legacy alongside Godlin Welder in a Teen Titans/Painter hybrid with fair results. It is cool because it is a powerful reanimater build which can win through combo if it is disrupted or loses gas. 4 Sundering Titans, 2 Reaper Kings, 4 Painter's Servents, 4 Goblin Welder, 4 Scarecrone, 4 Grindstone

    @"Anyone want to guess about an enchantment that turns your artifacts into colors?" Painter's Servant
    Posted in: Speculation
  • posted a message on Ciao! <3 I'm Nikki ^_~
    That is a different kind of Drama. That one is unavvoidable aside from autobanning everything with ovaries.
    Posted in: Introduce Yourself
  • posted a message on Ciao! <3 I'm Nikki ^_~
    I dont dispise you Sapph. I don't hate anyone actually. And as i stated before, I do have some respect for you.

    Yeah, nikki seems pretty stereotypical in many ways, but steretypes come from somewhere.

    I have my concerns as well. I saw no pics of David/Hodoku in any of her pics (though i couldn't access her Facebook pics) Pics of lots of friends on her phone, none of Hodoku. But they never said that I recall that they have been dating very long.

    But I am not going to make a big deal over it. You can see signs anywhere of anything if you are paranoid enough. If Nikki is fake, whatever. Is it worth wasting your life makinga big deal about every random paranoid hunch you have? When does another person's life become more intresting than your own? That is what this is all about. I really think you have developed an extremely nosey streak.

    The internet is really serious, we should stop Hodoku from having his fun at all expense!

    If she is fake, the rules have nothing against gimmick accounts exclusively. Leave him be until he uses it to cause a real problem. The mods will catch it.

    If she is real, then you just wind up looking like a n00b or you drag her name through the mud and people don't take her seriously.

    @your last post. You want less drama? Stop accusing people in the intro area of being a gimmick. There was no drama here until then. It is only drama when someone makes it drama.
    Posted in: Introduce Yourself
  • posted a message on Ciao! <3 I'm Nikki ^_~
    What does it matter at all in the great scheme that is your life that you would need to nit pick and web search and whatever to find out whether some random account is legit or not? That is either paranoia or stalking.

    I sometimes Google users private info (email address and such) on my forum, but I am Admin and own the forum and have alot of fake accounts recently and have a valid reason.

    Clearly you seem to think you found something stuck at the bottom of a dumpster. If it is so damning why haven't you shared it? You feel the need to tell us you believe it is a gimmick and that you have found info that backs that up then expect us just to accept it?
    Posted in: Introduce Yourself
  • posted a message on Ciao! <3 I'm Nikki ^_~
    If it is a gimmick it is a rather well made one.

    And if it is, Hodoku will be found out and then he will have to live the rest of his life knowing that from that point on I will always imagine him in a cute skirt and pumps. How can he out debate me when he knows I have that visual. He will post some rebuttle and ill quote and edit it to say "goss this skirt im wearing adorable.

    That said, i hope its not a gimmick. I was actually growing to like Nikki.
    Posted in: Introduce Yourself
  • posted a message on Astral Slide vs. Legacy, take 82
    I built and tested this a bit on MWS the other night. The games I played my opponents could not do much. Needs more testing though, and a sideboard.



    I made it for fun but it did better than expected. If I were to make it competitive I would make some adjustments.
    Posted in: Legacy Archives
  • posted a message on Divining Top Banned
    Quote from dillmurph
    What i dont understand is why they would ban top instead cb. Top can be usefully out side of the combo were cb cant. I just cant understand it??????


    Because Counterbalance requires double blue and is harder to fetch, meanwhile Top fits in every deck and makes alot of cards more powerful. Counterbalance, Fetchlands, Dark Confidant (basically neutering its disadvantage). Counterbalance is not the broken card in the combo, on its own it does not do alot. Ask iny countertop player ; if they can only have one of the two cards (cbalance or top) in play, which one would they pick? Without any effects to abuse it even, Top effectively increases your hand size by three.

    Also, banning Top allows them to print decent deck manipulation and card draw for 1 and 2 mana. With an Artifact themed Shard in the new block, I can see a top alternative potentially. Something like Scroll Rack maybe (not a direct reprint, it would probably be too powerful. But a Scroll Rack with X in its activation cost would be fine. X : Set aside X cards, draw X cards, put the set aside cards on top.) Or maybe X : Look at the top X cards of your library, you may then shuffle your library.

    Anyways. Being an artifact that nearly every deck runs that costs 1 mana and provides so much card advanatge and synnergy with so many already playable cards really hinders design space.
    Posted in: Extended (Type 1.X)
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